AvastI don't understand what you are saying.
I may or may not have shit for brains. Ignore that.
[quote=Avast]
I don't understand what you are saying. [/quote]
I may or may not have shit for brains. Ignore that.
DontmarqueeI don't know man, shit still looks kind of fucked.
Yeah, I kinda feel like that. It's kind of a vicious cycle downward in high-echelon TF2, where it's hard to justify putting in the huge time investment without an equally matched payout, but it's hard to justify putting in the payout without seeing the time investment.
Please tell me I'm wrong, and that there is a way that we as a community can make the time investment justifiable (because I'm assuming that Ipkane is not budging beyond his stated support). Is there a competitive tf2 patreon or something that I don't know about? Some charity event that would benefit high-tier players? Anything?
if you only play tf2 to "make it" and make big bucks you're doing it wrong and should stop playing alltogether
[quote=Dont][quote=marquee]I don't know man, shit still looks kind of fucked.[/quote]
Yeah, I kinda feel like that. It's kind of a vicious cycle downward in high-echelon TF2, where it's hard to justify putting in the huge time investment without an equally matched payout, but it's hard to justify putting in the payout without seeing the time investment.
Please tell me I'm wrong, and that there is a way that we as a community can make the time investment justifiable (because I'm assuming that Ipkane is not budging beyond his stated support). Is there a competitive tf2 patreon or something that I don't know about? Some charity event that would benefit high-tier players? Anything?[/quote]
if you only play tf2 to "make it" and make big bucks you're doing it wrong and should stop playing alltogether
So approx 14k in prize pot. 6k for 1st place? From sitting at your home? What's the problem?
So approx 14k in prize pot. 6k for 1st place? From sitting at your home? What's the problem?
LAN gets cancelled -> "Thanks so much lpkane"
????
LAN gets cancelled -> "Thanks so much lpkane"
????
wait hasnt showstopper faked a cj lan chatlog before???
wait hasnt showstopper faked a cj lan chatlog before???
nopeLAN gets cancelled -> "Thanks so much lpkane"
????
TF2 doesnt get dropped??????????
[quote=nope]LAN gets cancelled -> "Thanks so much lpkane"
????[/quote]
TF2 doesnt get dropped??????????
https://youtu.be/PZjg_mvIU84?t=1m38s
@unf
Post #1 on this thread.
:)
@unf
Post #1 on this thread.
:)
showstopperCJ-: im honestly considering hosting a LAN for the top 4 invite teams for this next season at my summer house on the Jersey Shore
http://i.imgur.com/RVusQMe.png
[quote=showstopper]
CJ-: im honestly considering hosting a LAN for the top 4 invite teams for this next season at my summer house on the Jersey Shore[/quote]
[img]http://i.imgur.com/RVusQMe.png[/img]
blaze can go to dallas to someones house to play playoffs. he gets to play with basically 5 ping and gets the same amount of payout as before. i dont see the issue??
blaze can go to dallas to someones house to play playoffs. he gets to play with basically 5 ping and gets the same amount of payout as before. i dont see the issue??
also why would ANYONE travel to play online.
lan is worth it because of many reasons
-team hangout
-friends
-playing environment
-good ping
-insane pcs
-more stuff that i wouldn't know because i'm not an invite gamer
the combination of all of those things is what makes the travel worth it, not JUST the ping
also why would ANYONE travel to play online.
lan is worth it because of many reasons
-team hangout
-friends
-playing environment
-good ping
-insane pcs
-more stuff that i wouldn't know because i'm not an invite gamer
the combination of all of those things is what makes the travel worth it, not JUST the ping
Ok maybe this has been answered before so feel free to bash me.
Is the total prize pool for TF2 coming only from the TF2 players subscribtions? Or is it funded by CS players as well?
If it's not, why not have ourselves our paid league on our own and then decide if and how we want to have LAN finals?
Ok maybe this has been answered before so feel free to bash me.
Is the total prize pool for TF2 coming only from the TF2 players subscribtions? Or is it funded by CS players as well?
If it's not, why not have ourselves our paid league on our own and then decide if and how we want to have LAN finals?
TwiggyOk maybe this has been answered before so feel free to bash me.
Is the total prize pool for TF2 coming only from the TF2 players subscribtions? Or is it funded by CS players as well?
If it's not, why not have ourselves our paid league on our own and then decide if and how we want to have LAN finals?
like cevo?
[quote=Twiggy]Ok maybe this has been answered before so feel free to bash me.
Is the total prize pool for TF2 coming only from the TF2 players subscribtions? Or is it funded by CS players as well?
If it's not, why not have ourselves our paid league on our own and then decide if and how we want to have LAN finals?[/quote]
like cevo?
dashnerNot my personal opinions but likely that of the players:
It's almost completely ping. Blaze and Lansky for example play all season on 100+ ping from the west coast. .
to be fair it's about 80 on average for the both of us, but its not difficult to understand competing at the top level should be on even ground. playing online is a joke for our team because every other team plays with 20 ping soldiers
getting to see friends in person is the real prize
[quote=dashner]
Not my personal opinions but likely that of the players:
It's almost completely ping. Blaze and Lansky for example play all season on 100+ ping from the west coast. .[/quote]
to be fair it's about 80 on average for the both of us, but its not difficult to understand competing at the top level should be on even ground. playing online is a joke for our team because every other team plays with 20 ping soldiers
getting to see friends in person is the real prize
http://puu.sh/hwZTc/dfc95de852.png
I'm onto your ploy, CJ! Taking the secrets literally I see...
[img]http://puu.sh/hwZTc/dfc95de852.png[/img]
I'm onto your ploy, CJ! Taking the secrets literally I see...
people have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total not including premium fees $6.95 ish a month for every player in open/im: $10,185 (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams
people have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total [i]not including[/i] premium fees $6.95 ish a month for every player in open/im: [b]$10,185[/b] (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams
WoogiebugRuwinThere's no lan, so that means mixup is rip
-ruwin on stream just now
Hes still relevant?
[quote=Woogiebug][quote=Ruwin]There's no lan, so that means mixup is rip[/quote]
-ruwin on stream just now[/quote]
Hes still relevant?
He was part of that planned revival, so yeah.
He was part of that planned revival, so yeah.
Tino_WoogiebugRuwinThere's no lan, so that means mixup is rip
-ruwin on stream just now
Hes still relevant?
The new mix^ roster had Ruwin, Enigma, Harbleu, Grape, Platinum, and Indust
[quote=Tino_][quote=Woogiebug][quote=Ruwin]There's no lan, so that means mixup is rip[/quote]
-ruwin on stream just now[/quote]
Hes still relevant?[/quote]
The new mix^ roster had Ruwin, Enigma, Harbleu, Grape, Platinum, and Indust
lanskypeople have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total not including premium fees $6.95 ish a month for every player in open/im: $10,185 (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams
I got told I was wrong when i kept saying that :/
[quote=lansky]people have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total [i]not including[/i] premium fees $6.95 ish a month for every player in open/im: [b]$10,185[/b] (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams[/quote]
I got told I was wrong when i kept saying that :/
flameif esea wants to front nick leons bill for renting out a warehouse and equipment for friday and make gxl sat-sunday that's legit, otherwise its actually dumb af.
Basically this.
This is a BYOC LAN, and we just happened to have some computers for use just because CEVO had them there, holding CEVO finals.
I would not expect ESEA to put responsibility in someone's hands other than their own to make some other LAN hold their LAN finals, and as flame said, I wouldn't expect them to help with computers or other expenses (once again, in someone's hands that isn't their own).
It's a cool idea, but not in the cards at all. Not even a little bit.
[quote=flame]if esea wants to front nick leons bill for renting out a warehouse and equipment for friday and make gxl sat-sunday that's legit, otherwise its actually dumb af.[/quote]
Basically this.
This is a BYOC LAN, and we just happened to have some computers for use just because [b]CEVO[/b] had them there, holding [b]CEVO[/b] finals.
I would not expect ESEA to put responsibility in someone's hands other than their own to make some other LAN hold their LAN finals, and as flame said, I wouldn't expect them to help with computers or other expenses (once again, in someone's hands that isn't their own).
It's a cool idea, but not in the cards at all. Not even a little bit.
pl3xwait hasnt showstopper faked a cj lan chatlog before???
CJ-i do not recall sending these messages but by all means please come and trash my house
[quote=pl3x]wait hasnt showstopper faked a cj lan chatlog before???[/quote]
[quote=CJ-]
i do not recall sending these messages but by all means please come and trash my house
[/quote]
enigma and plat didn't want to play without lan, which is understandable. its unfortunate that things happened the way they did, was looking forward to playing one last season.
enigma and plat didn't want to play without lan, which is understandable. its unfortunate that things happened the way they did, was looking forward to playing one last season.
and what are the rest of you doing then
and what are the rest of you doing then
tbh this kind of ruins my motivation because I always looked forward to an invite lan experience, and if all the invite label conveys now is being a bunch of onliners it becomes way less prestigious. I'll keep playing in the hopes that lpkane brings lan back but if it was for sure gone forever I'd quit ESEA.
tbh this kind of ruins my motivation because I always looked forward to an invite lan experience, and if all the invite label conveys now is being a bunch of onliners it becomes way less prestigious. I'll keep playing in the hopes that lpkane brings lan back but if it was for sure gone forever I'd quit ESEA.
RainofLighttbh this kind of ruins my motivation because I always looked forward to an invite lan experience, and if all the invite label conveys now is being a bunch of onliners it becomes way less prestigious. I'll keep playing in the hopes that lpkane brings lan back but if it was for sure gone forever I'd quit ESEA.
hey dont worry man ive been sticking around trying to make lan for i think like 5 seasons now and it was a major part of me playing on some really bad teams and sticking it out through really shitty seasons with lan being the light at the end of the tunnel and now rip fucking facesmash dickpunch cockgobble
[quote=RainofLight]tbh this kind of ruins my motivation because I always looked forward to an invite lan experience, and if all the invite label conveys now is being a bunch of onliners it becomes way less prestigious. I'll keep playing in the hopes that lpkane brings lan back but if it was for sure gone forever I'd quit ESEA.[/quote]
hey dont worry man ive been sticking around trying to make lan for i think like 5 seasons now and it was a major part of me playing on some really bad teams and sticking it out through really shitty seasons with lan being the light at the end of the tunnel and now rip fucking facesmash dickpunch cockgobble
DrPloxolanskypeople have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total not including premium fees $6.95 ish a month for every player in open/im: $10,185 (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams
I got told I was wrong when i kept saying that :/
its a fairly misleading point when you consider time and effort. while there isnt that much time and effort needed to be spent on tf2, the return rate is also a fraction of the value as spending it on cs
were reload to be paid hourly rather than on salary, im sure the time spent maintaining tf2 would probably put them at a loss for example.
[quote=DrPloxo][quote=lansky]people have shown this many times but lpkane mentioned they aren't operating at a loss for TF2
very rough estimates ( feel free to correct any incorrect numbers, 7 player average per roster came from lkpane)
invite: $85 * (9 teams * 7 players each) = $5355
IM: $15 (unsure about this, rough estimate) * (16 teams * 7 players each) = $1680
open: $7.50 (unsure again) * (almost 60 open teams last season * 7 players each) = $3150
very rough premium estimate: (60 open + 16 im) * 7 players * (2 months a season? * 6.95/mo) = $7400
total [i]not including[/i] premium fees $6.95 ish a month for every player in open/im: [b]$10,185[/b] (premium adds quite a lot to this), putting it over the prize pool of 16k when you add premium
cant speak for the rest of invite, but all i am truly concerned with is not being at a loss for going to an event. if i can break even, i'd still go just because it's a fun hobby. im sure this sum can help facilitate that to some degree. i'd be willing to not have a significant prize pool if travel could be covered for all teams[/quote]
I got told I was wrong when i kept saying that :/[/quote]
its a fairly misleading point when you consider time and effort. while there isnt that much time and effort needed to be spent on tf2, the return rate is also a fraction of the value as spending it on cs
were reload to be paid hourly rather than on salary, im sure the time spent maintaining tf2 would probably put them at a loss for example.