By looking at how the progress goes, I think you can even make a hud editing program, where you can do everything from scratch.
Looking simply amazing! Great work.
Sorry If I skipped through it, but can you add a way to remove a lot of elements like CPs, payload info, map / round timer so I can modify huds for recording purposes. Pretty much would be cool to be able to make any hud hp + ammo and killfeed only
Sorry If I skipped through it, but can you add a way to remove a lot of elements like CPs, payload info, map / round timer so I can modify huds for recording purposes. Pretty much would be cool to be able to make any hud hp + ammo and killfeed only
AleXI would like to have a way to change closed captions, a way to add your own crosshair from a VTF , also i dont know if it is there already but a way to change some animations , like make the ubercharge meter flash 2 or more colors when filled
Make closed captions editor is possible, but very idk need this or not cuz easier do it yourself. Anyway I'll think about this. About VTF-crosshairs, thanks, I'll add this. About animations, maybe, I will think about it, thanks.
HerganBy looking at how the progress goes, I think you can even make a hud editing program, where you can do everything from scratch.
LOL. Maybe :D
KanecoLooking simply amazing! Great work.
Sorry If I skipped through it, but can you add a way to remove a lot of elements like CPs, payload info, map / round timer so I can modify huds for recording purposes. Pretty much would be cool to be able to make any hud hp + ammo and killfeed only
Thanks!
Yea, I'll add more parts to remove in soon. About HP and Ammo, Idk, alot of huds use shadows, outlines, boxes and etc what needs to move too. Maybe I release it but later.
Make closed captions editor is possible, but very idk need this or not cuz easier do it yourself. Anyway I'll think about this. About VTF-crosshairs, thanks, I'll add this. About animations, maybe, I will think about it, thanks.
[quote=Hergan]By looking at how the progress goes, I think you can even make a hud editing program, where you can do everything from scratch.[/quote]
LOL. Maybe :D
[quote=Kaneco]Looking simply amazing! Great work.
Sorry If I skipped through it, but can you add a way to remove a lot of elements like CPs, payload info, map / round timer so I can modify huds for recording purposes. Pretty much would be cool to be able to make any hud hp + ammo and killfeed only[/quote]
Thanks!
Yea, I'll add more parts to remove in soon. About HP and Ammo, Idk, alot of huds use shadows, outlines, boxes and etc what needs to move too. Maybe I release it but later.
This is literally a godsend for people like me who play on a smaller resolution than average, which makes some elements just disappear from the screen or clip into each other.
Great work!
Great work!
Sorry guys this week I have a very tight day schedule...
Build from 13.08.15:
- Added function HUD auto-detection using Steam.exe process.
- Added VTF-crosshair installing.
- Added feature for changing Valve video when game started.
- Added hl.exe process detection (for future)
- Added Drag'n'Drop features (for future)
Sorry :c
[b]Build from 13.08.15:[/b]
- Added function HUD auto-detection using Steam.exe process.
- Added VTF-crosshair installing.
- Added feature for changing Valve video when game started.
- Added hl.exe process detection (for future)
- Added Drag'n'Drop features (for future)
Sorry :c
DisquseI'm sorry that I'm providing updates to this really awesome free project even if I'm busy with other things in life.
ftfy
Kond3PDisquseI'm sorry that I'm providing updates to this really awesome free project even if I'm busy with other things in life.ftfy
:D
:D
Build from 17.08.15:
Programm settings improving:
- Now all settings works normaly.
- All settings saves in settings.ini
- If settings.ini not founded programm will generate it with default settings.
Added some little features.
Programm settings improving:
- Now all settings works normaly.
- All settings saves in settings.ini
- If settings.ini not founded programm will generate it with default settings.
Added some little features.
Working on HUD hot-fixer.
http://i.imgur.com/MyfFQyh.png
If you founded grammar error please tell me. My english is shitty :c
[img]http://i.imgur.com/MyfFQyh.png[/img]
If you founded grammar error please tell me. My english is shitty :c
DisquseIf you founded grammar error please tell me. My english is shitty :c
Here we go, sorry :c
Select similar bug what you founded and we're try to fix it! -> Select a similar bug to the one that you found and we will try to fix it!
I can't see what halloween spell I take! -> I can't see which halloween spell I have!
I can't see hallowen cart-game interface! -> I can't see the bumper car HUD!
I have double charge meter when using bow! -> I have two charge meters when using Huntsman! (minor but necessary IMO)
My scoreboard are broken! Text are fused! -> My scoreboard is broken! Text is fused!
I have a box in left-upper corner of menu! -> I have a box in the top left of the menu!
I can't see skin's quality, all in green! -> ? (what do you mean by this?)
If you founded grammar error please tell me. My english is shitty :c[/quote]
Here we go, sorry :c
Select similar bug what you founded and we're try to fix it! -> Select a similar bug to the one that you found and we will try to fix it!
I can't see what halloween spell I take! -> I can't see which halloween spell I have!
I can't see hallowen cart-game interface! -> I can't see the bumper car HUD!
I have double charge meter when using bow! -> I have two charge meters when using Huntsman! (minor but necessary IMO)
My scoreboard are broken! Text are fused! -> My scoreboard is broken! Text is fused!
I have a box in left-upper corner of menu! -> I have a box in the top left of the menu!
I can't see skin's quality, all in green! -> ? (what do you mean by this?)
retrogradeDisquseIf you founded grammar error please tell me. My english is shitty :c
Here we go, sorry :c
Select similar bug what you founded and we're try to fix it! -> Select a similar bug to the one that you found and we will try to fix it!
I can't see what halloween spell I take! -> I can't see which halloween spell I have!
I can't see hallowen cart-game interface! -> I can't see the bumper car HUD!
I have double charge meter when using bow! -> I have two charge meters when using Huntsman! (minor but necessary IMO)
My scoreboard are broken! Text are fused! -> My scoreboard is broken! Text is fused!
I have a box in left-upper corner of menu! -> I have a box in the top left of the menu!
I can't see skin's quality, all in green! -> ? (what do you mean by this?)
Sorry for what? You helping me) Thank you very much for it!
New skins have they own color in sourcescheme, if you don't add this, all quality labels will be green (https://wiki.teamfortress.com/wiki/Decorated)
If you founded grammar error please tell me. My english is shitty :c[/quote]
Here we go, sorry :c
Select similar bug what you founded and we're try to fix it! -> Select a similar bug to the one that you found and we will try to fix it!
I can't see what halloween spell I take! -> I can't see which halloween spell I have!
I can't see hallowen cart-game interface! -> I can't see the bumper car HUD!
I have double charge meter when using bow! -> I have two charge meters when using Huntsman! (minor but necessary IMO)
My scoreboard are broken! Text are fused! -> My scoreboard is broken! Text is fused!
I have a box in left-upper corner of menu! -> I have a box in the top left of the menu!
I can't see skin's quality, all in green! -> ? (what do you mean by this?)[/quote]
Sorry for what? You helping me) Thank you very much for it!
New skins have they own color in sourcescheme, if you don't add this, all quality labels will be green (https://wiki.teamfortress.com/wiki/Decorated)
ah ok then
I can't see skin's quality, all in green! -> All quality colors are green!
I can't see skin's quality, all in green! -> All quality colors are green!
retrogradeah ok then
I can't see skin's quality, all in green! -> All quality colors are green!
Thank you man! You added in "Special thanks to" :)
And yea, this page will be updating for any new update. It's temp. fix when hudmaker don't update HUD :)
I can't see skin's quality, all in green! -> All quality colors are green![/quote]
Thank you man! You added in "Special thanks to" :)
And yea, this page will be updating for any new update. It's temp. fix when hudmaker don't update HUD :)
[spoiler][img]http://i.imgur.com/kQk4bCI.png[/img][/spoiler]
in the fixer you should include the fix for the %item_name% bug that came with one of the updates a year or so ago (if i remember which one it was i'll link it)
DanceNumberin the fixer you should include the fix for the %item_name% bug that came with one of the updates a year or so ago (if i remember which one it was i'll link it)
Hah, I forget about this bug. I forget how to fix it too :DD
polar_snipingupdates?
Now working on improving functions what already exist :)
Hah, I forget about this bug. I forget how to fix it too :DD
[quote=polar_sniping]updates?[/quote]
Now working on improving functions what already exist :)
I think about the cloud sync. User make profile in program and them settings and hud name save in cloud. User reinstall Windows, for example, download TF and AHUDM. Start AHUDM and back they own HUD with settings. BUT. I need good server for it = lost alot of money. Also I need to lost few days/weeks for realization. How you think about it.
And, I update my website: http://disquse.ru
And, I update my website: http://disquse.ru
I think it would be a good feature for post release but it honestly doesn't seem like it's necessary, so if the server really does cost that much it isn't worth it for sure.
To-Do:
Pain-marker editing
Hey guys, time to talk about adaptation HUD support for AHUDM. I lost alot of time when thinkin about it. I have not-easy mission: make system what will work every time with every HUD with every variations and this will be easy to adaptation. So after over9000 attempts I hope I got it. How it's work? AHUDM get's a configuration file what can do every one who know basics of hudmaking. In this configuration files contains all what you need for get to work AHUD. How works update system? First program read ahudm.ini and read string "Your Version" and after AHUM read string "CheckVersion" in this string will be link to file with actual version of HUD. For example: CheckVersion: http://disquse.ru/ahud.txt. In this file only text version. Author of HUD needs to update it every time when he update HUD. Yea, you need hosting. But you can use free host. If Your Version =/= Actual Version program will start updating. Program will read next string "UpdateURL" and download new version. Uninstall old and Install new. Then AHUDM read old ahudm.ini copy all your settings and paste it in new ahudm.ini and auto apply it. If HUDmaker remove some override, for example, ahudm just forget about it and don't install override what exists in old version and don't exists in new. About color and font changing: you just need to add font/color name from clientscheme to ahudm.ini. For example "RedTeamColor" "HudRed", "HealthFont" "ComicSans32" and etc. About health crosses. In AHUDM Integrated few crosses, you can install and remove it yourself. I working on system what allow install any crosses. And last, I added system for hudmakers. They can block/allow any function in ahudm for their hud. This will help to avoid some bugs with specific HUDs. Any questions?
Pain-marker editing
Hey guys, time to talk about adaptation HUD support for AHUDM. I lost alot of time when thinkin about it. I have not-easy mission: make system what will work every time with every HUD with every variations and this will be easy to adaptation. So after over9000 attempts I hope I got it. How it's work? AHUDM get's a configuration file what can do every one who know basics of hudmaking. In this configuration files contains all what you need for get to work AHUD. How works update system? First program read ahudm.ini and read string "Your Version" and after AHUM read string "CheckVersion" in this string will be link to file with actual version of HUD. For example: CheckVersion: http://disquse.ru/ahud.txt. In this file only text version. Author of HUD needs to update it every time when he update HUD. Yea, you need hosting. But you can use free host. If Your Version =/= Actual Version program will start updating. Program will read next string "UpdateURL" and download new version. Uninstall old and Install new. Then AHUDM read old ahudm.ini copy all your settings and paste it in new ahudm.ini and auto apply it. If HUDmaker remove some override, for example, ahudm just forget about it and don't install override what exists in old version and don't exists in new. About color and font changing: you just need to add font/color name from clientscheme to ahudm.ini. For example "RedTeamColor" "HudRed", "HealthFont" "ComicSans32" and etc. About health crosses. In AHUDM Integrated few crosses, you can install and remove it yourself. I working on system what allow install any crosses. And last, I added system for hudmakers. They can block/allow any function in ahudm for their hud. This will help to avoid some bugs with specific HUDs. Any questions?
i have a question!
[spoiler]when is this coming out im rly hyped[/spoiler]