Kond3P
Account Details
SteamID64 76561198072140644
SteamID3 [U:1:111874916]
SteamID32 STEAM_0:0:55937458
Country Finland
Signed Up August 29, 2014
Last Posted September 11, 2021 at 12:20 PM
Posts 109 (0 per day)
Game Settings
In-game Sensitivity 1
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1440p
Refresh Rate
120
Hardware Peripherals
Mouse Finalmouse SE 2015
Keyboard CM Storm Quickfire TK
Mousepad Self-made 100cm x 80cm clothpad
Headphones AKG K612 Pro (HFI-580)
Monitor Qnix QX2710 @120Hz
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#4 How the hell do fingertip aimers aim in TF2 General Discussion
Skemeit kinda sounds like you are exaggerating your use of ur fingers, you really only wanna use ur fingers for smaller movements (i.e. not tracking a soldier in the air), assuming you are in the 17-35ish cm/360 range. its obviously not ideal if you are uncomfortable while aiming

This makes sense! At the moment I'm using 15cm. What do people with 5-15 cm/360 people do? Do they still move their whole arm upwards at larger y-axis movements?

posted about 3 years ago
#1 How the hell do fingertip aimers aim in TF2 General Discussion

I'm recently trying out fingertip/claw grip for the first time, after being a low sens arm gamer for years. Now I'm using much more wrist for sideways movements and fingers for up and down movements.

But when your fingers are extended the sensitivity is much higher for wrist movements because how the mouse sensor location changes. How the fuck am I supposed to track a rocketjumping soldier when my x-axis sensitivity increases if the enemy is higher up?

posted about 3 years ago
#64 Why are you still here? in TF2 General Discussion

I'm not lol. I was simply not able to keep myself hooked in playing the best game ever while building a career.

posted about 6 years ago
#2 New impact effects improve fps. in Customization

Does the command make any visible changes? Do "impact effects" look different?

posted about 7 years ago
#10 mouse bungee for g303 in Hardware

http://i1.ebayimg.com/images/g/L7sAAOSwMNxXWmlX/s-l225.jpg

Ikea lamp - doubles as a microphone stand

posted about 7 years ago
#56 It's about time for a promod in TF2 General Discussion
Nub_Danishdumbing things down to appeal to idiots is never a good idea.
hello are you dumb

Would you like to give a well structured reply and tell why it is a good idea?

posted about 7 years ago
#10 NIP gets knocked out of major qualifier in CS2 General Discussion

I don't even watch CS and I'd like to see an analysis of how that happened. Did the underdogs just do some really stupid shit and got lucky? Did NiP just choke? I'm curious

posted about 8 years ago
#3 help with essay in Off Topic

Voice to text has improved quickly especially with Google's deep neural networks. It might not be the complete solution just yet but give it a year or two and it's performance will be decent at least. Voice to text isn't all that bad at the moment either so just encouraging people to use it instead of typing could be a "solution".

posted about 8 years ago
#17 Tons of logitech shit on sale @ BestBuy in Hardware

Any good deals on mice in EU though?

posted about 8 years ago
#8 Bug with crouch jump script in Customization

Thanks JarateKing, now it works perfectly. Also your huds are cool

posted about 8 years ago
#3 Bug with crouch jump script in Customization

I should have been more clear. I don't have a problem with anything else other than crouch jump script and the bug occurs in that alone. I thought showing the other scripts would somehow give a better picture but that makes no sense because they aren't actually directly related.

I use scripts because they make the game more enjoyable for me. I have spazzy movement and I've used crouch jump script since forever and I don't want to relearn my muscle memory.

posted about 8 years ago
#1 Bug with crouch jump script in Customization

I like to jump a lot. And I also like to crouch a lot. That is why this bug is annoying me to no end.

I have a lot of movement related scripts including, null movement, improved crouch jump script, no up jump script (prevents accidental momentum halting stops). I understand how the scripts work and have tried to fix them myself, but being no mastermind it's easy to break them.

The bug
Say I have jumped off a ledge as scout and I am still holding the jump button. The crouch jump script causes me to be crouched in this state. Now if I start press the crouch button and release it. This results in a double jump, which is unintended.
The button sequence goes like this: +jumpB, +crouchB, -crouchB ---> 2nd unintended jump

Here should be all the related scripts:

// Null-cancelling movement script
// (prevents you from pressing two opposing directions, which causes you to stop moving)

bind i +mfwd
bind k +mback
bind j +mleft
bind l +mright

alias +mfwd "-back;+forward;alias checkfwd +forward; alias +checkForwardDepressed; alias -checkForwardDepressed"
alias +mback "-forward;+back;alias checkback +back; alias +unknownError; alias -unknownError"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft; alias +checkLeftDepressed; alias -checkLeftDepressed"
alias +mright "-moveleft;+moveright;alias checkright +moveright; alias +checkRightDepressed; alias -checkRightDepressed"
alias -mfwd "-forward;checkback;alias checkfwd; alias +lastDirection +forward; alias -lastDirection -forward; alias +checkForwardDepressed +unknownError; alias -checkForwardDepressed -unknownError"
alias -mback "-back;checkfwd;alias checkback; alias +lastDirection +back; alias -lastDirection -back; alias +unknownError +checkLeftDepressed; alias -unknownError -checkLeftDepressed"
alias -mleft "-moveleft;checkright;alias checkleft; alias +lastDirection +moveleft; alias -lastDirection -moveleft; alias +checkLeftDepressed +checkRightDepressed; alias -checkLeftDepressed -checkRightDepressed"
alias -mright "-moveright;checkleft;alias checkright; alias +lastDirection +moveright; alias -lastDirection -moveright; alias +checkRightDepressed +noKeysPressed; alias -checkRightDepressed -noKeysPressed"
alias checkfwd
alias checkback
alias checkleft
alias checkright

alias +testKeysPressed +checkForwardDepressed
alias -testKeysPressed -checkForwardDepressed
alias +checkForwardDepressed +unknownError
alias -checkForwardDepressed -unknownError
alias +unknownError +checkLeftDepressed
alias -unknownError -checkLeftDepressed
alias +checkLeftDepressed +checkRightDepressed
alias -checkLeftDepressed -checkRightDepressed
alias +checkRightDepressed +noKeysPressed
alias -checkRightDepressed -noKeysPressed
alias +noKeysPressed +lastDirection
alias -noKeysPressed -lastDirection

//Improved Crouch Jump Script
//By: Chdata
//Thanks to Stabby Stabby
alias +rj2 "spec_mode;-duck;+cr;alias checkrj +cr"
alias -rj2 "-cr;checkduck;alias checkrj"
alias +crouch "-cr;+duck;alias checkduck +duck"
alias -crouch "-duck;checkrj;alias checkduck"
alias checkduck
alias checkrj
alias +cr "+Qjump;+duck"
alias -cr "-duck;-Qjump"
bind alt +rj2
bind b +crouch

alias +crouchjump "+Qjump; +duck"
alias -crouchjump "-duck; -Qjump"
bind "ctrl" "+crouchjump"

//no up jump
alias +Qjump "+testKeysPressed; +jump"
alias -Qjump "-jump; -testKeysPressed"

alias enableQ+ "alias +Qjump "+testKeysPressed; +jump""
alias enableQ- "alias -Qjump "-jump; -testKeysPressed""
alias enable "enableQ+; enableQ-"

Note: I didn't make any of these scripts myself

posted about 8 years ago
#7 cp_windfall in Map Discussion

I don't think the red area would flow well and it just seems out of place or unfinished. Maybe make it a lot smaller or combine the two buildings.

https://i.gyazo.com/2d3709a9a133cba19c9087f9ef93f8a8.jpg

posted about 8 years ago
#13 Logitech G Pro Gaming Mouse in Hardware
InoAt least with Logitech you can turn off the LEDs if you like. It's not like they make up that much weight, the LED assembly is 1.8g and the light piece might be another 2g extra to a regular shell.

I prefer this over the EC style where you have a glowing mouse wheel and can't turn it off.

I'd argue that the few grams of extra weight for a mouse that is tailored for the competitive market is meaningful. That is unless they wanted to make the mouse exactly 83g.

posted about 8 years ago
#11 On the "correct" value of zoom_sensitivity_ratio in Customization

What would be the zoom sens for it to match 1:1 vertically? Just 1?

posted about 8 years ago
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