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TF2 update for 10/1/15 (10/2/15 UTC)
31
#31
7 Frags +

from what I can tell ESEA client works

from what I can tell ESEA client works
32
#32
15 Frags +

how are huds broken

how are huds broken
33
#33
0 Frags +

What does Squasher sound like? I can't hear it when it's selected for whatever reason. My hitsound options as far as volume go are maxed.

What does Squasher sound like? I can't hear it when it's selected for whatever reason. My hitsound options as far as volume go are maxed.
34
#34
3 Frags +
aieraAlso can someone who is better with the file structure figure out how to change the new hitsounds to be custom hitsounds as well?

They are in the same folder, but some of them use multiple wav files.

Show Content
[quote=aiera]
Also can someone who is better with the file structure figure out how to change the new hitsounds to be custom hitsounds as well?[/quote]
They are in the same folder, but some of them use multiple wav files.
[spoiler][img]http://i.imgur.com/ffNlfVi.png[/img][/spoiler]
35
#35
4 Frags +
flatlinehow are huds broken

Be right back, gonna go download another HUD. The old HUD I use just broke from the update and might just be a defect on this one HUD. (My HUD hasn't been updated since July :[)

EDIT: Only the HUD I was using was broken. fak

[quote=flatline]how are huds broken[/quote]

Be right back, gonna go download another HUD. The old HUD I use just broke from the update and might just be a defect on this one HUD. (My HUD hasn't been updated since July :[)

EDIT: Only the HUD I was using was broken. fak
36
#36
4 Frags +

I changed shit up so that I could have multiple hitsounds but the ones that replaced the new ones aren't whitelisted to work on sv_pure servers. Should get patched to work soon imo.

I changed shit up so that I could have multiple hitsounds but the ones that replaced the new ones aren't whitelisted to work on sv_pure servers. Should get patched to work soon imo.
37
#37
0 Frags +

I haven't been able to inspect weapons. Is it broken for anyone else, or just me?

I haven't been able to inspect weapons. Is it broken for anyone else, or just me?
38
#38
3 Frags +
StaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
[quote=StaticVoid]I haven't been able to inspect weapons. Is it broken for anyone else, or just me?[/quote]

[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote]
39
#39
0 Frags +

I cant even get hitsounds to work, deleted my custom one and everything
RIP

I cant even get hitsounds to work, deleted my custom one and everything
RIP
40
#40
-5 Frags +

Anyone else randomly seeing teammate's HP above their heads now?

Anyone else randomly seeing teammate's HP above their heads now?
41
#41
11 Frags +

tf_hud_target_id_disable_floating_health 1

tf_hud_target_id_disable_floating_health 1
42
#42
-3 Frags +
BleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
Show Content

Why would they include a button for weapons in the market as well?

[quote=Bleghfuric][quote=StaticVoid]I haven't been able to inspect weapons. Is it broken for anyone else, or just me?[/quote]

[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]

Why would they include a button for weapons in the market as well?
43
#43
5 Frags +
StaticVoidBleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
Show Content

Why would they include a button for weapons in the market as well?

to see the pattern of the decoration before buying, like in counter strike

[quote=StaticVoid][quote=Bleghfuric][quote=StaticVoid]I haven't been able to inspect weapons. Is it broken for anyone else, or just me?[/quote]

[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]

Why would they include a button for weapons in the market as well?[/quote]
to see the pattern of the decoration before buying, like in counter strike
44
#44
10 Frags +

https://www.youtube.com/watch?v=MgPgCS1fIX4

For those wondering.

[youtube]https://www.youtube.com/watch?v=MgPgCS1fIX4[/youtube]
For those wondering.
45
#45
6 Frags +

is it just me or are hitsound pitches not sounding right

is it just me or are hitsound pitches not sounding right
46
#46
7 Frags +

afaik they made it so hitsounds only play one at a time, which means multiple hitsounds can no longer stack over each other
+ sometimes it cuts early/doesnt even play
p annoying with pistol/smg

afaik they made it so hitsounds only play one at a time, which means multiple hitsounds can no longer stack over each other
+ sometimes it cuts early/doesnt even play
p annoying with pistol/smg
47
#47
2 Frags +

https://www.youtube.com/watch?v=IEb_yGYOi0c

Hitsounds at 1:25 for anyone interested

https://www.youtube.com/watch?v=IEb_yGYOi0c

Hitsounds at 1:25 for anyone interested
48
#48
0 Frags +
IntellectualStaticVoidBleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
Show Content

Why would they include a button for weapons in the market as well?
to see the pattern of the decoration before buying, like in counter strike

you misunderstood my post. I'm not able to inspect weapons, cosmetics, or taunts from market, whether using internet browser, in-game browser, or steam client. I click the view in game button and nothing happens.

[quote=Intellectual][quote=StaticVoid][quote=Bleghfuric][quote=StaticVoid]I haven't been able to inspect weapons. Is it broken for anyone else, or just me?[/quote]

[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]

Why would they include a button for weapons in the market as well?[/quote]
to see the pattern of the decoration before buying, like in counter strike[/quote]
you misunderstood my post. I'm not able to inspect weapons, cosmetics, or taunts from market, whether using internet browser, in-game browser, or steam client. I click the view in game button and nothing happens.
49
#49
2 Frags +

can you assign hitsounds to certain buttons? like primary has one and secondary has a different one

can you assign hitsounds to certain buttons? like primary has one and secondary has a different one
50
#50
2 Frags +

bind 1 "tf_dingalingaling_effect x"
bind 2 "tf_dingalingaling_effect y"

bind 1 "tf_dingalingaling_effect x"
bind 2 "tf_dingalingaling_effect y"
51
#51
1 Frags +
phAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.

Same here, i can't play.

[quote=phAZE]Anyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.[/quote]

Same here, i can't play.
52
#52
0 Frags +

Changing my hitsound through the menu resets my viewmodel fov.

Changing my hitsound through the menu resets my viewmodel fov.
53
#53
1 Frags +
PaalsChanging my hitsound through the menu resets my viewmodel fov.

adv. options has an option for viewmodel fov. iirc it's a slider that maxes out at 70 or something so if you have something higher than that it reverts to whatever value it's set there. Just change it to whatever you normally have it at in console.

[quote=Paals]Changing my hitsound through the menu resets my viewmodel fov.[/quote]
adv. options has an option for viewmodel fov. iirc it's a slider that maxes out at 70 or something so if you have something higher than that it reverts to whatever value it's set there. Just change it to whatever you normally have it at in console.
54
#54
1 Frags +

"space" and "percussion" sound fine, everything else is meh but thanks for caring
would be neat to have quake-like hitsound by the way

"space" and "percussion" sound fine, everything else is meh but thanks for caring
would be neat to have quake-like hitsound by the way
55
#55
0 Frags +
HindphAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.

Same here, i can't play.

I fixed it by removing my custom folder entirely. See if that works for you.

[quote=Hind][quote=phAZE]Anyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.[/quote]

Same here, i can't play.[/quote]

I fixed it by removing my custom folder entirely. See if that works for you.
56
#56
1 Frags +
phAZEHindphAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.

Same here, i can't play.

I fixed it by removing my custom folder entirely. See if that works for you.

Thanks dude, it's work.

[quote=phAZE][quote=Hind][quote=phAZE]Anyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.

tried verifying and stuff but still didn't work.[/quote]

Same here, i can't play.[/quote]

I fixed it by removing my custom folder entirely. See if that works for you.[/quote]


Thanks dude, it's work.
57
#57
0 Frags +

I wish you could change the hitsound volume to be higher than the current max, it'd make some of these new ones actually audible.

I wish you could change the hitsound volume to be higher than the current max, it'd make some of these new ones actually audible.
58
#58
7 Frags +

.

.
59
#59
2 Frags +

so at the time there isn't a way to set the pitch at more than 100?

so at the time there isn't a way to set the pitch at more than 100?
60
#60
-4 Frags +

My quake hitsound sound like shit now. GG volvo. G fucking G.

My quake hitsound sound like shit now. GG volvo. G fucking G.
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