from what I can tell ESEA client works
What does Squasher sound like? I can't hear it when it's selected for whatever reason. My hitsound options as far as volume go are maxed.
aieraAlso can someone who is better with the file structure figure out how to change the new hitsounds to be custom hitsounds as well?
They are in the same folder, but some of them use multiple wav files.
Also can someone who is better with the file structure figure out how to change the new hitsounds to be custom hitsounds as well?[/quote]
They are in the same folder, but some of them use multiple wav files.
[spoiler][img]http://i.imgur.com/ffNlfVi.png[/img][/spoiler]
flatlinehow are huds broken
Be right back, gonna go download another HUD. The old HUD I use just broke from the update and might just be a defect on this one HUD. (My HUD hasn't been updated since July :[)
EDIT: Only the HUD I was using was broken. fak
Be right back, gonna go download another HUD. The old HUD I use just broke from the update and might just be a defect on this one HUD. (My HUD hasn't been updated since July :[)
EDIT: Only the HUD I was using was broken. fak
I changed shit up so that I could have multiple hitsounds but the ones that replaced the new ones aren't whitelisted to work on sv_pure servers. Should get patched to work soon imo.
I haven't been able to inspect weapons. Is it broken for anyone else, or just me?
StaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?
ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote]
I cant even get hitsounds to work, deleted my custom one and everything
RIP
RIP
Anyone else randomly seeing teammate's HP above their heads now?
BleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and taunts
Why would they include a button for weapons in the market as well?
[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]
Why would they include a button for weapons in the market as well?
StaticVoidBleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and tauntsShow Content
Why would they include a button for weapons in the market as well?
to see the pattern of the decoration before buying, like in counter strike
[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]
Why would they include a button for weapons in the market as well?[/quote]
to see the pattern of the decoration before buying, like in counter strike
https://www.youtube.com/watch?v=MgPgCS1fIX4
For those wondering.
For those wondering.
is it just me or are hitsound pitches not sounding right
afaik they made it so hitsounds only play one at a time, which means multiple hitsounds can no longer stack over each other
+ sometimes it cuts early/doesnt even play
p annoying with pistol/smg
+ sometimes it cuts early/doesnt even play
p annoying with pistol/smg
https://www.youtube.com/watch?v=IEb_yGYOi0c
Hitsounds at 1:25 for anyone interested
Hitsounds at 1:25 for anyone interested
IntellectualStaticVoidto see the pattern of the decoration before buying, like in counter strikeBleghfuricStaticVoidI haven't been able to inspect weapons. Is it broken for anyone else, or just me?ValveAdded 'Inspect Item' backpack menu option for all cosmetics and tauntsShow Content
Why would they include a button for weapons in the market as well?
you misunderstood my post. I'm not able to inspect weapons, cosmetics, or taunts from market, whether using internet browser, in-game browser, or steam client. I click the view in game button and nothing happens.
[quote=Valve]Added 'Inspect Item' backpack menu option for all [b]cosmetics[/b] and [b]taunts[/b][/quote][/quote]
[spoiler][img]https://gyazo.com/e584e13ca46afb62b6b8cbe8e16dcf58.png[/img][/spoiler]
Why would they include a button for weapons in the market as well?[/quote]
to see the pattern of the decoration before buying, like in counter strike[/quote]
you misunderstood my post. I'm not able to inspect weapons, cosmetics, or taunts from market, whether using internet browser, in-game browser, or steam client. I click the view in game button and nothing happens.
can you assign hitsounds to certain buttons? like primary has one and secondary has a different one
bind 1 "tf_dingalingaling_effect x"
bind 2 "tf_dingalingaling_effect y"
bind 2 "tf_dingalingaling_effect y"
phAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.
Same here, i can't play.
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.[/quote]
Same here, i can't play.
Changing my hitsound through the menu resets my viewmodel fov.
PaalsChanging my hitsound through the menu resets my viewmodel fov.
adv. options has an option for viewmodel fov. iirc it's a slider that maxes out at 70 or something so if you have something higher than that it reverts to whatever value it's set there. Just change it to whatever you normally have it at in console.
adv. options has an option for viewmodel fov. iirc it's a slider that maxes out at 70 or something so if you have something higher than that it reverts to whatever value it's set there. Just change it to whatever you normally have it at in console.
"space" and "percussion" sound fine, everything else is meh but thanks for caring
would be neat to have quake-like hitsound by the way
would be neat to have quake-like hitsound by the way
HindphAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.
Same here, i can't play.
I fixed it by removing my custom folder entirely. See if that works for you.
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.[/quote]
Same here, i can't play.[/quote]
I fixed it by removing my custom folder entirely. See if that works for you.
phAZEHindphAZEAnyone getting this error:
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.
Same here, i can't play.
I fixed it by removing my custom folder entirely. See if that works for you.
Thanks dude, it's work.
Engine Error: OperationDefinition operation_summer2015 does not have 'stop_giving_to_player_date'.
tried verifying and stuff but still didn't work.[/quote]
Same here, i can't play.[/quote]
I fixed it by removing my custom folder entirely. See if that works for you.[/quote]
Thanks dude, it's work.
I wish you could change the hitsound volume to be higher than the current max, it'd make some of these new ones actually audible.
so at the time there isn't a way to set the pitch at more than 100?