i've seen some invite players recently switching to stretched 4:3 then I saw this video
https://www.youtube.com/watch?v=9DzjKDJ-bX4
does this hitbox thing work for tf2 aswell?
i've seen some invite players recently switching to stretched 4:3 then I saw this video
https://www.youtube.com/watch?v=9DzjKDJ-bX4
does this hitbox thing work for tf2 aswell?
spammyyes
is it worth switching? or do you get a lower fov w/ 4:3 stretched
[quote=spammy]yes[/quote]
is it worth switching? or do you get a lower fov w/ 4:3 stretched
at the cost of some fov yes
at the cost of some fov yes
joltekzspammyyes
is it worth switching? or do you get a lower fov w/ 4:3 stretched
it does cost you fov
it's a personal preference, if you like it then go for it
[quote=joltekz][quote=spammy]yes[/quote]
is it worth switching? or do you get a lower fov w/ 4:3 stretched[/quote]
it does cost you fov
it's a personal preference, if you like it then go for it
Its not going to make you a better player if you use 4:3. Just use whatever feels right.
Its not going to make you a better player if you use 4:3. Just use whatever feels right.
[youtube]https://www.youtube.com/watch?v=BJ13bGa5BzA[/youtube]
the fov disadvantage can be pretty severe when engaging in close-range strafe battles, especially if you're a scout fighting other scouts, or if you're aggressing any player that strafes or clips around you
also, character strafes are going to look much quicker on your screen regardless of distance
YMMV
the fov disadvantage can be pretty severe when engaging in close-range strafe battles, especially if you're a scout fighting other scouts, or if you're aggressing any player that strafes or clips around you
also, character strafes are going to look much quicker on your screen regardless of distance
YMMV
randoIts not going to make you a better player if you use 4:3. Just use whatever feels right.
i'm not suggesting it'll make me a better player, i'm just curious on which is more advantageous
[quote=rando]Its not going to make you a better player if you use 4:3. Just use whatever feels right.[/quote]
i'm not suggesting it'll make me a better player, i'm just curious on which is more advantageous
would it be best for a pocket* main to use 4:3 or should i just stick to 1280x720
would it be best for a pocket* main to use 4:3 or should i just stick to 1280x720
joltekzwould it be best for a roamer main to use 4:3?
you may not see scout rushing you from the side or something
and again,
it's a personal preference
screenshot comparison: http://imgur.com/a/CTbCe
[quote=joltekz]would it be best for a roamer main to use 4:3?[/quote]
you may not see scout rushing you from the side or something
and again, [quote]it's a personal preference[/quote]
screenshot comparison: http://imgur.com/a/CTbCe
joltekzrandoIts not going to make you a better player if you use 4:3. Just use whatever feels right.
i'm not suggesting it'll make me a better player, i'm just curious on which is more advantageous
those ideas are synoymous
since it's preferential, neither is advantageous unless you're accounting for hardware bottlenecking
does your computer struggle with playing tf2? then opt for a lower resolution. if you use gpu scaling, and your monitor can't scale the resolution natively, then you might even want to turn off scaling & play with black bars
[quote=joltekz][quote=rando]Its not going to make you a better player if you use 4:3. Just use whatever feels right.[/quote]
i'm not suggesting it'll make me a better player, i'm just curious on which is more advantageous[/quote]
those ideas are synoymous
since it's preferential, neither is advantageous unless you're accounting for hardware bottlenecking
does your computer struggle with playing tf2? then opt for a lower resolution. if you use gpu scaling, and your monitor can't scale the resolution natively, then you might even want to turn off scaling & play with black bars
no it doesnt lmao
e: someone's in denial over low fov not helping you in tf2
no it doesnt lmao
e: someone's in denial over low fov not helping you in tf2
Does gpu dispaly scaling cause any problems? I have both my desktop and my tf2 stretched.
Does gpu dispaly scaling cause any problems? I have both my desktop and my tf2 stretched.
ProcreativeDoes gpu dispaly scaling cause any problems? I have both my desktop and my tf2 stretched.
Adds slight input lag afaik
[quote=Procreative]Does gpu dispaly scaling cause any problems? I have both my desktop and my tf2 stretched.[/quote]
Adds slight input lag afaik
its almost always and advantage in CS since you never turn around and players stand still 95% of the time
it makes players move faster tho so its a bad idea in tf2
its almost always and advantage in CS since you never turn around and players stand still 95% of the time
it makes players move faster tho so its a bad idea in tf2
watch out guys a downfragger is on the prowl
watch out guys a downfragger is on the prowl
the301stspartanwatch out guys a downfragger is on the prowl
literally asking to be downfragged
Firelets just play on a tv to have giant hitboxes yes
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.
[quote=the301stspartan]watch out guys a downfragger is on the prowl[/quote]
literally asking to be downfragged
[quote=Fire]lets just play on a tv to have giant hitboxes yes[/quote]
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.
joltekzthe301stspartanwatch out guys a downfragger is on the prowl
literally asking to be downfragged
Firelets just play on a tv to have giant hitboxes yes
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.
What's the difference between this and just lowering your fov?
[quote=joltekz][quote=the301stspartan]watch out guys a downfragger is on the prowl[/quote]
literally asking to be downfragged
[quote=Fire]lets just play on a tv to have giant hitboxes yes[/quote]
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.[/quote]
What's the difference between this and just lowering your fov?
Don't see any reason to play with 4:3 stretched in TF2.
Don't see any reason to play with 4:3 stretched in TF2.
the301stspartanjoltekzthe301stspartanwatch out guys a downfragger is on the prowl
literally asking to be downfragged
Firelets just play on a tv to have giant hitboxes yes
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.
What's the difference between this and just lowering your fov?
Pretty sure it's just vertical fov that changes.
16:9 fov_desired 75 and 4:3 fov_desired 90 have approximately the same horizontal fov (16:9 is still slightly larger, 90 effective horizontal fov is actually fov_desired ~73.7 but that's not valid), but vertical fov is still 75 and 90 no matter the resolution you have. So you get the supposed benefit of smaller horizontal fov without sacrificing vertical fov.
[quote=the301stspartan][quote=joltekz][quote=the301stspartan]watch out guys a downfragger is on the prowl[/quote]
literally asking to be downfragged
[quote=Fire]lets just play on a tv to have giant hitboxes yes[/quote]
and that won't change shit. 4:3 stretched allows larger hitboxes because, well it's stretched.[/quote]
What's the difference between this and just lowering your fov?[/quote]
Pretty sure it's just vertical fov that changes.
16:9 fov_desired 75 and 4:3 fov_desired 90 have approximately the same horizontal fov (16:9 is still slightly larger, 90 effective horizontal fov is actually fov_desired ~73.7 but that's not valid), but vertical fov is still 75 and 90 no matter the resolution you have. So you get the supposed benefit of smaller horizontal fov without sacrificing vertical fov.