How do you make your health and ammo smaller?
Hey,why does my crosshair have the number 8 on it?
HighnessCrowHey,why does my crosshair have the number 8 on it?
make sure you've installed all the fonts in the resource folder
make sure you've installed all the fonts in the resource folder
Hey I have a problem with the HUD I can't see hp of my teamates and ennemies (as spy of course for the ennemies) is there a way to fix this ?
raysMy HUD does not mess with weapon models at all.
If you're having issues with them, I'd recommend you take a look at your config and/or custom weapon skins you may have had added. The fact that you say it happens on only my HUD and no other HUD is most likely placebo. All my HUD does is modify the in-game HUD files, and all the installer does is customize those files to give a more personalized user experience.
Is there a fix for casual matchmaking buttons not working (join party/qualify match/etc) and progress bar covering the reason of the xp gained? its pretty broken right now.
If you're having issues with them, I'd recommend you take a look at your config and/or custom weapon skins you may have had added. The fact that you say it happens on only my HUD and no other HUD is most likely placebo. All my HUD does is modify the in-game HUD files, and all the installer does is customize those files to give a more personalized user experience.[/quote]
Is there a fix for casual matchmaking buttons not working (join party/qualify match/etc) and progress bar covering the reason of the xp gained? its pretty broken right now.
The rayshud installer said that it had installed successfully, but it did not make any of the modifications to the hud. I deleted everything, reinstalled the installer, and the same thing happened.
fnmThe rayshud installer said that it had installed successfully, but it did not make any of the modifications to the hud. I deleted everything, reinstalled the installer, and the same thing happened.
the same here ;(
the same here ;(
fnmThe rayshud installer said that it had installed successfully, but it did not make any of the modifications to the hud. I deleted everything, reinstalled the installer, and the same thing happened.
Dito.
And if I choose min-mode the installer crashes every time :(
Dito.
And if I choose min-mode the installer crashes every time :(
i use 640x400 4:3 ratio minmode
and i cant see capped points
i can see it on 1024x768
can you help me?
and i cant see capped points
i can see it on 1024x768
can you help me?
Rotten_Mindi use 640x400 4:3 ratio minmode and i can see it on 1024x768 can you help me?
It's probably besauce the panel is to low to appear on your resolution. Find where that information is stored in the hud (don't remember what it's called) and change the y value
It's probably besauce the panel is to low to appear on your resolution. Find where that information is stored in the hud (don't remember what it's called) and change the y value
TsarbucksRotten_Mindi use 640x400 4:3 ratio minmode and i can see it on 1024x768 can you help me?
It's probably besauce the panel is to low to appear on your resolution. Find where that information is stored in the hud (don't remember what it's called) and change the y value
yeah,thanks, that helped
It's probably besauce the panel is to low to appear on your resolution. Find where that information is stored in the hud (don't remember what it's called) and change the y value[/quote]
yeah,thanks, that helped
RentQNfnmThe rayshud installer said that it had installed successfully, but it did not make any of the modifications to the hud. I deleted everything, reinstalled the installer, and the same thing happened.
Dito.
And if I choose min-mode the installer crashes every time :(
I'm having this issue with min-mode causing the installer to crash as well.
Dito.
And if I choose min-mode the installer crashes every time :([/quote]
I'm having this issue with min-mode causing the installer to crash as well.
can you not just manually edit the one line to make it min mode?
bearodactylcan you not just manually edit the one line to make it min mode?
It's not just one line. There's a whole bunch of files that need to be changed for min-mode.
It's not just one line. There's a whole bunch of files that need to be changed for min-mode.
I've been having trouble with crosshairs. Whenever I enable then a zero shows up where it's supposed to be.
Hey, why does my crosshair have the number 3 instead of a dot? I installed all the fonts in the ressource folder
you aren't supposed to install the fonts, try uninstalling them and see if it works
So since there's a lot of ambiguity about my HUD the past few months, I figured I owed it to everyone to write a short message to update you all and hopefully remove any uncertainties that might be going around throughout the TF2 community.
I started this HUD as a side project back when I was a senior in high school in late 2012, as a means to introduce myself to the more technical side of game-related things in order to familiarize myself with the types of things I might deal with when I went off to college the following year and pursue a degree in computer science. While the HUD didn't necessarily match up entirely with the type of work I ended up doing while pursuing my degree, the development of the HUD was fun, and seeing more and more people enjoy something I put out continued to drive me to update it and keep it alive for as many people out there that wanted to use it; even long after I ended my "formal" relationship with the game.
However, now that I'm entering into my final semester of my undergraduate degree, I'm oftentimes finding myself with not enough free time left to do all of the things I want to do. While I love this game and the community surrounding it, I just don't have the time or motivation to pursue updating it anymore.
While I'm still around the community and still active online, my free time is scarce compared to what it was when I first created the HUD; and the little free time I do have goes into pursuing other things - building my stream community, pursuing a healthier lifestyle, etc.
Unfortunately, this means that as of today, I'm officially going on a long hiatus from TF2 HUD editing. If something happens to suck me back into this game and I end up pouring free time into it again, then sure, I might come out of the shadows and update my HUD again, but it was just eating too much of my time and I can't warrant putting time into it anymore.
So, what does this mean to you guys?
- My HUD isn't going anywhere. I plan to keep my github repository public and open - Anyone who wants to fork it and create their own version of it that's kept up to date is welcome to do so.
- You're free to continue to use it, but it'll most likely be bug-filled, and some things might not work properly (although that's already the case at least somewhat from what I hear, haha)
- The installer (which was already somewhat broken from the start) will also no longer be receiving updates. If someone on down the line wants to create another version of it, then feel free.
If you're seriously interested in taking over support of the HUD, feel free to contact me at my email (raysfire64@gmail.com), or DM me on Twitter @raysfire (https://twitter.com/raysfire). If I think you'd be a good successor, I'd be willing to add you as a collaborator to the repo and allow you to push updates to it.
Thanks for everything, guys. We had a good run. I appreciate all of you for supporting me, being patient with me through updates, and enjoying the content that I made. Hope I'll see some of you around in the future.
- raysfire <3
I started this HUD as a side project back when I was a senior in high school in late 2012, as a means to introduce myself to the more technical side of game-related things in order to familiarize myself with the types of things I might deal with when I went off to college the following year and pursue a degree in computer science. While the HUD didn't necessarily match up entirely with the type of work I ended up doing while pursuing my degree, the development of the HUD was fun, and seeing more and more people enjoy something I put out continued to drive me to update it and keep it alive for as many people out there that wanted to use it; even long after I ended my "formal" relationship with the game.
However, now that I'm entering into my final semester of my undergraduate degree, I'm oftentimes finding myself with not enough free time left to do all of the things I want to do. While I love this game and the community surrounding it, I just don't have the time or motivation to pursue updating it anymore.
While I'm still around the community and still active online, my free time is scarce compared to what it was when I first created the HUD; and the little free time I do have goes into pursuing other things - building my stream community, pursuing a healthier lifestyle, etc.
Unfortunately, this means that as of today, I'm officially going on a long hiatus from TF2 HUD editing. If something happens to suck me back into this game and I end up pouring free time into it again, then sure, I might come out of the shadows and update my HUD again, but it was just eating too much of my time and I can't warrant putting time into it anymore.
So, what does this mean to you guys?
- My HUD isn't going anywhere. I plan to keep my github repository public and open - Anyone who wants to fork it and create their own version of it that's kept up to date is welcome to do so.
- You're free to continue to use it, but it'll most likely be bug-filled, and some things might not work properly (although that's already the case at least somewhat from what I hear, haha)
- The installer (which was already somewhat broken from the start) will also no longer be receiving updates. If someone on down the line wants to create another version of it, then feel free.
If you're seriously interested in taking over support of the HUD, feel free to contact me at my email (raysfire64@gmail.com), or DM me on Twitter @raysfire (https://twitter.com/raysfire). If I think you'd be a good successor, I'd be willing to add you as a collaborator to the repo and allow you to push updates to it.
Thanks for everything, guys. We had a good run. I appreciate all of you for supporting me, being patient with me through updates, and enjoying the content that I made. Hope I'll see some of you around in the future.
- raysfire <3
smesiif nobody else wants to i could try maintaining this hud
just someone msg/add me on steam if something is broken and i'll try to fix it asap
smesijust someone msg/add me on steam if something is broken and i'll try to fix it asap
thought someone already was maintaining it
thought someone already was maintaining it
https://github.com/CriticalFlaw/rayshud
who do you trust more
me
or him
me
or him
[spoiler]the correct answer is him[/spoiler]
i was willing to entertain the possibility that you were him
GUYS, who know ? how ti make this crosshair?
https://www.youtube.com/watch?v=DflJnCiH5FU
https://www.youtube.com/watch?v=DflJnCiH5FU
Hey guys!
In response to my last message, I was approached by another HUD-maker, CriticalFlaw, about taking over control of the HUD.
He already runs his own successful HUD which you can check out here:
http://huds.tf/forum/showthread.php?tid=252
and has already been maintaining his own version of my HUD here:
https://github.com/CriticalFlaw/rayshud
After seeing the pretty awesome track record he has with HUD stuff, I was more than happy to pass on my HUD to someone I know would take proper care of it, so I've officially given him control of my own.
What does this mean for you guys?
- The potential for an up-to-date, official, working version of my HUD.
- The potential for future updates to the HUD, assuming CriticalFlaw remains active in the HUD community.
What does this not mean?
- There's no guarantee that the installer will continue to be supported. That was created by myself and a friend of mine and neither of us have plans to support it moving forward. If at some point another installer pops up then so be it, but as of right now, it's not making a return.
It's super awesome of CriticalFlaw to be willing to help me (and all of you guys out) like this, so major props to him for being up to the task.
<3 raysfire
In response to my last message, I was approached by another HUD-maker, CriticalFlaw, about taking over control of the HUD.
He already runs his own successful HUD which you can check out here:
http://huds.tf/forum/showthread.php?tid=252
and has already been maintaining his own version of my HUD here:
https://github.com/CriticalFlaw/rayshud
After seeing the pretty awesome track record he has with HUD stuff, I was more than happy to pass on my HUD to someone I know would take proper care of it, so I've officially given him control of my own.
What does this mean for you guys?
- The potential for an up-to-date, official, working version of my HUD.
- The potential for future updates to the HUD, assuming CriticalFlaw remains active in the HUD community.
What does this not mean?
- There's no guarantee that the installer will continue to be supported. That was created by myself and a friend of mine and neither of us have plans to support it moving forward. If at some point another installer pops up then so be it, but as of right now, it's not making a return.
It's super awesome of CriticalFlaw to be willing to help me (and all of you guys out) like this, so major props to him for being up to the task.
<3 raysfire