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Timing items instead of banning them
151
#151
10 Frags +
MochaSukhaThorEatsWormshttp://i.imgur.com/xbxAYDj.jpg
lol honored

8 minutes ago

MochaSukhaI was asked to bump this, so bump

7 minutes ago

http://i.imgur.com/l9oYvP2.png

[quote=MochaSukha][quote=ThorEatsWorms][img]http://i.imgur.com/xbxAYDj.jpg[/img][/quote]

lol honored[/quote]
8 minutes ago
[quote=MochaSukha]I was asked to bump this, so bump[/quote]
7 minutes ago

[img]http://i.imgur.com/l9oYvP2.png[/img]
152
#152
5 Frags +

Mocha stop bumping this thread please
thanks

Mocha stop bumping this thread please
[url=https://deegeesbb.files.wordpress.com/2011/07/stopsign51.jpg]thanks[/url]
153
#153
6 Frags +

this is a doggo thread now

https://twitter.com/6rande/status/819307608293199874

this is a doggo thread now

https://twitter.com/6rande/status/819307608293199874
154
#154
7 Frags +

http://i.imgur.com/30l7QyM.jpg

[img]http://i.imgur.com/30l7QyM.jpg[/img]
155
#155
9 Frags +

http://linapps.s3.amazonaws.com/linapps/photomojo/kxan.com/photos/2013/11/g10076/193141-950fc.jpg

[img]http://linapps.s3.amazonaws.com/linapps/photomojo/kxan.com/photos/2013/11/g10076/193141-950fc.jpg[/img]
156
#156
4 Frags +

https://www.youtube.com/watch?v=Jkom5Ajo0iQ

[youtube]https://www.youtube.com/watch?v=Jkom5Ajo0iQ[/youtube]
157
#157
-10 Frags +
Cerdurhttp://i.imgur.com/30l7QyM.jpg

lol idk why but googly eyes on things always makes me laugh

[quote=Cerdur][img]http://i.imgur.com/30l7QyM.jpg[/img][/quote]
lol idk why but googly eyes on things always makes me laugh
158
#158
32 Frags +
MochaSukhalol idk why but googly eyes on things always makes me laugh

What if the eyes were timers?

http://i.imgur.com/JbTGivo.png

[quote=MochaSukha]
lol idk why but googly eyes on things always makes me laugh[/quote]
What if the eyes were timers?

[img]http://i.imgur.com/JbTGivo.png[/img]
159
#159
-11 Frags +
brinkletonMochaSukhalol idk why but googly eyes on things always makes me laughWhat if the eyes were timers?

http://i.imgur.com/JbTGivo.png

lol that idea is so fucking stupid. why? who the fuck would going to go of their way to put timers on a dog. ur fucking stupid. people whove had a dog for longer than you knows this is a stupid fucking idea. dumpster. lock this thread. ban this idiot

Show Content
that pic made me laugh a lot
[quote=brinkleton][quote=MochaSukha]
lol idk why but googly eyes on things always makes me laugh[/quote]
What if the eyes were timers?

[img]http://i.imgur.com/JbTGivo.png[/img][/quote]

lol that idea is so fucking stupid. why? who the fuck would going to go of their way to put timers on a dog. ur fucking stupid. people whove had a dog for longer than you knows this is a stupid fucking idea. dumpster. lock this thread. ban this idiot

[spoiler]that pic made me laugh a lot[/spoiler]
160
#160
28 Frags +
MochaSukhathis is a stupid fucking idea. dumpster. lock this thread. ban this idiot

The first agreeable thing you've said in this thread Mocha

[quote=MochaSukha]this is a stupid fucking idea. dumpster. lock this thread. ban this idiot[/quote]
The first agreeable thing you've said in this thread Mocha
161
#161
-17 Frags +

I THINK IVE HAD AN EPHIPANY

after much thinking ive decided to rework this idea into different mods of the users choice. i call this

the oasis

  • OASIS DAWN the beginning of a round/match temporarly lifts whitelist restrictions. these restrictions are then gradually added back over a set time period untill the standard whitelist is applied again. this will only last the beginning of a round/match
  • HAVENon the third round of a match, whitelist restrictions are lifted for the entire round. after the round is over, whitelist restrictions will be re-applied for the remainder of the match. this will only last for 1 round
  • OASIS DUSKtowards the end of round/match time, whitelist restrictions are lifted momentarily and then re-applied after a short period of time. this will only last for enough time for 1 push and will only be done once
  • SANDSTORMat random periods throughout a match/round, a few random items from the whitelist will be unrestricted for a short period of time. after the time is up, those items will go back to being whitelisted untill it is time again. this will last the entire round/match
[b]I THINK IVE HAD AN EPHIPANY[/b]

after much thinking ive decided to rework this idea into different mods of the users choice. i call this

[i]the oasis[/i]

[list]
[*] [b]OASIS DAWN[/b] [i]the beginning of a round/match temporarly lifts whitelist restrictions. these restrictions are then gradually added back over a set time period untill the standard whitelist is applied again. this will only last the beginning of a round/match[/i]
[*] [b]HAVEN[/b][i]on the third round of a match, whitelist restrictions are lifted for the entire round. after the round is over, whitelist restrictions will be re-applied for the remainder of the match. this will only last for 1 round[/i]
[*] [b]OASIS DUSK[/b][i]towards the end of round/match time, whitelist restrictions are lifted momentarily and then re-applied after a short period of time. this will only last for enough time for 1 push and will only be done once[/i]
[*][b]SANDSTORM[/b][i]at random periods throughout a match/round, a few random items from the whitelist will be unrestricted for a short period of time. after the time is up, those items will go back to being whitelisted untill it is time again. this will last the entire round/match[/i]
[/list]
162
#162
18 Frags +

stfu and stop bumping this shitty thread thanks :)

stfu and stop bumping this shitty thread thanks :)
163
#163
9 Frags +
MochaSukhaI THINK IVE HAD AN EPHIPANY

after much thinking ive decided to rework this idea into different mods of the users choice. i call this

the oasis
  • OASIS DAWN the beginning of a round/match temporarly lifts whitelist restrictions. these restrictions are then gradually added back over a set time period untill the standard whitelist is applied again. this will only last the beginning of a round/match
  • HAVENon the third round of a match, whitelist restrictions are lifted for the entire round. after the round is over, whitelist restrictions will be re-applied for the remainder of the match. this will only last for 1 round
  • OASIS DUSKtowards the end of round/match time, whitelist restrictions are lifted momentarily and then re-applied after a short period of time. this will only last for enough time for 1 push and will only be done once
  • SANDSTORMat random periods throughout a match/round, a few random items from the whitelist will be unrestricted for a short period of time. after the time is up, those items will go back to being whitelisted untill it is time again. this will last the entire round/match

Why though? What's to gain by adding elements of randomization when the entire point of the game is to find which has more skill, not luck with using aids weapons. Not to mention that using aids unlocks (like the quick fix, crit a cola, etc.) ruin that aspect of the game as well.

[quote=MochaSukha][b]I THINK IVE HAD AN EPHIPANY[/b]

after much thinking ive decided to rework this idea into different mods of the users choice. i call this

[i]the oasis[/i]

[list]
[*] [b]OASIS DAWN[/b] [i]the beginning of a round/match temporarly lifts whitelist restrictions. these restrictions are then gradually added back over a set time period untill the standard whitelist is applied again. this will only last the beginning of a round/match[/i]
[*] [b]HAVEN[/b][i]on the third round of a match, whitelist restrictions are lifted for the entire round. after the round is over, whitelist restrictions will be re-applied for the remainder of the match. this will only last for 1 round[/i]
[*] [b]OASIS DUSK[/b][i]towards the end of round/match time, whitelist restrictions are lifted momentarily and then re-applied after a short period of time. this will only last for enough time for 1 push and will only be done once[/i]
[*][b]SANDSTORM[/b][i]at random periods throughout a match/round, a few random items from the whitelist will be unrestricted for a short period of time. after the time is up, those items will go back to being whitelisted untill it is time again. this will last the entire round/match[/i]
[/list][/quote]
Why though? What's to gain by adding elements of randomization when the entire point of the game is to find which has more skill, not luck with using aids weapons. Not to mention that using aids unlocks (like the quick fix, crit a cola, etc.) ruin that aspect of the game as well.
164
#164
8 Frags +

Can a mod lock this thread pls, ty.

Can a mod lock this thread pls, ty.
165
#165
-5 Frags +
tsarWhy though? What's to gain by adding elements of randomization when the entire point of the game is to find which has more skill, not luck with using aids weapons. Not to mention that using aids unlocks (like the quick fix, crit a cola, etc.) ruin that aspect of the game as well.

for these gamemodes, the only weapons that can maybe sit this out are: (both jumper weps) crit a cola, mad milk, jarate, bonk, natasha, vita saw, bazarr bargain, sydney sleeper, razerback, whip, gru, wrangler (maybe the rescue ranger and the vaccinator) just to be fair (more items can be discussed) but at the least id like to have it where if one item is in play, so is the counter

and as for skill, i feel like that majorly revolves around the players and a tad bit around certain items.

what i feel can be gained from this: a match filled with balenced, variety gameplay and entertainment

[quote=tsar]
Why though? What's to gain by adding elements of randomization when the entire point of the game is to find which has more skill, not luck with using aids weapons. Not to mention that using aids unlocks (like the quick fix, crit a cola, etc.) ruin that aspect of the game as well.[/quote]

for these gamemodes, the only weapons that can maybe sit this out are: (both jumper weps) crit a cola, mad milk, jarate, bonk, natasha, vita saw, bazarr bargain, sydney sleeper, razerback, whip, gru, wrangler (maybe the rescue ranger and the vaccinator) just to be fair (more items can be discussed) but at the least id like to have it where [b]if one item is in play, so is the counter[/b]

and as for skill, i feel like that majorly revolves around the players and a tad bit around certain items.

what i feel can be gained from this: a match filled with balenced, variety gameplay and entertainment
166
#166
16 Frags +

jesus can we stop going off topic and back to doggos -_-

https://www.youtube.com/watch?v=vGyHXW0lwZY

jesus can we stop going off topic and back to doggos -_-
[youtube]https://www.youtube.com/watch?v=vGyHXW0lwZY[/youtube]
167
#167
0 Frags +

เครดิตเป็นของช่องpunchy

เครดิตเป็นของช่องpunchy
168
#168
11 Frags +

oh if we are talking about doggos here is a 10 sec vid of my pupper sniffing a couch

[url=https://youtu.be/T9OWZY_6VT4]oh if we are talking about doggos here is a 10 sec vid of my pupper sniffing a couch[/url]
169
#169
4 Frags +
Muteoh if we are talking about doggos here is a 10 sec vid of my pupper sniffing a couch

id like to take a moment out of this discussion and suggest to anyone reading this to GET THIS MAN A TEAM, ROAMER TOP OPEN. THANK YOU

[quote=Mute][url=https://youtu.be/T9OWZY_6VT4]oh if we are talking about doggos here is a 10 sec vid of my pupper sniffing a couch[/url][/quote]

id like to take a moment out of this discussion and suggest to anyone reading this to [b]GET THIS MAN A TEAM, ROAMER TOP OPEN. THANK YOU[/b]
170
#170
2 Frags +

https://pbs.twimg.com/media/C2BfWb3WgAEFL1D.jpg

[img]https://pbs.twimg.com/media/C2BfWb3WgAEFL1D.jpg[/img]
171
#171
5 Frags +

oh ok so he is just shitposting

go away thanks

oh ok so he is just shitposting

go away thanks
172
#172
-5 Frags +

Im also getting a lot of comments about how a transition would be done if items were to be switched in-game

how about we just take the slow-mo from freak fortress (inspired by killing floor) and use that to implement item changes during fights

Im also getting a lot of comments about how a transition would be done if items were to be switched in-game

[b]how about we just take the slow-mo from freak fortress (inspired by killing floor) and use that to implement item changes during fights[/b]
173
#173
7 Frags +
MochaSukhaIm also getting a lot of comments about how a transition would be done if items were to be switched in-game

how about we just take the slow-mo from freak fortress (inspired by killing floor) and use that to implement item changes during fights

Lmfao

[quote=MochaSukha]Im also getting a lot of comments about how a transition would be done if items were to be switched in-game

[b]how about we just take the slow-mo from freak fortress (inspired by killing floor) and use that to implement item changes during fights[/b][/quote]

Lmfao
174
#174
8 Frags +

mocha do you have anything better to do rn

you should try team fortress 2 it's a cool game and you should play it

mocha do you have anything better to do rn

you should try team fortress 2 it's a cool game and you should play it
175
#175
-7 Frags +

tf2 is alright, but have you seen the trailer for tf3? im holding out for that game

tf2 is alright, but have you seen the trailer for tf3? im holding out for that game
176
#176
6 Frags +

why are u still bumping this

why are u still bumping this
177
#177
-6 Frags +
Quest_yowhy are u still bumping this

It's an active discussion and ive already gotten so many great ideas and tips. i say keep them comming

[quote=Quest_yo]why are u still bumping this[/quote]
It's an active discussion and ive already gotten so many great ideas and tips. i say keep them comming
178
#178
4 Frags +
MochaSukhaQuest_yowhy are u still bumping thisIt's an active discussion and ive already gotten so many great ideas and tips. i say keep them comming

do u seriously think that the couple "great ideas and tips" you have gotten outweigh the hundreds of comments that say your idea won't work, or you're a troll, or LMAO, LMFAO, LUL, and megaLUL?

[quote=MochaSukha][quote=Quest_yo]why are u still bumping this[/quote]
It's an active discussion and ive already gotten so many great ideas and tips. i say keep them comming[/quote]
do u seriously think that the couple "great ideas and tips" you have gotten outweigh the hundreds of comments that say your idea won't work, or you're a troll, or LMAO, LMFAO, LUL, and megaLUL?
179
#179
7 Frags +

lock this thread lmao

lock this thread lmao
180
#180
2 Frags +
sandblastlmao

exactly

[quote=sandblast]lmao[/quote]
exactly
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