Via HLDS:
Valve- Improved Steam Voice support for servers that have enabled it
- Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
- Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
- Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
- Improved compatibility with Steam client beta
- Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
- Fixed the Scout not playing the correct animation when using the Shortstop's Alt-Fire to shove someone
- Fixed some missing VO sounds for the Scout when he picks up a baseball
- Fixed Spectators seeing the fake death notices for the Spy when he feigns death
- Fixed the Widowmaker not doing increased damage when the Sentry's target is a building, boss, or tank
- Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank
- Fixed the Scout not getting assists for shoving players while using the Shortstop
- Fixed not being able to use non-tradable Giftapults
- Fixed powerups sometimes being removed from the game in Mannpower mode
- Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
- Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
- Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
- Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
- Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
- Updated the model/materials for The Snowmann to fix some LOD issues
- Updated the localization files
- Added Gift Wrap back to the Mann Co. Store at a reduced price
- Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
- Added Rally Call Charity Tournament community medals
- Added ozfortress Season 18 tournament medals
- Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time
Rumor has it:
- The new survey questions are intended for those that don't frequently play casual or competitive, and one to rank quality of maps: http://i.imgur.com/0tnfHQh.png
- sigsegv__ (a responsible bug hunter) tells us a tale about the origins of the animation-related hitboxes bug originally discovered by Nicknine from TF2 Classic and reveals that this bug's been happening ever since The Orange Box was released in 2007
- A few HUD file updates and a local sync of Steam Datagram system configuration changes from the past month: https://github.com/SteamDatabase/GameTracking-TF2/commit/537a93b69227c91d3a58d852fe6be48032faed6f
- Here's the updated item schema, featuring the ozfortress medals, but no UGC medals
- Size is ~40 MB
Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:
[quote=Valve]- Improved Steam Voice support for servers that have enabled it
- Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
- Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
- Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
- Improved compatibility with Steam client beta
- Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
- Fixed the Scout not playing the correct animation when using the Shortstop's Alt-Fire to shove someone
- Fixed some missing VO sounds for the Scout when he picks up a baseball
- Fixed Spectators seeing the fake death notices for the Spy when he feigns death
- Fixed the Widowmaker not doing increased damage when the Sentry's target is a building, boss, or tank
- Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank
- Fixed the Scout not getting assists for shoving players while using the Shortstop
- Fixed not being able to use non-tradable Giftapults
- Fixed powerups sometimes being removed from the game in Mannpower mode
- Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
- Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
- Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
- Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
- Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
- Updated the model/materials for The Snowmann to fix some LOD issues
- Updated the localization files
- Added Gift Wrap back to the Mann Co. Store at a reduced price
- Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
- Added Rally Call Charity Tournament community medals
- Added ozfortress Season 18 tournament medals
- Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time[/quote]
Rumor has it:
- The new survey questions are intended for those that don't frequently play casual or competitive, and one to rank quality of maps: http://i.imgur.com/0tnfHQh.png
- sigsegv__ (a responsible bug hunter) [url=https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/]tells us a tale about the origins of the animation-related hitboxes bug[/url] originally discovered by Nicknine from TF2 Classic and reveals that this bug's been happening ever since The Orange Box was released in 2007
- A few HUD file updates and a local sync of Steam Datagram system configuration changes from the past month: [url]https://github.com/SteamDatabase/GameTracking-TF2/commit/537a93b69227c91d3a58d852fe6be48032faed6f[/url]
- Here's [url=http://git.optf2.com/schema-tracking/diff/?h=teamfortress2&id2=55b0a13107ba355fd01dd1e8558ce140692adf00]the updated item schema[/url], featuring the ozfortress medals, but no UGC medals
- Size is ~40 MB
yo how do you get these so fast
yo how do you get these so fast
now i can use in-game voice chat without sounding like a chipmunk :o
now i can use in-game voice chat without sounding like a chipmunk :o
sibbyowlcometyo how do you get these so fast
You can subscribe to get emails
[quote=sibbyowlcomet]yo how do you get these so fast[/quote]
You can subscribe to get emails
sibbyowlcometyo how do you get these so fast
HLDS mailing list
[quote=sibbyowlcomet]yo how do you get these so fast[/quote]
HLDS mailing list
Hoped this would fix my mic being super quiet ever since the new codec... it didn't :(
Hoped this would fix my mic being super quiet ever since the new codec... it didn't :(
sibbyowlcometyo how do you get these so fast
Join the #steamdb-announce IRC and set a notification in your IRC client for whenever 440 is mentioned.
That will notify you whenever the app is updated. You'll also want to be in the HLDS mailing list so you can get the changelog.
[quote=sibbyowlcomet]yo how do you get these so fast[/quote]
Join the #steamdb-announce IRC and set a notification in your IRC client for whenever 440 is mentioned.
That will notify you whenever the app is updated. You'll also want to be in the HLDS mailing list so you can get the changelog.
YAY FINALLY MEDALS haha got you good :)
YAY FINALLY MEDALS haha got you good :)
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
Damm .... 10 year old bug according to sigsegv
I wonder how noticeable will be
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
Damm .... 10 year old bug according to sigsegv
I wonder how noticeable will be
mousiope- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
Damm .... 10 year old bug according to sigsegv
I wonder how noticeable will be
Imagine if they fixed civilian/t-posed bug
[quote=mousiope]- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
Damm .... 10 year old bug according to sigsegv
I wonder how noticeable will be[/quote]
Imagine if they fixed civilian/t-posed bug
Anyone know what the new survey questions are?
Anyone know what the new survey questions are?
[quote=cnsm]Anyone know what the new survey questions are?[/quote]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_casualinquiry.res]tf/tf2_misc_dir/resource/ui/surveypanel_casualinquiry.res[/url]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_compinquiry.res]tf/tf2_misc_dir/resource/ui/surveypanel_compinquiry.res[/url]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_mapquality.res]tf/tf2_misc_dir/resource/ui/surveypanel_mapquality.res[/url]
[quote=Gizmo][quote=cnsm]Anyone know what the new survey questions are?[/quote]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_casualinquiry.res]tf/tf2_misc_dir/resource/ui/surveypanel_casualinquiry.res[/url]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_compinquiry.res]tf/tf2_misc_dir/resource/ui/surveypanel_compinquiry.res[/url]
[url=https://github.com/SteamDatabase/GameTracking-TF2/blob/537a93b69227c91d3a58d852fe6be48032faed6f/tf/tf2_misc_dir/resource/ui/surveypanel_mapquality.res]tf/tf2_misc_dir/resource/ui/surveypanel_mapquality.res[/url][/quote]
this tells me nothing
cnsmAnyone know what the new survey questions are?
If you don't play competitive mode regularly, please select one of the following:
- I don't enjoy the 6v6
- I'm concerned about balanced matches.
- Matchmaking times are too long.
- There is too much pressure to do well.
- None of the above.
- I play Competitive Mode regularly.
If you don't play casual mode regularly, please select one of the following:
- I prefer the 6v6 format.
- I'm concerned about balanced matches.
- It doesn't track my skill over time.
- The games aren't taken seriously.
- None of the above.
- I play Casual Mode regularly.
[quote=cnsm]Anyone know what the new survey questions are?[/quote]
If you don't play competitive mode regularly, please select one of the following:
[list]
[*] I don't enjoy the 6v6
[*] I'm concerned about balanced matches.
[*] Matchmaking times are too long.
[*] There is too much pressure to do well.
[*] None of the above.
[*] I play Competitive Mode regularly.
[/list]
If you don't play casual mode regularly, please select one of the following:
[list]
[*] I prefer the 6v6 format.
[*] I'm concerned about balanced matches.
[*] It doesn't track my skill over time.
[*] The games aren't taken seriously.
[*] None of the above.
[*] I play Casual Mode regularly.
[/list]
these survey questions are dumb.
these survey questions are dumb.
Paladin_IMS
oshit you know what this means
Show Content
sigafoo was right
[quote=Paladin_IMS]
[list]
[*] I don't enjoy the 6v6
[/list]
[/quote]
oshit you know what this means
[spoiler]sigafoo was right
[/spoiler]
There is too much pressure to do well.
By this do they mean that there is too much pressure because you are playing 1v6?
There is too much pressure to do well.
By this do they mean that there is too much pressure because you are playing 1v6?
Paladin_IMScnsmAnyone know what the new survey questions are?
[*] The games aren't taken seriously.
Taking pubs seriously lmao.
[quote=Paladin_IMS][quote=cnsm]Anyone know what the new survey questions are?[/quote]
[*] The games aren't taken seriously. [/quote]
Taking pubs seriously lmao.
A buff to the sniper class oh boy
A buff to the sniper class oh boy
Tbf, at least you can see that the questions there would be building towards a vague understanding of player opinions on comp mode, 6s etc.
Instead of pointless rating a game out of 5, which is essentially the previous survey.
Tbf, at least you can see that the questions there would be building towards a vague understanding of player opinions on comp mode, 6s etc.
Instead of pointless rating a game out of 5, which is essentially the previous survey.
cnsmAnyone know what the new survey questions are?
http://i.imgur.com/0tnfHQh.png
[quote=cnsm]Anyone know what the new survey questions are?[/quote]
[img]http://i.imgur.com/0tnfHQh.png[/img]
Where is the option "it forces shitty settings" and "useless grind"?
Where is the option "it forces shitty settings" and "useless grind"?
- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
I wonder how long that's been around and what exactly cause this to happen...
[b]- Fixed an animation bug that would cause the client and server hitboxes to become out of sync[/b]
I wonder how long that's been around and what exactly cause this to happen...
Comanglia- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
I wonder how long that's been around and what exactly cause this to happen...
sigsegv explained it on reddit
[quote=Comanglia][b]- Fixed an animation bug that would cause the client and server hitboxes to become out of sync[/b]
I wonder how long that's been around and what exactly cause this to happen...[/quote]
sigsegv explained it on reddit
yahooComanglia- Fixed an animation bug that would cause the client and server hitboxes to become out of sync
I wonder how long that's been around and what exactly cause this to happen...
sigsegv explained it on reddit
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper
[quote=yahoo][quote=Comanglia][b]- Fixed an animation bug that would cause the client and server hitboxes to become out of sync[/b]
I wonder how long that's been around and what exactly cause this to happen...[/quote]
sigsegv explained it on reddit[/quote]
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper
I kind of hope this doesn't convince Valve to change the playercount in Competitive Mode to something like 8v8 to appeal to all the Casual players answering "I don't enjoy the 6v6 format" in the survey.
If this happened it would be yet another reason to not take Comp Mode seriously.
I kind of hope this doesn't convince Valve to change the playercount in Competitive Mode to something like 8v8 to appeal to all the Casual players answering "I don't enjoy the 6v6 format" in the survey.
If this happened it would be yet another reason to not take Comp Mode seriously.
Comanglia
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper
if this bug is real all of hitscan just got buffed lmao
[quote=Comanglia]
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper[/quote]
if this bug is real all of hitscan just got buffed lmao
RoLComanglia
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper
if this bug is real all of hitscan just got buffed lmao
full-time heavy is now viable!
[quote=RoL][quote=Comanglia]
can I get a link?
-edit-
I'm blind here it is https://www.reddit.com/r/tf2/comments/5u2s53/tf2_update_for_21417/ddqwdus/
omfg this explains so much bs... so I guess this update a buff for hitscan classes namely sniper[/quote]
if this bug is real all of hitscan just got buffed lmao[/quote]
full-time heavy is now viable!
great, scouts buffed AGAIN.
i swear, playing soldier is painful now.
great, scouts buffed AGAIN.
i swear, playing soldier is painful now.