i was just wondering what everyones sens is, and post what class you play aswell.
thanks very much my grandmother will be so happy
thanks very much my grandmother will be so happy
3.4 @ 500 DPI
24.5cm/360 - 9.6 inchess
demo / med
[url=http://www.notalent.org/sensitivity/sensitivity.htm]24.5cm/360 - 9.6 inchess[/url]
demo / med
ingame 1, 2400 DPI
6.8 in.360, 17.3 cm/360
soldier/med
6.8 in.360, 17.3 cm/360
soldier/med
ingame 1.25, 1000 DP1
33.3/360
demo
this is practically a universal sens for me, meaning that i can play every class comfortably with this
33.3/360
demo
this is practically a universal sens for me, meaning that i can play every class comfortably with this
Consoleingame 1, 2400 DPI
6.8 in.360, 17.3 cm/360
soldier/med
I use the same in per 360, but I use 2 in game and 1200 dpi
medic
6.8 in.360, 17.3 cm/360
soldier/med[/quote]
I use the same in per 360, but I use 2 in game and 1200 dpi
medic
Scout - 28.1cm/11.1 inches
Soldier/Demo/Med/Heavy/Engie/ - 20.8cm/8.2 inches
Sniper - 30.8cm/12.1 inches
Pyro and Spy- no idea.
I think I may have settled on these sens, after changing the scout one every day like a mong.
Soldier/Demo/Med/Heavy/Engie/ - 20.8cm/8.2 inches
Sniper - 30.8cm/12.1 inches
Pyro and Spy- no idea.
I think I may have settled on these sens, after changing the scout one every day like a mong.
800 dpi, 5 in game - 10.4 cm/360, 4.1 inches
All classes. p good
All classes. p good
2 @ 1600 dpi
13 cm/360
all classes
i dont get people who use different sens for every class
13 cm/360
all classes
i dont get people who use different sens for every class
aveex800 dpi, 1.337 hitscan 4.20 projectiles
:D
1.337? That's so precise, man.
:D
1.337? That's so precise, man.
1600 DPI
1.2 in game
8.5 in/360 or roughly 21.6 cm/360
I use this for all classes
1.2 in game
8.5 in/360 or roughly 21.6 cm/360
I use this for all classes
tr1p2 @ 1600 dpi
13 cm/360
all classes
i dont get people who use different sens for every class
Well, it kinda makes sense.
Just feels better for me. I like a low ish sens for scout, but it feels shit to rocket jump and aim with that sens, so i need different sens for soldier. Similarly, reaction pipes on 11inches feels too slow and as medic i like to turn quickly a lot to check what is around me. As people say, use what feels good.
The classes are all different and aim in different ways, so I think it makes sense to have different sens to an extent.
13 cm/360
all classes
i dont get people who use different sens for every class[/quote]
Well, it kinda makes sense.
Just feels better for me. I like a low ish sens for scout, but it feels shit to rocket jump and aim with that sens, so i need different sens for soldier. Similarly, reaction pipes on 11inches feels too slow and as medic i like to turn quickly a lot to check what is around me. As people say, use what feels good.
The classes are all different and aim in different ways, so I think it makes sense to have different sens to an extent.
400 dpi
1.15 In Game
35.6 Inches/360 or 90.42 Cm/360
I also use the Povohat accel driver with these settings so I can still do really fast turns and flicks. Also it lets me use that accel in any game I play which is really nice.
1.15 In Game
35.6 Inches/360 or 90.42 Cm/360
I also use the Povohat accel driver with these settings so I can still do really fast turns and flicks. Also it lets me use that accel in any game I play which is really nice.
[img]http://i.imgur.com/iJzytkY.png[/img]
2.5 @ 800 DPI -> 20.8cm/8.2in for a 360 degree turn.
I main scout, but I use the same sens for all other classes aswell (except I use zoom_sensitivity_ratio 0.7934).
Relatively high sens for a scout main I guess, but I've spent a good amount of time testing other sensitivities and eventually found that this one gives me the best accuracy over all.
Still low enough that I can accurately hit stuff from far away but fast enough to keep track of enemies that fly past me at close range while I'm jumping all over the place and making fast turns myself.
A lower sens does give me a bit more pixel perfect accuracy, but with a scattergun that shoots in a cone you don't really need to be that accurate anyways and having a higher sens helps a lot to not lose track of enemies and having to lift and reset my mouse all the time when I need to do a lot of 180 degree turns.
Kinda crazy that I prefer ~21cm/360 in TF2 now and when I played CSGO I used 45cm/360, so more than double.
In CS I probably wouldn't be able to hit a single head shot at 21cm and in TF2 I'd break my wrist with 45cm.
I main scout, but I use the same sens for all other classes aswell (except I use zoom_sensitivity_ratio 0.7934).
Relatively high sens for a scout main I guess, but I've spent a good amount of time testing other sensitivities and eventually found that this one gives me the best accuracy over all.
Still low enough that I can accurately hit stuff from far away but fast enough to keep track of enemies that fly past me at close range while I'm jumping all over the place and making fast turns myself.
A lower sens does give me a bit more pixel perfect accuracy, but with a scattergun that shoots in a cone you don't really need to be [i]that [/i] accurate anyways and having a higher sens helps a lot to not lose track of enemies and having to lift and reset my mouse all the time when I need to do a lot of 180 degree turns.
Kinda crazy that I prefer ~21cm/360 in TF2 now and when I played CSGO I used 45cm/360, so more than double.
In CS I probably wouldn't be able to hit a single head shot at 21cm and in TF2 I'd break my wrist with 45cm.
400 dpi and 2 ingame = 52.2 cm/360 or 20.5 inches/360
on all classes
on all classes
osten400 dpi and 2 ingame = 52.2 cm/360 or 20.5 inches/360
on all classes
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?
on all classes[/quote]
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?
Adebisiosten400 dpi and 2 ingame = 52.2 cm/360 or 20.5 inches/360
on all classes
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?
i only play scout and sniper and yes i aim with my arm
on all classes[/quote]
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?[/quote]
i only play scout and sniper and yes i aim with my arm
ostenAdebisiosten400 dpi and 2 ingame = 52.2 cm/360 or 20.5 inches/360
on all classes
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?
i only play scout and sniper and yes i aim with my arm
So you never play soldier or demo? Can you rocket jump?
Yeah, from my experience I think anything above 12 or so inches has to be arm aim.
on all classes[/quote]
How do you play soldier on 20 inches?
Presumably an arm-aiming soldier, which must be unusual?[/quote]
i only play scout and sniper and yes i aim with my arm[/quote]
So you never play soldier or demo? Can you rocket jump?
Yeah, from my experience I think anything above 12 or so inches has to be arm aim.
400 DPI 0.992848985 ingame (41.4 inch/360, 105.9 cm/360)
zoom_sensitivity_ratio 0.793471413188092380619906740908785437547348780566443970924
Tried to map mouse distance 1:1 with my screen, but perspective and fov doesn't really work like that.
But to still rocketjump and look around fast I need to use
alias +incsens "multvar sensitivity 0 10000 4"
alias -incsens "multvar sensitivity 0 10000 0.25"
bind mouse4 +incsens
zoom_sensitivity_ratio 0.793471413188092380619906740908785437547348780566443970924
Tried to map mouse distance 1:1 with my screen, but perspective and fov doesn't really work like that.
But to still rocketjump and look around fast I need to use [code]alias +incsens "multvar sensitivity 0 10000 4"
alias -incsens "multvar sensitivity 0 10000 0.25"
bind mouse4 +incsens[/code]