Upvote Upvoted 17 Downvote Downvoted
1 2
RGL is actually a thing...
1
#1
0 Frags +

https://www.youtube.com/watch?v=DGL_ef8YV2M

"Damn froyo tech is good in 6v6 UGC and Highlander"

https://www.youtube.com/watch?v=DGL_ef8YV2M

"Damn froyo tech is good in 6v6 UGC and Highlander"
2
#2
-30 Frags +

sigafoo <3

sigafoo <3
3
#3
10 Frags +

pootis pow XD

pootis pow XD
4
#4
14 Frags +

it was a lot of fun to watch, although some of that stemmed from hearing froyo trying to remember how highlander works. (habib: "okay! good time, right?" b4nny: "uhh maybe?" corsa: "no".) it had the same problem as highlander (perma-snipers), but seemed less chaotic with two less players. it went a lot more like "sixes on a payload map" than i expected.

which may still not be very fun to play, but it was a neat spectator experience, so i'm happy the league exists.

it was a lot of fun to watch, although some of that stemmed from hearing froyo trying to remember how highlander works. (habib: "okay! good time, right?" b4nny: "uhh maybe?" corsa: "no".) it had the same problem as highlander (perma-snipers), but seemed less chaotic with two less players. it went a lot more like "sixes on a payload map" than i expected.

which may still not be very fun to play, but it was a neat spectator experience, so i'm happy the league exists.
5
#5
26 Frags +

Honestly I would be fine if 7v7 replaced hl considering its much better as a standalone format and as a transition from pubs to 6's than hl ever was

Honestly I would be fine if 7v7 replaced hl considering its much better as a standalone format and as a transition from pubs to 6's than hl ever was
6
#6
2 Frags +

Hey, froyo still has to win at something...

Hey, froyo still has to win at something...
7
#7
52 Frags +

considering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any sense

considering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any sense
8
#8
-8 Frags +
lettoconsidering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any sense

As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception. The problem was that a bunch of mongos never transitioned and now we have a divide. I think having a transitional format is unnecessary but if we're going to have one I would much prefer 7v7 prolander over hl

Fingers crossed they both die out.

[quote=letto]considering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any sense[/quote]
As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception. The problem was that a bunch of mongos never transitioned and now we have a divide. I think having a transitional format is unnecessary but if we're going to have one I would much prefer 7v7 prolander over hl

Fingers crossed they both die out.
9
#9
77 Frags +

a reminder that 7v7 prolander is literally designed to make engineer playable full time

a reminder that 7v7 prolander is literally designed to make engineer playable full time
10
#10
38 Frags +

https://i.gyazo.com/b06104f05503256da5bc16d586224fb9.png

probably shouldnt have made it pay to play for a new gamemode

[img]https://i.gyazo.com/b06104f05503256da5bc16d586224fb9.png[/img]
probably shouldnt have made it pay to play for a new gamemode
11
#11
-14 Frags +

http://logs.tf/1751998#76561198036483480 my first match in RGL
ps look at minion frags..

http://logs.tf/1751998#76561198036483480 my first match in RGL
ps look at minion frags..
12
#12
9 Frags +

free check

free check
13
#13
26 Frags +

http://i.imgur.com/ZXPfeqZ.png

[img]http://i.imgur.com/ZXPfeqZ.png[/img]
14
#14
26 Frags +
knsumeAs dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..

highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh

[quote=knsume]
As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..[/quote]

highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh
15
#15
7 Frags +

https://puu.sh/wmqNp/946b55f47f.png

https://puu.sh/wmqNp/946b55f47f.png
16
#16
3 Frags +
TeeTsmcgeehttp://logs.tf/1751998#76561198036483480 my first match in RGL
ps look at minion frags..

nice flexin bro ur fucking good

[quote=TeeTsmcgee]http://logs.tf/1751998#76561198036483480 my first match in RGL
ps look at minion frags..[/quote]
nice flexin bro ur fucking good
17
#17
-19 Frags +
DarkNecridknsumeAs dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..
highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh

yeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game

[quote=DarkNecrid][quote=knsume]
As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..[/quote]

highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh[/quote]
yeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game
18
#18
19 Frags +

People who feel an apparently uncontrollable urge to mock those who play a different format of a fucking video game are proof that we all have stupid fucking monkey brains.

People who feel an apparently uncontrollable urge to mock those who play a different format of a fucking video game are proof that we all have stupid fucking monkey brains.
19
#19
2 Frags +
knsumelettoconsidering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any senseAs dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception. The problem was that a bunch of mongos never transitioned and now we have a divide. I think having a transitional format is unnecessary but if we're going to have one I would much prefer 7v7 prolander over hl

Fingers crossed they both die out.

The entire concept of a transitional format in itself is flawed. A format that's not only easier to get into with a lower skill ceiling and the ability to play their off-class full-time? Why would the average player have any incentive to move to 6s in that case, especially if they didn't start out as a Scout, Soldier, Demo or Medic main? It was doomed to divide the community from the start.

[quote=knsume][quote=letto]considering ingame matchmaking is 6v6 having a transitional 7v7 format when the final most competitive format is 6v6 again doesn't make any sense[/quote]
As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception. The problem was that a bunch of mongos never transitioned and now we have a divide. I think having a transitional format is unnecessary but if we're going to have one I would much prefer 7v7 prolander over hl

Fingers crossed they both die out.[/quote]
The entire concept of a transitional format in itself is flawed. A format that's not only easier to get into with a lower skill ceiling and the ability to play their off-class full-time? Why would the average player have any incentive to move to 6s in that case, especially if they didn't start out as a Scout, Soldier, Demo or Medic main? It was doomed to divide the community from the start.
20
#20
-3 Frags +

The 7v7 format gets shit on a lot by people here (me included). Criticisms include that sigafoo is basically handing froyotech free money, this format will never replace 6v6, this format will never replace HL, etc. While these are all valid points, I played a bit of it yesterday and found it overall a better experience than Highlander. 2 fewer players make it slightly less of a clusterfuck, and also mean that individual picks affect the game more. It uses similar gamemodes to HL such as payload (blegh) and KOTH. The fact that people aren't always bound to one class allows switching about a bit, e.g. scout going pyro while defending last, making games a bit more interesting.

I'm not saying it can replace 6v6 in any way, and it shouldn't. It's inherently more flawed than 6v6. However, I feel that pushing it as a highlander replacement is a definite possibility, and one that should be encouraged imo.

The 7v7 format gets shit on a lot by people here (me included). Criticisms include that sigafoo is basically handing froyotech free money, this format will never replace 6v6, this format will never replace HL, etc. While these are all valid points, I played a bit of it yesterday and found it overall a better experience than Highlander. 2 fewer players make it slightly less of a clusterfuck, and also mean that individual picks affect the game more. It uses similar gamemodes to HL such as payload (blegh) and KOTH. The fact that people aren't always bound to one class allows switching about a bit, e.g. scout going pyro while defending last, making games a bit more interesting.

I'm not saying it can replace 6v6 in any way, and it shouldn't. It's inherently more flawed than 6v6. However, I feel that pushing it as a highlander replacement is a definite possibility, and one that should be encouraged imo.
21
#21
11 Frags +

Here we go again.

Here we go again.
22
#22
0 Frags +

o boi

o boi
23
#23
-2 Frags +

Or we can just make smaller pl maps that would work fine for 12 players instead of inventing stuff like 7s. OW fits 12 players in pl maps just fine, why can't TF2 do the same?

Or we can just make smaller pl maps that would work fine for 12 players instead of inventing stuff like 7s. OW fits 12 players in pl maps just fine, why can't TF2 do the same?
24
#24
-2 Frags +
nopeyeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game

Exactly.

Plus you forgot

telling people they are garbage because they play their garbage gamemode with...
[quote=nope]
yeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game[/quote]
Exactly.

Plus you forgot [quote]telling people they are garbage because they play their garbage gamemode with...[/quote]
25
#25
-2 Frags +
nitea reminder that 7v7 prolander is literally designed to make engineer playable full time

A bit like another gamemode that has 9 players per team and there are 9 TF2 classes in TF2.......

[quote=nite]a reminder that 7v7 prolander is literally designed to make engineer playable full time[/quote]

A bit like another gamemode that has 9 players per team and there are 9 TF2 classes in TF2.......
26
#26
5 Frags +

If 7s replaces HL sigafoo can say that he finally killed off pyro mains, so I guess that's good?

If 7s replaces HL sigafoo can say that he finally killed off pyro mains, so I guess that's good?
27
#27
25 Frags +
vita
I'm not saying it can replace 6v6 in any way, and it shouldn't. It's inherently more flawed than 6v6. However, I feel that pushing it as a highlander replacement is a definite possibility, and one that should be encouraged imo.

Yeah 7 signups, it's really going to replace Highlander as a gamemode.

It might have a chance if Sigafoo actually used existing leagues as a platform for his game, when you only get 7 signups and you got the biggest prizepool in TF2 something is wrong with your format or how you present the format.

I do not get this obsession with non-HL players about "REPLACING" an existing gamemode that people still enjoy. As if it's more important to try and design the perfect gamemode than play with what has been established for years even though both gamemodes are far from perfect in many ways. Valve can turn around tomorrow and present us with a $100k and tell us to play Matchmaking (in it's current and poorly devolved format), top teams who want the money will signup, the community who can't win it won't give a shit because it isn't what is established. They might watch it but they won't play it.

This community will take any scrap it's thrown by Valve and eat it up like a hungry dog. If I won the lottery I am safe in the comfort of knowing I could host a 6v6 Heavy fist fight only cup for $10k and Froyotech will still enter with b4nny doing map talks on how many KGB heavies you run and how many heavies taunt kill from range.

[quote=vita]

I'm not saying it can replace 6v6 in any way, and it shouldn't. It's inherently more flawed than 6v6. However, I feel that pushing it as a highlander replacement is a definite possibility, and one that should be encouraged imo.[/quote]

Yeah 7 signups, it's really going to replace Highlander as a gamemode.

It might have a chance if Sigafoo actually used existing leagues as a platform for his game, when you only get 7 signups and you got the biggest prizepool in TF2 something is wrong with your format or how you present the format.

I do not get this obsession with non-HL players about "REPLACING" an existing gamemode that people still enjoy. As if it's more important to try and design the perfect gamemode than play with what has been established for years even though both gamemodes are far from perfect in many ways. Valve can turn around tomorrow and present us with a $100k and tell us to play Matchmaking (in it's current and poorly devolved format), top teams who want the money will signup, the community who can't win it won't give a shit because it isn't what is established. They might watch it but they won't play it.

This community will take any scrap it's thrown by Valve and eat it up like a hungry dog. If I won the lottery I am safe in the comfort of knowing I could host a 6v6 Heavy fist fight only cup for $10k and Froyotech will still enter with b4nny doing map talks on how many KGB heavies you run and how many heavies taunt kill from range.
28
#28
14 Frags +

i don't care about replacing HL, i think 7s is more fun but still not fun

i don't care about replacing HL, i think 7s is more fun but still not fun
29
#29
10 Frags +

"Criticisms include that sigafoo is basically handing froyotech free money"

for the record this is not valid criticism since we're all about to do this next week when they announce a fundraiser for i61

"Criticisms include that sigafoo is basically handing froyotech free money"

for the record this is not valid criticism since we're all about to do this next week when they announce a fundraiser for i61
30
#30
-2 Frags +
DarkNecridknsumeAs dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..
highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh

Yeah if im gonna be honest i fucked up what I wanted to say and it came out really bad.

nopeyeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game

Partially yes, but its definitely not the reason why hl players dont like 6's. I think that has more to do with the fact that the way hl is designed people seem to think its ok to only be good at one class because that's the only one they're going to play in hl. This means that when they try to play 6's unless they already played a 6's class in hl they're going to suck ass and have a bad experience.

[quote=DarkNecrid][quote=knsume]
As dumb as it is that we have "transitional" formats this was in fact the entire purpose of highlander in its original conception..[/quote]

highlander was tried as a format before 6s was even decided as the main competitive format for tf2. like it existed as the same time that people were trying 5s/6s/7s/8s back in 2007. in no way was the "entire purpose of Highlander in its original conception" to be a transitional format. it's just a decent avenue at that and became one once the ETF2L Highlander Challenge happened and UGC exploded in popularity in Season 6. there's been plenty of people in ESEA for awhile now that got their start in Highlander so it's done a pretty okay job at it.

hl's ability to transition people in the past was damaged by dudes that tried to make people who play hl feel bad for it as if that's gonna sway them over to 6s. surprise that just makes people want to not play 6s. (this is u right now)

this is why initiatives like newbie mixes are very important to support because they are the correct more positive way to ensure that transition happens more often. it turns out if you're kind and inviting to people to try the way you have fun, they're more likely to actually try it.

if hl/4s/prolander/whatever all actually died out those players still aren't going to transition for the most part without some impetus to do so, and that's stuff like people being friendly and doing things like newbie mixes. most players who play 6s (incl. myself) get into it through chill community events or making friends and doing it together which gives them that impetus.

the only thing that creates and ensures a divide is posts like yours tbh[/quote]
Yeah if im gonna be honest i fucked up what I wanted to say and it came out really bad.
[quote=nope]
yeah yeah it's 6s players fault for telling people their garbage gamemode with garbage classes is garbage and not the idiots who go around spouting shit about how good engineer is for the game[/quote]
Partially yes, but its definitely not the reason why hl players dont like 6's. I think that has more to do with the fact that the way hl is designed people seem to think its ok to only be good at one class because that's the only one they're going to play in hl. This means that when they try to play 6's unless they already played a 6's class in hl they're going to suck ass and have a bad experience.
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