Flyseppethere is a huge S on my screen. Any ideas how to fix it.
You either messed up step 1 or step 2, or didn't extract files into the proper location. The font isn't installed correctly.
Flyseppethere is a huge S on my screen. Any ideas how to fix it.
You either messed up step 1 or step 2, or didn't extract files into the proper location. The font isn't installed correctly.
yo how would i go about using two crosshairs w this font?
resource/hudlayout.res
{
"xhair1"
{
stuff
}
"xhair2"
{
stuff
}
}
etc
Hey,
Struggling to make a .vtf out of the "n" crosshair of the font in order to use it in .ctx.
Would someone be able to make one ?
having problems overlaying 2 simultaneously. i know its possible, i did it before. but i forgot/lost the guide i used.
Uhm, I am using m0reHUD, I have put the font into the right location but I still have the letter g only instead of the seeker crosshair. I am almost 100% sure that the problem is in the ClientScheme.res files, I have 2 of them in that HUD, one in the resource folder and another one in a folder called basefiles:
https://gyazo.com/fbac25c16ed86bfce42833c14f06ce2d
There is not such a thing like ECON FONTS existing in both
I tried to put these codes and stuff in each or just to mess them up but the only thing I get is the letter g and nothing else, pls help, I know I am kinda late but....I have this problem since a long time ago
BobstahUhm, I am using m0reHUD, I have put the font into the right location but I still have the letter g only instead of the seeker crosshair. I am almost 100% sure that the problem is in the ClientScheme.res files, I have 2 of them in that HUD, one in the resource folder and another one in a folder called basefiles:
https://gyazo.com/fbac25c16ed86bfce42833c14f06ce2d
There is not such a thing like ECON FONTS existing in both
I tried to put these codes and stuff in each or just to mess them up but the only thing I get is the letter g and nothing else, pls help, I know I am kinda late but....I have this problem since a long time ago
did you install the font? if not open the font and click the install button.
Phoenix21BobstahUhm, I am using m0reHUD, I have put the font into the right location but I still have the letter g only instead of the seeker crosshair. I am almost 100% sure that the problem is in the ClientScheme.res files, I have 2 of them in that HUD, one in the resource folder and another one in a folder called basefiles:did you install the font? if not open the font and click the install button.
https://gyazo.com/fbac25c16ed86bfce42833c14f06ce2d
There is not such a thing like ECON FONTS existing in both
I tried to put these codes and stuff in each or just to mess them up but the only thing I get is the letter g and nothing else, pls help, I know I am kinda late but....I have this problem since a long time ago
Installed the font, I am sure the problem is appearing cuz there are 2 clientscheme.res files
basefiles isn't a part of the tf2 directory, nothing inside it will be looked at. I'm assuming the hudmaker has it there for comparison to the default files (base files) when editing.
If you actually see a g on the screen that means its a font issue, which I'm assuming because you couldn't find the ECON FONTS section where you declare your font. Here's what it looks like in flathud.
If you actually can't find it anywhere in the file, then you may want to ask the person who made the hud, as they could have renamed these things.
Edit: I downloaded morehud black, did ctrl+f "econ font" and found it on line 3315 in clientscheme.res by default. You just aren't looking well enough.
Can someone tell me how to install this with KBNHud?
http://huds.tf/forum/showthread.php?tid=271
I went through the whole process really carefully several times, but I still get the letter "d" on my screen instead of the crosshair.
I used KnucklesCrosshairs on a couple other Huds without any issues before so I think there's something special about KBNHud where you have to do something different in the installation process, but I can't figure it out :(
RentQNCan someone tell me how to install this with KBNHud?
http://huds.tf/forum/showthread.php?tid=271
I went through the whole process really carefully several times, but I still get the letter "d" on my screen instead of the crosshair.
I used KnucklesCrosshairs on a couple other Huds without any issues before so I think there's something special about KBNHud where you have to do something different in the installation process, but I can't figure it out :(
most people mess up when defining the font at the bottom of clientscheme.res so double-check that. Afaik there's nothing in KBNHud that'd make this not work
TobRentQNCan someone tell me how to install this with KBNHud?
http://huds.tf/forum/showthread.php?tid=271
I went through the whole process really carefully several times, but I still get the letter "d" on my screen instead of the crosshair.
I used KnucklesCrosshairs on a couple other Huds without any issues before so I think there's something special about KBNHud where you have to do something different in the installation process, but I can't figure it out :(
most people mess up when defining the font at the bottom of clientscheme.res so double-check that. Afaik there's nothing in KBNHud that'd make this not work
Yeah the weird thing where I'm unsure is that this part:
"x"
{
"font" "resource/fonts/KnucklesCrosses.ttf"
"name" "KnucklesCrosses"
}
with the ascending numbers instead of "x" isn't at the buttom of KBNHud's clientscheme.res.
There are two sections somewhere in the middle of the file that look like your example.
I tried adding the lines above at the end of both of those sections (and changed x to the next number of course), but it doesn't seem to work.
Should I maybe create an entirely new section like this at the buttom? Wouldn't really kow how to go about doing that.
Hey, for some reason. I've installed everything right, and I've changed my fgcolor to 0 255 0 255 (green), but it only shows green when I reload the hud ingame. When I die or load into a new game, it changes back to black. Any ideas? Would this be anything related to my old stabby's colour changing crosshair? But I've already disabled it with crosshair 0.
nerdzzz_Hey, for some reason. I've installed everything right, and I've changed my fgcolor to 0 255 0 255 (green), but it only shows green when I reload the hud ingame. When I die or load into a new game, it changes back to black. Any ideas? Would this be anything related to my old stabby's colour changing crosshair? But I've already disabled it with crosshair 0.
fixed.
How Would you make a Switcher For classes/ wepons With these crosshairs
SoulHow Would you make a Switcher For classes/ wepons With these crosshairs
unfortunately you can't because they are hud crosshairs, however you could make a vtf crosshair pack using these and that you can make weapon specific
i saw ur table of crosshair and the crosshair i like letter is S
so i follow ur instrustions to change to letter in the labeltext from a to S
and it turns out my crosshair as the letter S instead of the crosshair shown in the table can anyone help me pls:/
I know this is a really old post but on the off chance that somebody still reads this I have a question.
I wanna switch the colour of the crosshair so i type in 0 255 0 255 or whatever. The colour changes and all is fine and dandy... until i hit someone. The crosshair flashes red as it should but then turns black instead of my selected colour. I understand what is happening , but not where to fix it.
Anyone have any ideas?
check if you have a file called hudanimations and just comment anything out that looks like it changes color on damage
dotfloppyI know this is a really old post but on the off chance that somebody still reads this I have a question.
I wanna switch the colour of the crosshair so i type in 0 255 0 255 or whatever. The colour changes and all is fine and dandy... until i hit someone. The crosshair flashes red as it should but then turns black instead of my selected colour. I understand what is happening , but not where to fix it.
Anyone have any ideas?
Take a look in your hud files
Scripts > hudanimations.txt (or hud_animations_whatever if there's a hudanimations_manifest)
Look for the event DamagedPlayer and remove anything that's in the brackets then hud_reloadscheme in-game
It's been a long time since I've messed with HUD crosshairs but it'll definitely be one of the events in this txt file so if it's not DamagedPlayer just browse the file and you should be able to figure it out pretty easily
Using budhud trying to use the knuckles crosshair implemented in it
whenever i do damage to a player it turns white and blinks red, even though nothing is activated in hud animations in the tf2hud folder
plshelp
http://www.teamfortress.tv/46479/tf2-custom-crosshair-placement
Can u help me with this as u know about crosshairs