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How to enable console on main menu?
posted in Customization
1
#1
0 Frags +

For quite some time now my main menu looks like this :

https://i.imgur.com/cFW4JR5.jpg

we can see that the console is fucked up and becomes usable only when a server is joined.

I heard that the console still works on some HUDS though, and I would like to know the workaround.

Cheers

For quite some time now my main menu looks like this :
[img]https://i.imgur.com/cFW4JR5.jpg[/img]

we can see that the console is fucked up and becomes usable only when a server is joined.

I heard that the console still works on some HUDS though, and I would like to know the workaround.

Cheers
2
#2
5 Frags +

for me it works no matter what hud i use
i use -console and just press the semicolon key 2 times in order to bring it up in the menu

for me it works no matter what hud i use
i use -console and just press the semicolon key 2 times in order to bring it up in the menu
3
#3
-2 Frags +

Since the jungle inferno update the console will always be hidden behind other elements, unless you use one of the ways to force it into the front. There are two ways I know, one is to use the semicolon, which doesn't work on all keyboard layouts, and another is to press the "console" button on huds that have it.

Since the jungle inferno update the console will always be hidden behind other elements, unless you use one of the ways to force it into the front. There are two ways I know, one is to use the semicolon, which doesn't work on all keyboard layouts, and another is to press the "console" button on huds that have it.
4
#4
3 Frags +

id recommend getting a hud that has a "console" button so you can instantly get it back in the foreground if it becomes unclickable

id recommend getting a hud that has a "console" button so you can instantly get it back in the foreground if it becomes unclickable
5
#5
4 Frags +

As others have said this can be fixed by having a button on your HUD that opens the console.
If your HUD doesn't have that button you can replace the function of one of the other buttons, for example the bug report one, and make it open the console.

The file you're looking for is custom>yourHUD>resource>ui>MainMenuOverride.res
Scroll down until you find a button that you want to replace, in my HUD the report button is simply called 'ReportBugButton' but different HUDs might have slightly different names.
Leave everything the way it is and just replace the 'Command' line for that button with
'engine con_enable 1;toggleconsole'

As others have said this can be fixed by having a button on your HUD that opens the console.
If your HUD doesn't have that button you can replace the function of one of the other buttons, for example the bug report one, and make it open the console.

The file you're looking for is custom>yourHUD>resource>ui>MainMenuOverride.res
Scroll down until you find a button that you want to replace, in my HUD the report button is simply called 'ReportBugButton' but different HUDs might have slightly different names.
Leave everything the way it is and just replace the 'Command' line for that button with
'engine con_enable 1;toggleconsole'
6
#6
0 Frags +
zwocklThe file you're looking for is custom>yourHUD>resource>ui>MainMenuOverride.res
Scroll down until you find a button that you want to replace, in my HUD the report button is simply called 'ReportBugButton' but different HUDs might have slightly different names.
Leave everything the way it is and just replace the 'Command' line for that button with 'engine con_enable 1;toggleconsole'

this doesn't work for me, it just continues to open the report bug menu.

[quote=zwockl]The file you're looking for is custom>yourHUD>resource>ui>MainMenuOverride.res
Scroll down until you find a button that you want to replace, in my HUD the report button is simply called 'ReportBugButton' but different HUDs might have slightly different names.
Leave everything the way it is and just replace the 'Command' line for that button with 'engine con_enable 1;toggleconsole'[/quote]

this doesn't work for me, it just continues to open the report bug menu.
7
#7
1 Frags +

This is how I have it and it works.

Show Content
"ReportBugButton"
{
"ControlName" "CExImageButton"
"fieldName" "ReportBugButton"
"xpos" "c-100"
"ypos" "460"
"zpos" "3"
"wide" "20"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" ""
"default" "1"
"Command" "engine con_enable 1;toggleconsole"

"navUp" "VRModeButton"
"navLeft" "CoachPlayersButton"
"navRight" "SettingsButton"

"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"

"defaultFgColor_override" "FlameGrey"
"armedFgColor_override" "FlameWhite"
"depressedFgColor_override" "FlameGrey"

"image_drawcolor" "165 165 165 255"
"image_armedcolor" "255 50 50 255"
"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "3"
"ypos" "3"
"zpos" "1"
"wide" "14"
"tall" "14"
"visible" "1"
"enabled" "1"
"image" "glyph_bug"
"scaleImage" "1"
}
This is how I have it and it works.

[spoiler] "ReportBugButton"
{
"ControlName" "CExImageButton"
"fieldName" "ReportBugButton"
"xpos" "c-100"
"ypos" "460"
"zpos" "3"
"wide" "20"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" ""
"default" "1"
[b]"Command" "engine con_enable 1;toggleconsole"[/b]

"navUp" "VRModeButton"
"navLeft" "CoachPlayersButton"
"navRight" "SettingsButton"

"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"

"defaultFgColor_override" "FlameGrey"
"armedFgColor_override" "FlameWhite"
"depressedFgColor_override" "FlameGrey"

"image_drawcolor" "165 165 165 255"
"image_armedcolor" "255 50 50 255"
"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "3"
"ypos" "3"
"zpos" "1"
"wide" "14"
"tall" "14"
"visible" "1"
"enabled" "1"
"image" "glyph_bug"
"scaleImage" "1"
} [/spoiler]
8
#8
1 Frags +

I changed it to this, still doesn't work.

Show Content
"ReportBugButton"
{
"ControlName" "EditablePanel"
"fieldname" "ReportBugButton"
"xpos" "164"
"ypos" "59"
"zpos" "12"
"wide" "20"
"tall" "25"
"visible" "1"

"SubButton"
{
"ControlName" "CExImageButton"
"fieldName" "SubButton"
"xpos" "0"
"ypos" "0"
"wide" "20"
"tall" "20"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"textinsetx" "100"
"use_proportional_insets" "1"
"font" "HudFontSmallBold"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"
"Command" "engine con_enable 1;toggleconsole"

"defaultFgColor_override" "TanLight"
"armedFgColor_override" "Button Color"
"depressedFgColor_override" "Button Color"

"image_drawcolor" "235 226 202 255"
"image_armedcolor" "72 255 255 255"

"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "4"
"ypos" "4"
"zpos" "1"
"wide" "14"
"tall" "14"
"visible" "1"
"enabled" "1"
"image" "glyph_bug"
"scaleImage" "1"
}
}
}

I tried a few other things such as changing all 'engine bug' in this file to 'engine con_enable 1;toggleconsole' I also tried putting the command in to a similar place where you have it in your file, neither of these worked.

I changed it to this, still doesn't work.

[spoiler]"ReportBugButton"
{
"ControlName" "EditablePanel"
"fieldname" "ReportBugButton"
"xpos" "164"
"ypos" "59"
"zpos" "12"
"wide" "20"
"tall" "25"
"visible" "1"

"SubButton"
{
"ControlName" "CExImageButton"
"fieldName" "SubButton"
"xpos" "0"
"ypos" "0"
"wide" "20"
"tall" "20"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"textinsetx" "100"
"use_proportional_insets" "1"
"font" "HudFontSmallBold"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"

"border_default" ""
"border_armed" ""
"paintbackground" "0"
"Command" "engine con_enable 1;toggleconsole"

"defaultFgColor_override" "TanLight"
"armedFgColor_override" "Button Color"
"depressedFgColor_override" "Button Color"

"image_drawcolor" "235 226 202 255"
"image_armedcolor" "72 255 255 255"

"SubImage"
{
"ControlName" "ImagePanel"
"fieldName" "SubImage"
"xpos" "4"
"ypos" "4"
"zpos" "1"
"wide" "14"
"tall" "14"
"visible" "1"
"enabled" "1"
"image" "glyph_bug"
"scaleImage" "1"
}
}
}[/spoiler]

I tried a few other things such as changing all 'engine bug' in this file to 'engine con_enable 1;toggleconsole' I also tried putting the command in to a similar place where you have it in your file, neither of these worked.
9
#9
3 Frags +

There could be an overriding command for the bug report button in gamemenu.res in the resource folder.

There could be an overriding command for the bug report button in gamemenu.res in the resource folder.
10
#10
3 Frags +
nokkThere could be an overriding command for the bug report button in gamemenu.res in the resource folder.

This fixed it, cheers.

[quote=nokk]There could be an overriding command for the bug report button in gamemenu.res in the resource folder.[/quote]

This fixed it, cheers.
11
#11
1 Frags +

am I seriously the only person that presses "~" until the console shows up? I normally only have to press it 2-4 times...

am I seriously the only person that presses "~" until the console shows up? I normally only have to press it 2-4 times...
12
#12
2 Frags +
comangliaam I seriously the only person that presses "~" until the console shows up? I normally only have to press it 2-4 times...

this advice never worked for me

[quote=comanglia]am I seriously the only person that presses "~" until the console shows up? I normally only have to press it 2-4 times...[/quote]

this advice never worked for me
13
#13
1 Frags +

you have to press your console key, usually ~, at least twice
its been a bug since whatever major update they did
1st once disables it
2nd one reenables it and it pops up about the incorrectly formatted main menu background
make sure you have -console in your launch options

you have to press your console key, usually ~, at least twice
its been a bug since whatever major update they did
1st once disables it
2nd one reenables it and it pops up about the incorrectly formatted main menu background
make sure you have -console in your launch options
14
#14
0 Frags +

lets say i would want to change the image of the report a bug button it says: glyph_bug. how is the image called for console?

lets say i would want to change the image of the report a bug button it says: glyph_bug. how is the image called for console?
15
#15
3 Frags +

usually clicking on some empty space in the menu area and then tapping tilde a couple times brings it back

usually clicking on some empty space in the menu area and then tapping tilde a couple times brings it back
16
#16
1 Frags +

FYI for some people who try putting their console button to not the tilda (~) key. Apparently, it just doesn't work when you're on the main menu. I have had this issue for years and carry over computers so I highly doubt it's me. ALSO if your tilda key isn't working, try tabbing out and tabbing back in. That should fix any errors like not being able to open your console and not backspace in chat/console. That second bit of info is a bit iffy since I never heard anyone talk about that before, but it has been working for me 100% of the time.

FYI for some people who try putting their console button to not the tilda (~) key. Apparently, it just doesn't work when you're on the main menu. I have had this issue for years and carry over computers so I highly doubt it's me. ALSO if your tilda key isn't working, try tabbing out and tabbing back in. That should fix any errors like not being able to open your console and not backspace in chat/console. That second bit of info is a bit iffy since I never heard anyone talk about that before, but it has been working for me 100% of the time.
17
#17
0 Frags +

Smesi found a workaround here :
http://www.teamfortress.tv/44231/cant-open-the-console-anymore

I've tested it and it works, but whats beyond me is that i put in a bind in config.cfg the same commands ("engine con_enable 1;toggleconsole") and it does nothing, WTF?

Edit : i didnt see that zwockl posted the exact same solution, sorry

Smesi found a workaround here :
http://www.teamfortress.tv/44231/cant-open-the-console-anymore

I've tested it and it works, but whats beyond me is that i put in a bind in config.cfg the same commands ("engine con_enable 1;toggleconsole") and it does nothing, WTF?

Edit : i didnt see that zwockl posted the exact same solution, sorry
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