Damn flights are cheap
A lot people in this thread had questions, just wanted to make sure everyone is aware that there will be an AMA this Saturday with WillScarlet and th3rat from Matcherino on TFTV, and they'll be announcing a ton of useful info as well as answering YOUR questions about this event, so please submit questions to them here: https://docs.google.com/forms/d/e/1FAIpQLSdlc3gt30kBHfR36kqzocz_xNo0Ptpr1oIcwBJu-LTdUV0gLg/viewform
c u @
c u @
here's the vod from the AMA^
https://www.twitch.tv/videos/322240088
https://www.twitch.tv/videos/322240088
From the Episode III Discord -
[img]https://i.gyazo.com/a40700d22cf0d8b99ce273c6b1952ab9.png[/img]
dashnerdashner: This is completely out of my hands at this point. From my unofficial perspective of all this I would just assume the event is not happening and be pleasantly surprised if something pans out. See if anything happens by Thanksgiving. Literally the only update I can give you right now is people are working on it. But just use your common sense that they're looking for 85 PCs minimum that can run tf2 at 144hz two months before the event. It should be pretty obvious that the odds of that aren't stellar. If you think you have some way to help with this. Contacts etc. I would dm will about it. If the event does go south ill probably do a write up going into more detail on what exactly happened here, at the very least to ensure people I know in the industry never work with Thunder Gaming ever again.
from the Episode 3 LAN discord
from the Episode 3 LAN discord
compton lan cancelled now i get to live another year
all that rap music you listen to but still afraid of Compton, trip
smh
smh
lucrativedashnerdashner: This is completely out of my hands at this point. From my unofficial perspective of all this I would just assume the event is not happening and be pleasantly surprised if something pans out. See if anything happens by Thanksgiving. Literally the only update I can give you right now is people are working on it. But just use your common sense that they're looking for 85 PCs minimum that can run tf2 at 144hz two months before the event. It should be pretty obvious that the odds of that aren't stellar. If you think you have some way to help with this. Contacts etc. I would dm will about it. If the event does go south ill probably do a write up going into more detail on what exactly happened here, at the very least to ensure people I know in the industry never work with Thunder Gaming ever again.
from the Episode 3 LAN discord
RIP Thunder Gaming for TF2 and probably alot of OW, not sure how well networked dashner is beyond that but I'm sure there's plenty of overlap.
from the Episode 3 LAN discord[/quote]
RIP Thunder Gaming for TF2 and probably alot of OW, not sure how well networked dashner is beyond that but I'm sure there's plenty of overlap.
“Why Shade? Why Slemnish?! Slemnish’s not going to LAN you fool!” B4nny exclaimed, unknown to the fact that he, as wel,l is not going to LAN, as there is no LAN :( .
(Really hope production manage through after this inconvenience and while I am completely clueless as to what missing 85 pcs actually means, I believe we can pull something of)
(Really hope production manage through after this inconvenience and while I am completely clueless as to what missing 85 pcs actually means, I believe we can pull something of)
more info posted on the discord
dashnerIf anyone is curious about how we got to this stage
https://thundergaming.com/news/thunder-gaming-partners-shadow-blade-debut-cloud-computing-esports-test-site/
TLDR there are no PCs because they think cloud PCs in a data center with severe input lag and other severe problems can replace physical PCs on site on lan
[quote=dashner]
If anyone is curious about how we got to this stage
https://thundergaming.com/news/thunder-gaming-partners-shadow-blade-debut-cloud-computing-esports-test-site/
TLDR there are no PCs because they think cloud PCs in a data center with severe input lag and other severe problems can replace physical PCs on site on lan
[/quote]
Can someonr actually give me a use case for cloud gaming for anyone looking to play games seriously, or at all for that matter. How does this shit even have a market, never seen or heard about it being used except for in advertisements.
MakCan someonr actually give me a use case for cloud gaming for anyone looking to play games seriously, or at all for that matter. How does this shit even have a market, never seen or heard about it being used except for in advertisements.
There are a few decent usecases for cloud gaming/cloud desktops but esports can't really be one of them without magical internet (minuscule ping to the cloud and consistent download rate), it'd probably be an OK setup if the servers were in the same building.
Cloud gaming is definitely catered towards the normie who can't notice 1ms to 30ms input delay and who'd rather have a small magical box or a tablet and pay a subscription rather than having to buy and upgrade hardware
A decent application would be video editors who need insane hardware and RAM, the input delay isn't critical, that's a huge hassle solved for the company employing that editor
It's also probably very interesting for cybercafes, a lot of the painful work (working with Windows, buying and maintaining hardware) magically disappears, your users could only break peripherals, etc. In the case of TF2: you would only need to install your config once, you could download all your demos from home, admins could peek at your video output to see if you're cheating (not really TF2, right ..?)
There are a few decent usecases for cloud gaming/cloud desktops but esports can't really be one of them without magical internet (minuscule ping to the cloud and consistent download rate), it'd probably be an OK setup if the servers were in the same building.
Cloud gaming is definitely catered towards the normie who can't notice 1ms to 30ms input delay and who'd rather have a small magical box or a tablet and pay a subscription rather than having to buy and upgrade hardware
A decent application would be video editors who need insane hardware and RAM, the input delay isn't critical, that's a huge hassle solved for the company employing that editor
It's also probably very interesting for cybercafes, a lot of the painful work (working with Windows, buying and maintaining hardware) magically disappears, your users could only break peripherals, etc. In the case of TF2: you would only need to install your config once, you could download all your demos from home, admins could peek at your video output to see if you're cheating (not really TF2, right ..?)
The partnership is one of the first of its kind, with Thunder Gaming Esports Center to serve as a beta testing site for utilizing cloud computing technology in a competitive gaming environment.
not if no one fucking shows up, which is what they have guaranteed by announcing they'd be hosting a lan with cloud computers.
good move!
[/quote]
not if no one fucking shows up, which is what they have guaranteed by announcing they'd be hosting a lan with cloud computers.
good move!