PuoskariJust throwing this out there, as a somewhat popular opinion being that scout is the strongest/easiest class, frustrating to play against because of his dominance w/e, it's strange to allow winger. It only adds quite a lot more ease to scout's movement, allowing him to access high grounds with no effort, when it's the weakness for a scout to be on the low ground.
Stock Pistol never makes more than 5% of any scout's total damage done, because the weapon is shit even if you can track very well, because of it's gay spread, also because of the fact it's only used to finish off targets. Sure using Winger means you can't switch to pistol to finish off targets as easy, but usually it's still more efficient to use scatter anyways because of the unpredictability of pistol's spread. Instead it gets just easier to get on high grounds when being on low ground is the downside for scout. Surely I may be totally wrong here but share your thoughts or something, I'm not saying Winger improves scout 100x, just that it still is pretty straight upgrade in a sense.
idk about at higher levels of play, but at least in my experience using winger instead of stock I feel like I miss 1-2 frags per scrim just because I don't have the extra finishing damage of stock pistol. Probably mostly due to my own inconsistentcy with scattergun and just not properly exploiting the movement of winger but yeah doesn't feel like it's that much of an upgrade if at all, just a different style of scout play.