CliffordComangliaHas anyone made an update Hat Particle Removal vpk? I still have the original that blocked pretty much all the pre-2011 unusual effects but not the new ones.
Nope, but I found a temporary idea. Making a custom particles_manifest.txt.
This is what it looks like: http://pastebin.com/Thf8K2NX and it's from tf2_misc_dir.vpk > particles.
It goes in \tf\custom\my_custom_stuff\particles.
You just delete the ones you don't need. For example, mine is:particles_manifest
{
"file" "!particles/burningplayer.pcf"
"file" "!particles/muzzle_flash.pcf"
"file" "!particles/drg_cowmangler.pcf"
"file" "!particles/drg_bison.pcf"
"file" "!particles/invasion_ray_gun_fx.pcf"
}
One issue though, item_fx.pcf shares a lot of effects with healing effects. Works fine for me, but you don't get to use the console because it's flooded.
item_fx.pcf; halloween.pcf; killstreak.pcf; weapon_unusuals; invasion_unusuals.pcf and halloween2015_unusuals.pcf should be the ones we don't want.
I don't think I'm understanding what you put properly.
You delete all the particle effects you don't want, so your example only has burning players, muzzle flashes, cowmangler shot, bison shot, and ray gun shot?
Does this work with sv_pure 2? I know the particle removal i have for the unusual hats works on sv_pure 2 but most if not all other particle removers don't and if they do they reference another particle that smaller/has a shorter life span.
-edit-
added clifford to find out, removing lines is how that works, and as for working on sv_pure 2 it's likely very hit/miss with certain particles.