Comanglia
Account Details
SteamID64 76561198004663727
SteamID3 [U:1:44397999]
SteamID32 STEAM_0:1:22198999
Country United States
Signed Up August 19, 2012
Last Posted February 20, 2020 at 4:44 PM
Posts 1918 (0.4 per day)
Game Settings
In-game Sensitivity 1.7
Windows Sensitivity
Raw Input 1
DPI
780 (850 in Drivers)
Resolution
1920x1080
Refresh Rate
1000Hz Mouse
Hardware Peripherals
Mouse Logitech G MX518 (hero sensor)
Keyboard Logitech G Pro
Mousepad Zowie G-SR-SE (Red)
Headphones Beyerdynamic DT770 Pro 80Ohm
Monitor BenQ XL2540 @240Hz
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#12 165hz Asus monitor in Hardware
Hycehttp://www.neweggbusiness.com/Product/Product.aspx?Item=9B-24-236-405

I did a bit of googling and found this, which I guess is the previous model- PG278Q instead of PG279Q. Both are 1440p, the one OP posted is 165 hz and 4 ms but this one is 144 hz and 1 ms... so which is better?

Depends on for what you're doing.

The one you linked (PG278Q) is better for competitive gaming (the 1ms gtg makes all the difference up and then some for the lower refresh)

The one in the OP (PG279Q) is better for your Skyrim/Fallout 4/GTA V/Metro Series/Bioshock kind of games. i.e. Ones that you're not going to be doing heavy competitive play in. (technically Most people myself included would prefer this one for non-competitive play in any game, it's also better for standard desktop use)

posted about 8 years ago
#7 YouTube Red in Off Topic

9.99 for no ads? rofl that's fucking stupid. I could see $2 maybe $3 tops for something like that.

-edit-

And as a special bonus - YouTube Red works with Google Play Music

And starting early next year, YouTube Red will get even better with member-only access to new, original shows and movies from some of YouTube’s biggest creators. You can read all about Originals coming to YouTube Red here.

This on the other hand might make it worth $10/month for some people

posted about 8 years ago
#9 165hz Asus monitor in Hardware
ProSkeezyttriumthe301stspartan4 ms mother of God, that's a latency of more than half a frame on that monitor, how can they expect us to play with that? Huge blunder from ASUS, not sure how soon they'll recover from thisIt's IPS. That simple.
It was also sarcasm, I'd highly doubt even the best CS:GO pros or Invite TF2 players would notice the difference between 1ms and 5ms

Both of you stop.

posted about 8 years ago
#459 ESEA-O S20 Happenings/Predictions in TF2 General Discussion
DeerIf all things go according to plan this match will be getting casted tonight on EVLtv.

That should be really good.

posted about 8 years ago
#6 165hz Asus monitor in Hardware
Quik4 ms :(

just as an FYI for a IPS this is about as good as it gets.

If anyone really wants a monitor that can do XXX >144 Hz plus having 1ms or less gtg, good colors, and a decent resolution, you're basically going to have to drop $10,000+ or wait for OLED monitors.

posted about 8 years ago
#36 possible dreamhack fundraiser in TF2 General Discussion
AuraDunno, maybe something like a cup hosted specifically with an aim to gather donations with na teams invited, so we could get an early taste of i58 knoxx's salt :) Something silly like eu vs na 9v9 could also work.

Invite / Prem Highlander pug teams would be hilarious and I'd pay to see it.

posted about 8 years ago
#6 Theoretical PC's FPS In TF2? in Hardware
maelstromComangliaUsing my CFG, at stock clock, I'd guess around 160-170fps average.

Your map load time would be ridiculously low as well.

Apologies for derailing the topic for a bit, but what exactly influences map load times?

RAM Speed, and SSD/HDD speed are the 2 most important factors. (so long as you have plenty of RAM i.e. more than 4GB for most PCs)

so for lowest load times
(Fastest)PCI-E SSD > SSD > 10K RPM HDD > 7200RPM HDD > 5400RPM HDD (slowest)

RAM
basically as high of a speed you can get for the lowest CL you can get in that category. Also Speed is more important than Cas Latency. For more specifics you'd have to ask setsul or google it.

-edit-
to some extent internetspeed/latency would be important too.

posted about 8 years ago
#4 Theoretical PC's FPS In TF2? in Hardware

Using my CFG, at stock clock, I'd guess around 160-170fps average.

Your map load time would be ridiculously low as well.

-edit-
if you plan on streaming though you'll take a much larger FPS hit than if you have a i7, but that's not really what you asked.

posted about 8 years ago
#5 graphics/cfg question clusterfuck in Customization
ghettofishComanglia1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

So which way do u prefer to send a cfg m8
ty btw<3

A pastebin link would be fine.

posted about 8 years ago
#4 graphics/cfg question clusterfuck in Customization

video of sweetfx

https://www.youtube.com/watch?v=rwHG7-gXB8w

posted about 8 years ago
#2 graphics/cfg question clusterfuck in Customization

1. Stabby has a crap ton of guides on doing this.
2. PRECs effect on TF2 FPS is extremely marginal, and should work on any server.
3. Ambient map noise are things like computer beeping, birds chirping, the hum of machinery, not things like doors.
4.SweetFX is post processing for TF2, Source GL sets up a different form of raw input for mouse inputs in tf2.
5. I'd have to see your cfg

also you need a key bind for something to be Exec'd

example

alias +mate_uberpop "mate_uberpop_msg;+attack2"
alias -mate_uberpop "-attack2"
alias mate_uberpop_msg "say_team UBER or KRITS used!!!"
bind MOUSE2 "+mate_uberpop; -mate_uberpop"
posted about 8 years ago
#5 Mid-high spec PC runs TF2 poorly? in Hardware

http://www.teamfortress.tv/25328/comanglias-config-fps-guide

shamelessselfadvertisment

but seriously install my Max FPS for High Quality PCs CFG, and follow the guide I made. (install things like no hats etc), you'll get 100+ average FPS in pubs, more than likely 120+. 6v6 you'll get over 140fps for an average.

after that

basically what setsul said

posted about 8 years ago
#213 Comanglia's Config / FPS Guide in Customization
greyfreak19so i tried both your configs still get fps drops like down to 30fps sometimes usually it drops to 40 and i dnt know which config is the best cuz i tried both your configs the unstable and the stable one here are my system specs

CPU: Intel Core I3 3210 3.2GHz
GPU: AMD Radeon R9270
RAM:4 GB 1333 MHz
Windows: Win 7 ultimate 64Bit
Resolution: 1920X1080 with 2XMSAA
Video settings: everything low/off exept texture to high model detail to high and multicore rendering enabled DXlvl 95

tell me first which config i should use secondly scence i know my gpu is stronger then my cpu idk which settings i should choose to get the max fps out of this sytem will upgrade to an i5 later but for now i have to settle with this so which cfg should i use? and any other tweaks/launch options?
Thanks in advanced

Technically, you should be using the High Quality PC one.

TF2 is pretty cut and dry on what is a GPU reliant setting and what is a CPU reliant setting meaning increasing settings in one place won't make it switch the performance load from the cpu to the gpu or vice versa.

Also FPS drops suck, but their's A LOT of things that can cause it.

- I've had a PC that could get 120avg FPS in DX9 until somebody was on fire and my fps would drop to 20-30 for reasons I don't understand, and then be perfectly fine no matter what in DX8
- Power settings might not be right
- Thermal throttling
- Weird Maps / 32 person servers.
- Background programs with memory leaks
- Background programs in general

posted about 8 years ago
#34 CS, TF2, and sensitivity. in TF2 General Discussion

18.2in/360 in all FPS games

idk I always feel off if I don't keep it the same across all games.

posted about 8 years ago
#27 The Invite Player Index in News
h0b5t3rSideshowh0b5t3rI did some math and figured something out, the average win to loss ratio for invite players is 50-50, pretty strange that it would work out that way right?
I hope that's not serious :D of course it's 50/50, if 6 invite players win a game then 6 invite players have to lose too.
Alright Sideshow if you figure yourself a math wiz, do you know the average K-D ratio?

something below 1:1

posted about 8 years ago
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