Dave_
Account Details
SteamID64 76561197998468071
SteamID3 [U:1:38202343]
SteamID32 STEAM_0:1:19101171
Country United States
Signed Up August 20, 2012
Last Posted September 9, 2018 at 8:29 PM
Posts 851 (0.2 per day)
Game Settings
In-game Sensitivity 3.2
Windows Sensitivity 6/11
Raw Input 1
DPI
400
Resolution
1920x1080
Refresh Rate
120Hz
Hardware Peripherals
Mouse Zowie FK1
Keyboard Ducky Zero Shine Zone MX Blue
Mousepad Razer Goliathus Control Alpha
Headphones Beyerdynamic DT880 250ohm + PS Sprout
Monitor BenQ XL2720T
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#2692 Frag Clips Thread in Videos
Dr_DjonesDave_https://www.youtube.com/watch?v=TijQvTtJOmY
Oh man, you can feel the ping in that vid.

200 ping warrior

posted about 9 years ago
#28 VPN that works with TF2? in TF2 General Discussion
DigresserDave_I had to use a VPN at my uni because the ports for mumble were blocked etc.
http://www.earthvpn.com/
I've tried private internet access, vyprvpn, etc etc and they seemed to have an issue where you'd get random ping spikes which would cause you to lag out for a second. EarthVPN is also cheaper ($4/mo) and works better in my experience.

Just FYI using a VPN on Steam is against the Steam Subscriber Agreement. I don't know if they currently do anything about it, but I figured I'd provide a heads up.

Really? Never knew that. Been using one for years.

posted about 9 years ago
#26 VPN that works with TF2? in TF2 General Discussion

I had to use a VPN at my uni because the ports for mumble were blocked etc.
http://www.earthvpn.com/
I've tried private internet access, vyprvpn, etc etc and they seemed to have an issue where you'd get random ping spikes which would cause you to lag out for a second. EarthVPN is also cheaper ($4/mo) and works better in my experience.

posted about 9 years ago
#2688 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=TijQvTtJOmY

posted about 9 years ago
#27 New Weapon Ideas? in TF2 General Discussion

a lg

posted about 9 years ago
#68 Hottest TF2 chicks in Off Topic

ori c:
http://i.imgur.com/87k6WCi.jpg

posted about 9 years ago
#7 GPU idle temp in Hardware

what matters is your load temp

posted about 9 years ago
#5 CPU help in Hardware

While TF2 is very CPU dependent, it does not utilize hyperthreading/more than 4 cores unless you turn on multithreading for bones. If you're streaming, go for the i7; the extra threads will help a lot. If you're not streaming and budget is a huge issue, get the i5. You don't "NEED" them to run tf2 @ 120fps but valve might change something in their updates etc.

If you can afford it and are streaming, i7. If not, just get the i5; you won't see much difference at all. Overclocking helps a lot too with source as far as the CPU goes.

posted about 9 years ago
#39 state of pugs in TF2 General Discussion

https://dl.dropboxusercontent.com/u/104031378/dead.png

posted about 9 years ago
#9 The savior TF2 needs in The Dumpster

https://www.youtube.com/watch?v=g4jCEB0OTQE

posted about 9 years ago
#26 YAY new mouse ( need pad now ) in Hardware
JojoIt may seem like a cutting board, but it doubles as an incredible mousepad.

www.overclock.net/t/1469572/vance-industries-frosted-grand-elite-mousepad-cutting-board-review
gordon ramsay needs something to play tf2 on

posted about 9 years ago
#9 YAY new mouse ( need pad now ) in Hardware

http://www.vanceind.com/15x12clearelitetemperedglasscuttingboard-1.aspx
it's above your budget but if you like hard pads, this is as close to an icemat as you can get (plus it's larger)

posted about 9 years ago
#494 post your desktop in Off Topic

https://dl.dropboxusercontent.com/u/104031378/wow.png

posted about 9 years ago
#15 axiomatic returns in TF2 General Discussion
flatlineMoofhttp://goo.gl/oLQJ35
gold

he's buying an audi r8 this weekend

posted about 9 years ago
#40 RInput in TF2 General Discussion
SetsulMy point was that the guy who thought that not having raw input is such a significant problem that he spent time writing a fix, thinks that Valve's rawinput is fine and you don't need his fix anymore.

People think 60Hz is fine too--basically YMMV w/this.

Update: after using it for a few days and going back to rawinput (due to not wanting to have to inject shit into my game), it's nice and all but really it's not game changing. Maybe it'll be helpful for games that have poorly implemented mouse engines (console ports?).

posted about 9 years ago
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