This run is beyond amazing, considering how much time was saved vs. Portal Done Pro-er.
Thanks to this my hype for Half-Life 21 is even higher :D
Account Details | |
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SteamID64 | 76561197996922131 |
SteamID3 | [U:1:36656403] |
SteamID32 | STEAM_0:1:18328201 |
Country | Angola |
Signed Up | September 16, 2012 |
Last Posted | February 17, 2017 at 2:05 PM |
Posts | 180 (0 per day) |
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Windows Sensitivity | tf2 sucks |
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tf2 sucks |
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Keyboard | tf2 sucks |
Mousepad | tf2 sucks |
Headphones | tf2 sucks |
Monitor | tf2 sucks |
This run is beyond amazing, considering how much time was saved vs. Portal Done Pro-er.
Thanks to this my hype for Half-Life 21 is even higher :D
was expecting the casters during the bdonski 4k spawn camp, it deserved that.
where do we submit the frags exacly?
Are you planning on bringing more people? A podcast with only 2 people can get a bit circle-jerky and boring...
Other than that it's a pretty cool idea.
the one time I get front-paged the stv gets ddosed...
:'(
13-14 back in early 2008.
RyushiOh sorry Yes. Would you like to step up and stream 4-5 casts a week in regular season? would you like to run an organisation that is all about introducing new casters to the scene and providing as much coverage to tf2 as you can?
would you like to be basically the only regular stream who is available in europe? and who will stream anything with anyone for anyone? would you like that yes? cause if you do step right up and volunteer.
Besides this is a stream of a skype conversation. might help if you know what your talking about before you try chatting shit.
You know there are a lot of streamers right?
MR_SLINAwesome points, however I would like to mention that we did in fact suicide a roamer during that hold (timestamp 3:47 in the video). He started out hiding as a heavy in forward spawn and he had enough time to backspawn and then swap to roamer and suicide. iNg then began their push on the 1 man advantage but lost a player to a trap on the right side and pulled back.
Yeah but you guys took way to long to do it, if you are one point down on a match that will determine your tournament life why don't just try to make those kind of plays and if it fails start a new fresh round with more time on the clock instead of spending 10 minutes staring at a wall and thinking that this game is not fun loosing focus on the game that you have on your hands.
It's not really a problem as it's a legit tactical strategy, you see it in every sport.
What went wrong was that neither team took any risks, while UP were defend their second point they had more than enough time to get a sniper or suicide a roamer to force ubers or get a pick, and then when UP's push "failed" iNg decided to stay in mid even though UP's players were scattered and running away.
I agree with the round timer being too long, 3-4 minutes would be ideal and it would help a lot to make this type of situation go away and would make shoutcasting that last minute super hype and fun.
Movies (Fragmovies, editing, ...)
HUD (Help, releases, previews, ...)
And one dedicated to configs, plugins, binds and all that stuff.