ScrewballNice concept but a couple issues i noticed on a quick walk through.
Wall textures are to visually noisy.
WAY to many places that look like you can jump on or over but you can't.
Thanks! I will definitely be changing some of those areas with some more height to make it appear less restrictive for places to go.
yttriumthis theme feels more like dust in cs 1.6, it should probably be closer to dust 2 in csgo, cp_egypt, or temple of Anubis - more faded and less contrasty, so the only visual noise is the defining line where a wall ends
Second comment to mention wall texture noise. I will try fiddling with the textures and see what I can do for the next release. Thank you.