Now B5
Heya all!
This is an experimental beta of a tap-to-push-cart Payload map that I have had on the back burner for a while.
If any mapper here wants to use the "Tap-To-Push" mechanics for themselves or tweak them however you like; I posted the example file and a brief explanation here: https://tf2maps.net/threads/pl_taplines-tap-to-push-mechanics.35414/
Some notes:
- Any member of the BLU team can activate the cart rolling forward by tapping it.
- The cart speed never goes above '1 person', even if all of BLU are rubbing up against it.
pl_tapline_b5 is now available.
Album showing changes: https://imgur.com/a/cKaCoix
Changes:
- Changes to last: removed area under far-back walkway, added a new door and extra cover. Opened the roof a bit more.
- Added a balcony (and increased height) to the flank route by the waterfall. Added stairs to the rocky cliff near the waterfall as well to increase route options.
- Changed where the door under the 'B' building (the one with the weathervane) is positioned. Added a boat storage room where the doorway used to be. Added one more sniper fence to the rocky cliff.
- Increased the size of the balcony with the crates on it near the 'B' bridge entrance. Added stairs and moved terrain up so the balcony is easier to access.
- More changes to 'A': Added ramps to higher elevation near cargo crates. made the overall area slightly bigger.
- Opened up curved hallway that leads to 'A'. Changed sniper fence to a steel fence.
- New steel sniper fence near BLU spawn to help get to left-side route.
Download: https://tf2maps.net/downloads/pl_tapline.5456/update?update=14186