Fuchs but with the letter x
Account Details | |
---|---|
SteamID64 | 76561197999543806 |
SteamID3 | [U:1:39278078] |
SteamID32 | STEAM_0:0:19639039 |
Country | Portugal |
Signed Up | May 6, 2014 |
Last Posted | November 10, 2019 at 3:09 PM |
Posts | 286 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 2.3 |
Windows Sensitivity | 2 |
Raw Input | |
DPI |
2000 |
Resolution |
1680x800 |
Refresh Rate |
60hz |
Hardware Peripherals | |
---|---|
Mouse | CMSTORM Devastator MS2K |
Keyboard | CMSTORM Devastator MB24 |
Mousepad | CMSTORM Speed-RX L |
Headphones | |
Monitor |
I'm subscribed to a competitive AoE2 cast youtube channel.
I don't even play the game
griffi don't know if anyone remembers but certain people hated the cheaters lament so much that they modded it to be a giant glowing "FAG" on your head if you had it equipped in their server
I remember this
Gonna wear mine all the time from now on
epic meme, upvoted
So for some reason ever since the mystery update for TF2 I am always getting routed to Virginia US servers (130 ms), despite having my custom ping selected to 95 ms. I'm not catching Madrid, Luxembourg or Stockholm servers, only Virginia.
How to fix?
No to sniper because it is a purely self-centered pick in DM. Whereas I can improve myself when up against scouts, sollies and demo, I improve in no way by being chipped at from far away by a class that I am not only not engaged in, but that if I were to engage, I would gain nothing by shooting at. It's not like shooting at him will somehow improve skill. Only the sniper really gets to practice and everyone else has to put up with the annoyance it brings.
Fixed spawns because training should try to approach realistic scenarios and in a realistic scenario odds are you will be on the same side of the map as your team mates, with the enemy team on the other.
PS: Change some of the spawns that force you to walk a bit to get into the fight. It's especially annoying to spawn on wooden bridge in badlands or on right yard in granary. The extra few seconds needed to get into a fight are pointless and dumb.
Fuxx killed lag with blackbox.
*DEAD* lag : What a fucking shit timing
*DEAD* lag : fuck off
lag left the game (Disconnect by user.)
I think it's because they started rapping as kids and since they were known by older ghetto folk they were given the title of "Lil". Logic dictates that they should then discard the title when they grow up but they're likely still very attached to those times.
Tery_Nice thread in theory but without people actually getting off their asses and doing something about it, this is simply a cute thread that gives upvotes.
I say we should all just unite and combine our chakras to telepathically implant this power of will into people.
Any mechanic that forces me to die when I'm no longer in danger just because the health pack won't respawn fast enough is shit by design
good job icl u've started another cold war
SetsulIs this your monthly "pls halp how i dm?!111!?!" thread?
http://www.teamfortress.tv/42957/any-good-tips-for-aiming-vs-scout-with-shotgun
http://www.teamfortress.tv/42406/asking-about-soldier-in-dm
http://www.teamfortress.tv/41565/how-did-quad-get-his-godly-tracking-skills
http://www.teamfortress.tv/40028/has-there-been-any-improvement
http://www.teamfortress.tv/39891/needing-some-feedback-for-soldier-movement
A lot of the responses he gets are memes.
@Crenicus
There's more to it than just "just play the game". If this was true then the DM abilities of someone would be directly proportional to their cumulative game hours and there would be no such thing as players who rise to the top a lot more quickly than others. Likewise there is no such thing as a "get good quick" trick.
There is both grind and understanding, not one without the other.
Your sensitivity matters.
Your DPI matters.
Your framerate matters.
Your understanding of game mechanics matters.
Your own human reaction time matters.
Your muscle memory matters.
Your disposition and whether or not you're well rested matters.
All of these and more contribute to your maximum capability.
But since your current problem is aim/movement multitasking, it really falls back to advice that others have given you: "play the game", DM and all that. It's arduous and can feel like wasted effort, but the "trick" is to discipline yourself to pay undivided attention to that one thing you want to fix. It's this discipline that will make the process quicker.
Also, good video: