Hudsen
Account Details
SteamID64 76561198116423071
SteamID3 [U:1:156157343]
SteamID32 STEAM_0:1:78078671
Country United States
Signed Up September 16, 2015
Last Posted September 16, 2020 at 8:48 PM
Posts 1671 (0.5 per day)
Game Settings
In-game Sensitivity 1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Glorious Model D
Keyboard Mistel MD770
Mousepad Aorus AMP500
Headphones Sennheiser PC37X
Monitor MSI MAG251RX
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#19 United Flight in World Events

On one hand I feel like doing away with overbooking wouldn't cause issues like this

On the other hand the way that the entire thing was handled is just awful

Also oddly enough the doctor that was selected to get off the flight has had some incredibly shady medical stuff go on in the past (source) but that doesn't give any authority any right to treat him how he was treated imo

posted about 7 years ago
#8 Map Voting Results in TF2 General Discussion

are there any maps that would are far enough in development to potentially replace the least liked maps next season (bagel, etc)?

posted about 7 years ago
#4257 HUD editing: short questions, quick answers in Customization
alderin m0rehud, how do i get rid of the white/red health cross pulse when i'm buffed/hurt

Go into your hud files

Resource -> ui -> hudplayerhealth.res

Search for "playerstatusbonusimage" (I think that's the field name) and set the xpos to a very large number (9999 for example). Save the file and if you're in game, type hud_reloadscheme into your console and you should see a change

posted about 7 years ago
#3 Pop it or hope it in Q/A Help

if your pocket (or the person you're healing who is engaging in combat) is able to easily be one-shot, you should probably pop. Typically over 100 health is safe but under that more and more things start to be able to kill your heal target.

If you also see a lot of people turning to shoot at your heal target, it's probably best just to pop to negate the damage your heal target would have taken if you didn't pop. That might result in a bad uber but depending on the situation it's probably better than dropping whoever you're healing.

posted about 7 years ago
#7 New metalworks rollout? in TF2 General Discussion

I remember kaidus mentioned a faster variant of the standard rollout (not the one that's shown but the one most demos do) in his rollout workshop guide ages ago. I'll see if I can find the twitch vod and rough timestamp

https://www.twitch.tv/videos/49646173 @17 minutes

also later I'll test this and see if this is worth doing over the standard rollout

posted about 7 years ago
#133 Quake Champions Closed Beta in Other Games

honestly if the queues are this bad today imagine how awful it's going to be during the weekend when more people are going to be playing it. Hopefully this sort of stuff doesn't persist because I'm not about to drive an hour and a half back home to wait in line to play a closed beta game

posted about 7 years ago
#4255 HUD editing: short questions, quick answers in Customization
nazaraKonceptcheck your hudanimations file and if there's a lot of stuff in the "event DamagedPlayer" section, remove it and see if that fixes the problem
This fixed it but I still want to damage numbers to show up somewhere on my hud not just on top of the person I hit

Would it still work if I just copy pasted that part of some other hud into this one and messed around with it a bit?

yes it would. just make sure that you either convert stored color values into RGB code (ex: "DamageYellow" -> 255 250 0 255) or just paste the color entry into your own clientscheme.res file.

Also be sure to do the same for custom fonts. The way that I'd recommend is to simply match the font type with one that's already in your hud (ex: Veranda24 -> Roboto24).

posted about 7 years ago
#104 Quake Champions Closed Beta in Other Games
Paladin_IMSalso i signed up for the beta the day it was announced, but i never even got a confirmation email like it says I should have?

This same thing happened to me as well. I was really concerned that I wasn't going to get in but I did the process a couple of times because I was very much paranoid and wanted to get into the beta

who knows maybe you'll get an invite in the next wave if there's another one

posted about 7 years ago
#94 Quake Champions Closed Beta in Other Games

woo got in :D

from what I've heard it seems like they're giving out a large number of invites

either that or they're picking quite a few tf2 people to play it

really I wish that I would have more time to play the beta since I have school

posted about 7 years ago
#148 TF2 Players that went on to greater adventures. in TF2 General Discussion

https://twitter.com/GFeSports/status/849791015959396354

GFe's roster now includes boink, shrugger, and clockwork

Muma already was playing for them before this roster announcement

edit: not sure if bani or wgb played tf2 at all so if they did I apologize for not including them in my initial post

posted about 7 years ago
#4253 HUD editing: short questions, quick answers in Customization
nazaraUsing magnum hud my game freezes for a second every time I hit something

I'm like 99% sure it has to do with damage numbers but I have no idea how to fix it

check your hudanimations file and if there's a lot of stuff in the "event DamagedPlayer" section, remove it and see if that fixes the problem

posted about 7 years ago
#81 Quake Champions Closed Beta in Other Games
Kavthat audio is fucking atrocious.

i couldnt even tell he had a hitsound until 1:30 when he actually hit someone without the announcer or some guns echo drowning it out.

the visuals are kinda ass but im being optimistic and assuming gore/particles can be reduced and hopefully the hud modifiable. but i wouldnt expect as many sound options so if thats fucked up it honestly turns me off the game quite a bit in itself.

i at least hope they let us turn off that ambience cuz it sounds like they recorded a washing machine for background noise.

To be fair it's only in a beta state, so stuff like this can be reported back to the devs and they can look into changing it, if they think it's worth changing at all

posted about 7 years ago
#396 best pub quotes in TF2 General Discussion
Moistest : Just suck his dick already smhWithdrawnation : dont taunt at me I NEVER CLAIMED TO BE GOODPUPPY : server keeps undoing puppys weapon switch
Aviian : did you just refer to yourself in third person
alvarogtx : asqueroso mexicano :v
[El TIBURON] : no japanese
*SPEC* severley disabled child : jose im gonna deport u
jose.juarez.1999 : try it
jose.juarez.1999 : pussy
¿♠️? Plutia ♛♥ : nice tracking
¿♠️? Plutia ♛♥ : but fuck you tho
*SPEC* in between hole n balls : ive never seen average celebrated so muchJessE : sorry lol, doing like 10 things right now, is there a cheat code to managing people irl?*SPEC* cthulhuzrule : ur fucking cheating!
*SPEC* cthulhuzrule : and my isp is fucking dick
egg : reminder soldier is the worst class in the game but has advantages on almost every map
posted about 7 years ago
#4251 HUD editing: short questions, quick answers in Customization
CassiaKonceptKonceptwhat do I need to alter to remove any potential tooltip panels from appearing whenever I highlight a button on the main menu? Is it something within gamemenu.res, mainmenuoverride, or both?anybody?
i cant test it right now but deleting the "tooltip" line for the buttons in gamemenu.res should remove it.

couldn't find an entry for the button in gamemenu and I also tried creating one without a tooltip field and nothing still unfortunately

posted about 7 years ago
#4249 HUD editing: short questions, quick answers in Customization
Konceptwhat do I need to alter to remove any potential tooltip panels from appearing whenever I highlight a button on the main menu? Is it something within gamemenu.res, mainmenuoverride, or both?

anybody?

posted about 7 years ago
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