fucking sweet thank you enigma
Account Details | |
---|---|
SteamID64 | 76561197998944560 |
SteamID3 | [U:1:38678832] |
SteamID32 | STEAM_0:0:19339416 |
Country | Israel |
Signed Up | February 17, 2013 |
Last Posted | September 2, 2024 at 6:48 AM |
Posts | 481 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.9 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Razer Deathadder v3 Pro |
Keyboard | Mode Sonnet (Gateron Milky Yellow) |
Mousepad | LGG Saturn Pro |
Headphones | 7Hz Salnotes Zero 2 |
Monitor | BenQ XL2540K |
PermzillaPlease tell me more about how logjam "ruined" the Season 19 Final.
See, when a league's map choices are based off prem-doublemixes and not an actual vote that all the league would vote on in-order to actually achieve the best map choice that all players want to play, that might cause an upsetting event in such an important high-risk match which should consist of only the best maps there are.
'No polls will be seen while I'm head admin'
One of a few reasons I dislike this league is because of that idiotic statement, if a league actually thinks that a scenario that happened like 7 seasons ago, would occur again even though the mistake was learned, you still refuse to do so.
If you think that mistake was giving a chance for people to vote for the map they want to see, you're out of your world wrong.
Give the players a chance to vote on maps, similar to ESEA, if you put up good map choices that have been proven to have playtested well already, you won't see "bazillion or obscure", you'll see good quality maps!
http://puu.sh/f1L8r/9572fe78ee.jpg
I wonder what goes through ETF2L's mind when they see so many koth maps in very late stages (coalplant, ashville, arctic/warmtic, even ramjam) yet they completely ignore them in order to add such a weird untested, badly designed, early staged map.
Another big grand finale ruined by such an early staged map (see s19 grand finales, logjam), what a shame.
01:54 - giving away free skins add me br: i just felt generous
this guy is fucking amazing, thank you
from the 'god tier' it didn't really change since 2013, except that each one got improvements
DA 2013 = DA Chroma, I personally have this, been enjoying it very much, the improvements of it from the DA 2013 are minor though.
G400 = G400s, very good mouse, personal favorite of many top players, not sure how well it would do on claw though.
FK = FK2, which includes an improved sensor and minor improvements.
FK1 = FK, only bigger and a bit heavier.
http://puu.sh/eF8Bv/76b9fee423.png
even though it's all downvotes, it's still next to the "Upvote" button, why?
Teca99My little edit on yA_Hud :D
The Ingame hud
http://i.imgur.com/1SFjDdk.jpg
download please?
csgo is a fucking joke
AgoFirst of its a Awesome map =D
But here some this i found:
http://imgur.com/a/q8pUH
1. no need for it to be solid, just splash the ground if they're close to it
2. there are also stickies that get stuck on other maps (like viaduct_pro), not an issue
3. intended or not, it's good
4. im pretty sure she talked about it in some of his recent posts
5. no need for it to be solid, would make escaping harder and hiding easier
6. nice find
7. see #5
8. wallsticking is a thing
9+10. windows are messed up, yep
11. posted above already
12+13. sticky spots should be fixed, nice finds
14. the bucket hiding spot is also seen in snakewater, no reason to fix, you just gotta be aware
15. so what?, you can jump on badlands on choke and see who's on spire, whats the point of this?
16. no reason to make that solid
17+18+23+24. see post #380 that Phi wrote
19. no reason to do that
20. no reason to do that either
21+22. nice finds
25. use winger
26+27. you can do that on badlands aswell, no reason to fix
don't cast rolls
either hovercrabs or cplay
when you scroll down you get an arrow that gets you to top, but you don't get one that gets you to the bottom
on that topic, why did you remove community news?
not sure if this is a great idea, but instead of country (or maybe with it) flags next to the server name, make a logo for each kind of server it is, either MGE, DM, Jump, Surf, Bball, w/e it is, would make it really cool imo
also i cant quote for some reason? its the greasemonkey layout that messed it up, nvm.
did you add rosters and polls? or the one slin suggested with the notification when you get mentioned?
overall looks great, sucks that no more tftv+ tho
Great job Phi, can't wait to play this.
Found somethings you'd might want to fix or change for rc5:
A couple of holes I found:
http://cloud-4.steamusercontent.com/ugc/546393011940850066/22DCF9A2B37A74526E634C7A7F3ABD681D913B73/
http://cloud-4.steamusercontent.com/ugc/546392829753857898/23DC913210A6B43D0D16027E0839C2C875DC7710/
This weird texture:
http://cloud-4.steamusercontent.com/ugc/546393011940850369/89E9E26DECCD930AE84EFEE87E27BB430C0662BA/
Some beta textures outside the map and inside buildings:
http://cloud-4.steamusercontent.com/ugc/546393011940850970/4D8F610F9AE2D6F726EDF4503DF7331562BBCFDD/
http://cloud-4.steamusercontent.com/ugc/546393011940851104/5C15B38B538235490FDB8B8E41558511910B538B/
Some clipping and minor texture bugs:
http://cloud-2.steamusercontent.com/ugc/546393011940850513/BD4191A87E3E5EDABFF03CE0D6F9E7ED2625C7B9/
http://cloud-4.steamusercontent.com/ugc/546393011940850844/C8F6A761D18D4F283BF3FBDBFC1CF1487EEA3D23/
http://cloud-4.steamusercontent.com/ugc/546392829753857623/2643B074A160420D22AE2F49EEE507B052075B86/
http://cloud-4.steamusercontent.com/ugc/546393011940851692/A8307B47841943CA0AF2034946DAFE32F7D0D522/
Not sure if this is supposed to be clipping or not:
http://cloud-4.steamusercontent.com/ugc/546393011940851252/441C449ABE07545556B084AD9D590469AF91B8E2/
Some clip brushes I don't see a reason why they're there:
The left one, not sure if it's supposed to be there or not, but since on the other corner it isn't there, seems a bit odd.
http://cloud-2.steamusercontent.com/ugc/546393011940851532/DE3BFCB0631FF84CC4B34F0C36F332A3593768BE/
The left and right ones, why are they there?
http://cloud-4.steamusercontent.com/ugc/546393011940852339/5423E95EA2D0540A95455A753E273DE7CBB2ABB1/
You can spam pipes inside those two holes that can reach whoever is under them, not a big issue but seems silly:
http://cloud-4.steamusercontent.com/ugc/546393011940852166/99A5D1D6B206F74D0102BAC0006DD30C6A3D2491/
Blue textures in the red last(?):
http://cloud-2.steamusercontent.com/ugc/546393011940851397/6FE36FC388C9D6FB4BDB0BEA4DCFA704329038F9/
I really don't know why this bothers me, and it seems purely lighting issue that isn't probably fixable but still wanted to point out:
http://cloud-2.steamusercontent.com/ugc/546393011940851837/AB003BB16A2A26D94427FF02AA178C7302907B1E/
Great map Phi, thank you so much for making it and continuing updating it.