Well so much for ESEA tonight...
Account Details | |
---|---|
SteamID64 | 76561198000024718 |
SteamID3 | [U:1:39758990] |
SteamID32 | STEAM_0:0:19879495 |
Country | United States |
Signed Up | November 12, 2012 |
Last Posted | July 23, 2017 at 2:37 AM |
Posts | 1474 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Two things immediately come to mind:
1. Trains - These things have no business being mobile, eliminate the moving ones outright.
2. Midfights - cp_well is the only map I can think off that uses a setup timer and locks off the mid building. Which is kind of redundant considering both soldiers and the demo can simply jump over the side fences and go after the other team's medic (can scouts with the winger and FAN get over it as well?). So mid might as well be redesigned to allow for immediate access.
There is talk of moving this up half an hour or so.
Still waiting on OpenRA to have isometric setup so they can get TS and RA2 on there...
flatlinewill esea revoke this cancellation if it does end up working out
One does not simply uncancel anything.
It would be nice to get through two weeks in a row without issues just once.
I'd be down for some Pass Time.
Maybe when MM finally breaks cover we can have a "Competitive Collection" with team logos on weapons.
Mearlitecbear is alive what?
He's alive, just married is all.
Same thing we do every night Pinky.
Try and take over Badlands.
Goodbye sounds so permanent.
How about Until we Meet Again?
Can we just get new admins for TF2? or at least send somebody over to do client fixes?
Aren't they going to that weird place called Overwatch first?
That's definitely my fault.