godo rade
Account Details | |
---|---|
SteamID64 | 76561197998954523 |
SteamID3 | [U:1:38688795] |
SteamID32 | STEAM_0:1:19344397 |
Country | United States |
Signed Up | July 18, 2012 |
Last Posted | December 30, 2021 at 10:03 PM |
Posts | 804 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | fuck you bape |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Deathadder |
Keyboard | some dell keyboard |
Mousepad | steelseries |
Headphones | Beyerdynamic DT 990 Pro |
Monitor | Asus 144hz |
dopewolf and Fern
Name: Lunacide
Role: Roamer
League: ESEA IM
Match: http://play.esea.net/index.php?s=stats&d=match&id=3385015
Escape plan should be changed back to what it was. Disciplinary Action should be nerfed so it only speeds up the person you hit instead of you as well. Equalizer should be changed to something powerful enough to compete with the escape plan.
Valve wants more weapon variety and I think these changes would encourage that.
I think moving the forward spawn to here would be good. It would make it harder to contest 2nd from the yard, but it wouldn't make 4 man suicides impossible.
spy 3k on med/demo/pocket, ends with headshot
http://www.mediafire.com/download/91982oykagz8qaw/lunacide_gran_31500.dem
I think the A cap on this map is the longest on all the official tf2 maps. Can't really think of anything longer.
If mountainlab had a forward spawn it might not be that bad.
I go longboarding at 3 AM down parking garages and really big hills.
Play against people better than you, learn from them.
this is what league of legends does to people
edit: why didnt he flash?