no engie in 5cp
Account Details | |
---|---|
SteamID64 | 76561198019146522 |
SteamID3 | [U:1:58880794] |
SteamID32 | STEAM_0:0:29440397 |
Country | Bulgaria |
Signed Up | January 9, 2014 |
Last Posted | November 21, 2024 at 8:40 AM |
Posts | 710 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | I don't fucking know |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech Superlight |
Keyboard | Newmen GM610 |
Mousepad | Paracontrol v2 XXL |
Headphones | HyperX Cloud Alpha |
Monitor | AOC 27G2G8 |
White = consistent player
Yellow = Spontaneous player
Red = Chaotic player
Green = Calm player
Blue = The fucks wrong with you?
sniper jumpscoping
I've had this talk with a lot of people in the past, some including casters, stream producers and players. And I really do not get why using cheat feed is not the norm. I've only heard one negative thing about using it and it is "The game gets predictable and boring because the camera swaps to the player that is about to go huge and everyone knows it". So what? What's the point of casting high level TF2 if you're going to miss 80% of the high level plays. That's what gets you invested into watching a cast in the first place. The casual viewer and even the not so casual viewer is not going to keep watching if the camera work is boring and misses all the big plays that are clearly seen on the kill feed. I feel like there are no real downsides to doing it other than it being slighly more work for the camera man.
Kaidus on the "I bomb in and nuke" demo playstyle
#FREEAZN etf2l mafia was payed off
I was hit by a truck when I was little and was comatosed for a week. Almost lost a leg. Didn't. I would say I really do not care when I die as long as it's not painful or drawn out. I fear the pain not the thing itself.