Thank you production team!<3
Account Details | |
---|---|
SteamID64 | 76561198021957956 |
SteamID3 | [U:1:61692228] |
SteamID32 | STEAM_0:0:30846114 |
Country | United States |
Signed Up | November 15, 2012 |
Last Posted | May 27, 2024 at 10:46 PM |
Posts | 886 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | X |
Windows Sensitivity | 3 |
Raw Input | |
DPI |
3200 |
Resolution |
1920x1080 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | ZOWIE FK1 |
Keyboard | Rosewill |
Mousepad | TF2 |
Headphones | Plantronics |
Monitor | ASUS VE247H |
Thanks bud, now we can all show girls our sick logs.
People don't know the right and wrong games to play and so many of the actual good games go to die as the majority of people like to be fed shit and keep condoning it.
Magikarp1. get rid of crits and minicrits from the flare gun and airblasts
2. smaller airblast cone
3. less damage on flamethrowers, but a bit stronger afterburn DPS
4. LG
From this, I mainly just wanted a way for both the competitive community and the r/tf2 community satisfied.
The comp community feels that the class is no fun and bullshit to play against with it's dirty free crits and airblast size. So we get rid of those and add some skill(the LG cause aim). Also I'm that annoying dude in lobbies that plays pyro defense(which probably doesn't mean much), and from what I gathered, the hardest thing to do is to even get flames onto the enemy scout/soldier. So it helps to nerf the damage from flames directly, but give it a decently strong afterburn so that the pyro's death will be worth some decent damage. This might help it become more viable as a defense and a fair balance.
The thing that I hate most from r/tf2 is how they usually want Pyro to be viable and have an answer to ALL situations. I think tweaking Pyro to a more "playable and balanced" state for both competitive and pubs should be fine. Also I don't know much about that flamethrower mojo shit, but fixing whatever is broken would be great to come out of this update.
1. get rid of crits and minicrits from the flare gun and airblasts
2. smaller airblast cone
3. less damage on flamethrowers, but a bit stronger afterburn DPS
4. LG
Friendly reminder that the compTF2 community is completely separate from the r/tf2 community.
kiss reynad's salty reynad for me if you ever meet
1600 for everything
A bit sad that TF2Stadium is available and no one is using it, but I do understand why people have chosen TF2C over it. Props to the TF2Stadium Staff/Developers for still keeping the service open despite the low traffic. But I do recommend that all un-rightfully banned TF2C players come over to TF2S as another place to play. Otherwise, we'll just have to keep waiting for the downfall of TF2C.
quadcastlerThat was really quick, I can count me on that. But, as a new streamer like myself I want to be more in it (Streaming) like what should I stream or how to make people know about my channels etc. After all, making some money is what I wanted to do with streaming. There is this eBook (Twitch Streaming Guide) which helped me a lot. But, I have a different question that needs to be answered. Should stream the old games too or should I just stick with the new ones? I mean, what are my chances about streaming old games?
Nice necro bump. Also reminded me that this thread was a thing, Kevin please make more!
I'm no expert to answer your question, but I would guess that your chances of streaming old games(depends) won't go so well in terms of viewership since twitch is full of people who want whatever's mainstream, only those who are popular enough in those games can make it work.
UPDATE #1: https://www.twitch.tv/2gd/v/83162384
He talks about movements, coop, skins, and etc. Also hilarious/funny stream cause it's Yames.
I asked him to make aerowalk, he said someone from the community already made it with ztn, but he deleted it to piss them off cause it was funny lol.
Thanks setsul! The man that knows all.
aieraMagikarpUS:pretty sure these are AUstralian servers but otherwise you are spot on including the locations being singapore and germany.
Jump (AU) Advanced | Tempus Network: 45.32.243.18:27025
Jump (AU) Beginner | Tempus Network: 45.32.243.18:27015
Yeah I was thinking that, I thought it was weird why gametracker would say that so I just went with it. Fixed in my post.
US:
TF2RJweekly (East) Jump Advanced | Tempus Network: 74.91.122.222:27015
TF2RJweekly (East) Jump Beginner | Tempus Network: 74.91.122.222:27025
jump.tf - Advanced (West) | Tempus Network: 66.151.138.88:27025
jump.tf - Beginners (West) | Tempus Network: 66.151.138.88:27015
Australia:
Jump (AU) Advanced | Tempus Network: 45.32.243.18:27025
Jump (AU) Beginner | Tempus Network: 45.32.243.18:27015
Russia:
RG #15 - Jump | Tempus Network: 109.170.16.98:27050
Singapore:
AsiaFortress.com SG #09 | Jump Beginner | Tempus Network: 101.100.183.42:26015
AsiaFortress.com SG #10 | Jump Advanced | Tempus Network: 101.100.183.42:26016
Germany:
TPN Jump Advanced | Tempus Network: 31.186.250.214:27025
TPN Jump Beginner | Tempus Network: 31.186.250.214:27015
These should work, tell me if they don't. Correct me if I'm wrong on anything, just pulled them off gametracker and using their flags.
EDIT: Aiera's post and confirmed.
Hopefully I can run this game on lowest/quake settings with good fps. I can't run Reflex on lowest :(