Tried putting some water on the bottom of the pad, it sticks perfectly now.
Thanks!
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SteamID64 | 76561198045222576 |
SteamID3 | [U:1:84956848] |
SteamID32 | STEAM_0:0:42478424 |
Country | United States |
Signed Up | October 24, 2013 |
Last Posted | January 31, 2017 at 12:07 AM |
Posts | 44 (0 per day) |
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I purchased the Zowie G-TF Rough a couple weeks ago, and so far I'm loving the feel of the pad. However, there's one problem with it - the rubber base of the pad won't stick to my desk at all. From a quick search, it looks like some other people have experienced this problem before, but I couldn't find whether this was a problem with my pad specifically or a known fault of the pad (most people reported their G-TF to stick perfectly).
The surface that I put the pad on was cleaned and dry, the pad itself is mostly dust-free, and the pad is completely flattened out at this stage, but it still refuses to stick to my desk.
Did anyone else in the TFTV community have this problem with the Zowie TF pads? If so, is there a way to fix it?
BumFreezeyes mashpit you cant completely stop gun crime that easily but making it so that not 88% of your population own one would probably be a good start. its ridiculous to think that there will ever be a world without any gun crime but we can probably lower the amount of it by making it less easy to do
You just missed the entire point.
Yes, it would reduce gun crime rates if guns were removed, but it is logistically impossible to do so.
Not only would the costs be astronomical, but there's absolutely no chance in hell that a majority of the house of representatives, then the senate and then the president himself would agree to amend one of the ten amendments, also known as the Bill of Rights. They would basically be committing suicide in the political world to pass a law that isn't even guaranteed to be permanent, and no self-serving politician would do such a thing.
It's simply not possible to account for every bullet that has been sold since the advent of machined parts.
Gun sales are also beneficial to the U.S. economy - have you ever thought about the fact that crime rates will likely skyrocket when people who were employed in the firearm industry are now jobless and desperate, and have knowledge that makes them invaluable to those who want to manufacture firearms illegally?
There's just a whole lot of shit that's related to the gun industry that would make it so that it would not only be extremely difficult to get rid of guns in the first place, but the chain of events that such a thing would cause may cause more damage and deaths than what gun homicides can ever hope to do in a hundred years.
Also you're just making shit up when it comes to saying that the 88% of the population owns guns, rofl. The US has 88 guns per capita, but there's no guarantee that each citizen only owns one gun. The actual percentage of gunowners in the total population is 32%, as of 2014. I'll also add the tidbit that a 32% gun ownership rate is a record low in 40 years.
Idk why people think banning guns would do anything if it can't realistically be enforced.
Just look at prohibition - sure, sale and manufacture of alcoholic drinks was banned but many people still had access to the booze they already had and all it really did is increase the amount of criminal activity as people turned to bootleggers and the mafia for their drinks. Banning guns would just add firearms and ammunition to the list of illegal goods that are peddled within the US, right next to LSD, meth and MDMA.
Even if, somehow, every gun owned by a U.S. citizen was confiscated without the white house being burnt down by angry mobs of gunowners, it really wouldn't solve anything. Guns are surprisingly easy to self manufacture - ranging from slam fire shotguns, which basically consist of two pipes and a striker, to homemade submachine guns, firearms will always be available to people with the knowledge or connections no matter how hard you try. With the advent of 3D printers, it'll be nearly impossible to truly regulate the illegal manufacture of firearms. The only way to limit the usefulness of homemade guns would be to control the ammunition, and at this point that's impossible thanks to the billions of bullets stored in American homes.
There's also the economic view. Sure, it may lower gun-related incidents if guns were harder to get, but gun and ammo sales leave almost 10 billion to the federal and state governments. It's the same reason that cigarettes (which are nearly unanimously harmful to one's health) are legal and will never become illegal while marijuana (which have similar harmful effects but also has beneficial effects to those suffering from mental disorders) is still illegal under federal law - one can easily be taxed and regulated, the other cannot. It's no coincidence that the same bureau that controls alcohol and tobacco is also in charge of firearms - they're all things that Americans are addicted to, and all provide a sizable amount of tax revenue to the government.
So instead of trying to pass a law that's impossible to enforce to begin with (US government can't afford to reimburse gunowners of the value of their firearms, and it's impossible to recall every bullet that was sold), we should try to solve the problem in a way that can actually be enforced. A more strict psychological screening process is a step in the right direction that can actually be implemented, and I don't think anybody would argue against that.
f_blueWhen I recently tested tf_scoreboard_mouse 1 it worked perfectly.
When I use tf_scoreboard_mouse 1, I find that I'm only able to "select" one or two people on the scoreboard. Also, the scrollbar that appears when there's more than 12 people on each team cuts off the ping column.
Just when I had given up all hope of finding a team, a beacon of hope arrives
ty saam
Bump, willing to ring for S20 and still LFT for S21
Did anyone find a fix to the particles being replaced with red crosses in sv_pure servers? I love the explosions but I can only use them in like one MGE server without getting red cross explosions everywhere.
Oh, and also, are you planning on adding tf_scoreboard_mouse_mode 1 support?
I think you might've forgotten to keep the hudplayerhealth_numeric.res up to date - it's not using the pin_to_sibling method to position status icons.
jliuI can't seem to purchase a Cardboard division solo pass. I have my trade URL set up in my dashboard and I've ensured my inventory privacy setting is public, but whenever I hit the purchase button, no trade offer appears. Is this another problem with the Steam Community? At the time that I'm writing this, steamstat.us says that all Steam services are up and running, so I'm a bit confused.
Same here. Set up my profile, clicked the trade button and... Nothing.
Not sure if this is too early to ask, but when do signups close? I'm interested in participating but my schedule on those dates isn't perfectly clear.
JermI can't say anything about clawing nor the weight as I don't claw and I've never held a G502. I can't really speak on Corsair mice as I've never had any of them myself, but the M65 looks heavy and clawable / according to the review it's around what you're lookin for lol.
I'm actually using the M65 right now. It's clawable but you need fairly big hands and the weight (it's actually heavier than the G502) makes it better for palming in my experience. The sensor originally had terrible acceleration issues, but after a firmware update it's probably one of the better laser mice I've used. The middle mouse button is starting to die, though.