tl;dr this game's age makes it difficult for newer systems to displace older, more refined ones. This appears on some level to be the same years-old clash between people who believe this game can still grow, and those who don't, and just want to have fun with it while they still can.
b4nnyI am aware that some players want to see TF2PL fail and will actively attempt to sabotage it because I’m spearheading it
To be blunt: as someone who hates the stream you run and the attitude you display, I would be stunned to learn of more than one or two people who want to sabotage the Faceit system just because you had a hand in it. In truth, I strongly doubt there is a single person who feels so strongly about you in particular that they'd like to see a system designed to grow (or at the very least sustain) the game they love fall apart. How can you possibly believe that people would find more enjoyment in spiting you than in playing the game?
I've enjoyed using Faceit far more than I ever did pug or mixchamp, and it's been heartening seeing just how many pugs get played in both the amateur and beginner divisions. As a player outside the advanced division, the TF2PL system appears to have been a resounding success. But treating the problems that have plagued the advanced division as an extension of your ego is so counter to the evidence of why it is failing, and so detrimental to the advancement of this conversation, that I find it hard to believe you'd present it that way at all.
b4nnyFACEIT may be a big company, but they do care for their organizers and their games, and they do pay attention to these things. FACEIT Mikey, founder of FPL, who has been overjoyed at the prospect of fostering growth in the competitive TF2 scene, recently expressed to me his utter disappointment with what has been going on around here lately. For those of you that have given up all hope in this scene, all I’d ask is that you don’t try to harm the efforts of those that still care.
What exactly does this mean? His disappointment in the advanced divison's failure, or in the direction the discussion here has gone? The former is understandable, but in the discussions here, solutions to Faceit's problems have been as clearly laid out as they possibly can be on a public forum, and there has been a lot of praise and appreciation directed at the Faceit staff despite the dissatisfaction with the service itself. A sizable number of this game's players do not believe this game to be capable of growth, and while I disagree with that, it's an understandable position to hold. These players will not spend their time having less fun when there is a service offering more reliably entertaining games, because promises of growing the game are empty to these people.
Again, that's not a position I hold. TF2 has been hidden behind marketing and design elements that almost deliberately stifled the competitive nature of the game, and despite that, along with its age, the competitive community has pressed on. Now, as Valve tries to offer us some legitimacy, and as the community here continues to age, I think this game and its players have gained a great deal of respect within the competitive gaming community. Newer competitive titles in the market (even Overwatch) do not even come close to offering what TF2 does, and until that changes, and we all stop playing, I believe there is potential for TF2 to grow and evolve into something much bigger. But with that age comes a great deal of uncertainty. As much anyone might want to sink their life into this game, it's easy to wonder whether that time could be spent more effectively doing something else, whether that be playing a different game, or investing more time into jobs and families. So as much as you might think any of this is another insult directed at you, b4nny, it's just not. People want to have fun, and they want to have fun while they can. They don't want to wait months or years until Faceit catches up to a system that already existed, especially if they doubt whether the game will be alive when the time comes. I'm enormously grateful for everything Faceit, TF2PL and all the people involved in developing them both have done so far, and I'm hopeful that they will evolve to better suit the needs of the entire community. Good luck!