HellbentI love this man more than any man can love another man.
I'm crushed by this news, HB.
Account Details | |
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SteamID64 | 76561198005771905 |
SteamID3 | [U:1:45506177] |
SteamID32 | STEAM_0:1:22753088 |
Country | United States |
Signed Up | August 22, 2012 |
Last Posted | June 6, 2014 at 2:25 AM |
Posts | 99 (0 per day) |
Game Settings | |
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In-game Sensitivity | 1.3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
2000 |
Resolution |
1920x1080 |
Refresh Rate |
120 Hz |
Hardware Peripherals | |
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Mouse | Steelseries Sensei |
Keyboard | XArmor U9Bl w/ Cherry MX Blues |
Mousepad | Steelseries Qck+ |
Headphones | Logitech G35 |
Monitor | Planar SA2311W |
HellbentI love this man more than any man can love another man.
I'm crushed by this news, HB.
I'm attempting a last-minute, triumphant return after what could barely be considered backing up last season. I'm looking for a high open to low IM team and I'm down to pocket or roam (I've done both in the past). I've also main called before but it'd probably take me a bit to get back in the swing of doing that, if needed.
Steam link is in my profile, you know what to do.
I've been playing since alpha because my buddy works for ZOS, and the improvements they've made in the last couple builds have been dramatic, really putting the finishing touches on a game that I feel holds some promise.
I think a lot of people go into the beta with certain, sometimes absurd, expectations of what the game ought to be. Online play simply prohibits some of what a single player TES game can do. The Elder Scrolls "feel" is hard to grasp in the initial zones, but it really starts to develop the more you play. I had the opportunity to hit 50 in one faction and 30 in the other two, and thoroughly enjoyed quests through each of them. Crafting is better than any MMO Ive played. I find the combat engaging, much more so than Skyrim, with opportunities for skill plays that aren't simply reliant on having 50+ keybinds. Roll dodging is extremely underutilized by most players, for example. The last thing this game is is a WoW clone. Its different in almost every conceivable way, from loot distribution to questing to art to combat to itemization to guilds to world interaction. Like virtually every way. Maybe a DAoC clone if anything.
The one thing that's sort of missing is the "crack", that thing that keeps players logged in all the time. Maybe that's because the server has been so low pop for most of my play time, and my endgame experience has been limited, but I still get the feeling something might be missing. Its hard to explain.
If anyone has any questions, I know the game fforward and back at this point. Hit me up on Steam. We should also all make a guild on release.
No real TF2 ones, but in MMOs, if you never let a mob touch you, he'll drop better loot.
Multiple Entendre
http://steamcommunity.com/id/multipleentendre/
West
Whenever I'm on, usually after 8-9 est
Tale of Two Cities maps
ControlopeKeep in mind that if you disguise as a class the enemy team doesn't have, all the weapons your disguise will have will be stock weapons; if any of the weapons are not stock or are renamed, the enemy team has that class out.
Pretty sure, anyway.
Yep, doing this was useful to get positive confirmation of a team running engie or heavy. It let me call out gpit defensive setups pre-round a lot of the time. But we don't play gpit anymore...
I basically cannot see the downside of having your team join CEVO. You'd just be replacing a night of scrims with a night of matches. If you want to continue playing in ESEA, go ahead and do that too. But everyone, from UGC Steel to Invite, has virtually no reason not to explore this league for at least a season or two. It is obvious that the more we support them, the more they will support us. I'm no longer asking "Why should I play in CEVO?" I'm asking "Why shouldn't I?"
disengageI work on Black Friday. Dat double time and a half pay.
Why would you get double time and a half? Friday isn't a holiday...
I've worked 3 Black Fridays for a few different retailers and never got paid anything but my normal wage :(
Game crashes when pressing Tab for the scoreboard in MvM with Omp Hud.
Came back for Mists, my Disc Priest was total garbage in PvP, then the first patch nerfed me even harder because Disc was by far the best PvE healer.
And then I left.
Basically, as subscribers dwindle, WoW is clinging to the scrubby masses that run LFRs all day and will cave to their demands first and foremost. That's the state of the game right now.
I'm glad I'm not the only one that completely whiffs airshots on medics because I assume they're good enough to strafe.
INTP every time I do this. Supposedly one of the most rare combos.
#kindofabigdeal
Actually, I read a really cool study someone from the WoW guild Paragon did where they aggregated a bunch of players and their personality types and came to some interesting conclusions. It had personality types most associated with each class and types of player and such. I'll edit this post if I can find the study again.
Edit:http://www.paragon.fi/blogs/personality-test-results-part-1
KanecoMan, if only somehow a pyro could be countered by using an ancient technique, I think it's called a brain.
All it takes is 2 seconds to kill a pyro if you team is not completely retarded
I'm confused as to how you kill an ubered pyro on a last defense, which was the entire point of grape's post.
It's a forum, you should probably actually read the posts.
MerchantScouts can run away. Demos/Soldiers can jump away. Medics travel at the same speed as pyro so they can run away. To be honest is there really a situation where you would go for shit flames, 90 dmgs flares and axtinguisher over just ubered a scout/demo/soldier?
Man, if only they would give pyros a mechanic that gave them full control over enemy movement regardless of that enemy's current momentum.