Radman
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SteamID64 76561197997123353
SteamID3 [U:1:36857625]
SteamID32 STEAM_0:1:18428812
Country United States
Signed Up August 30, 2012
Last Posted June 17, 2016 at 7:45 PM
Posts 437 (0.1 per day)
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#150 TF2 countdown? in TF2 General Discussion

I liked the video.

posted about 10 years ago
#7 scout x pauling 5ever in Off Topic

Why did you think this was a good idea?

plusfrags to the right --->

posted about 10 years ago
#91 TF2 countdown? in TF2 General Discussion

So we're just done complaining about mini sentries? On to the next thing?

posted about 10 years ago
#70 TF2 countdown? in TF2 General Discussion

http://youtu.be/o_srPS_HbWg

posted about 10 years ago
#67 The Doritos master is back! in TF2 General Discussion

Nah he said that he knew to expect all the hate he was getting, but it wasn't worth it for the shit money he was getting. Especially considering there are consistently 3-4 hearthsone streamers getting way more viewers than even our bigger tf2 matches. Its just not worth the effort to stream tf2. At least that's how ruwin felt.

posted about 10 years ago
#110 E3 2014 in Off Topic

The car idea for mario party made it way funner imo. Keeps player interactions tighter and more frequent.

Canvas curse was actually a crazy good game. Im sure rainbow curse will be great too.

posted about 10 years ago
#168 Whitelist Discussion in TF2 General Discussion
marmadukeGRYLLSsniper rifle does 150 with a kritz. why isnt everyone running around rail gunning kritzed snipers?

matter of fact, yo froyo you idiots should be running clock sniper kritz 24/7 the fuck are you doing

You're making this discussion 100x worse.

posted about 10 years ago
#149 Whitelist Discussion in TF2 General Discussion
MunchIn a pick/ban system in tf2 a player can switch to any weapon that isn't banned whenever they want, you don't know what they're going to run and depending on what's allowed and what's banned you have no idea what to expect at any given time.

Well you're right about this part. A pick ban system helps, but until valve (or the competitive community) makes changes to the rules for equipping unlocks, there's always gonna be that problem.

posted about 10 years ago
#144 Whitelist Discussion in TF2 General Discussion
MunchAnd tf2 is not comparable with Dota, please don't try to make that comparison.

In some ways it is, in some ways it isn't. I'm gonna reference Dota where I think its relevant.

posted about 10 years ago
#143 Whitelist Discussion in TF2 General Discussion

Hold on though, there is a stark difference between showing a player what they can expect in a match, and making sure a player should only expect one thing.

Both Dota locks players into their choices the moment they make them, and gives them all the information they need to play strategically based off of them. I don't think anyone would argue that they are lowering the skill level or increasing the room for gimmicks (whatever the fuck that actually means anyway).

posted about 10 years ago
#140 Whitelist Discussion in TF2 General Discussion
hoolihttp://teamfortress.tv/thread/16534#23

This can be solved with a pick ban system right?

posted about 10 years ago
#132 Whitelist Discussion in TF2 General Discussion

Oneshotting with the lc also takes a lot of skill. Skill or luck.

posted about 10 years ago
#121 Whitelist Discussion in TF2 General Discussion

Where is the loose cannon annoying compared to the grenade launcher?

posted about 10 years ago
#114 Whitelist Discussion in TF2 General Discussion

Everyone just needs to calm down.

posted about 10 years ago
#85 Whitelist Discussion in TF2 General Discussion

I agree that quick fix is pretty much the best medigun. I was questioning the logic that it would somehow create less variety than there already is. Teams don't run anything but the medigun in most situations already, qf doesn't change that.

posted about 10 years ago
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