SKILL_DETECTOR
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SteamID64 76561198067910109
SteamID3 [U:1:107644381]
SteamID32 STEAM_0:1:53822190
Country United States
Signed Up July 24, 2012
Last Posted January 12, 2013 at 4:56 PM
Posts 78 (0 per day)
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#133 The skill_detector Returns! in TF2 General Discussion
weeblerate me br0

Weeble: I always thought you had a lot of potential to be a solid invite player. Your dm/movement is strong, but you have a lot of faults that you should focus on improving for this season. You tend to get on tilt really hard if you don't start off strong, which can put your team at a huge deficit. When you're on tilt, you tend to suicide for frags or plays when you know it's far fetched and idiotic. When you're on your game, you play well. If you can focus on playing consistently and intelligently, you'll be a top scout in no time.

p.s. when you shut down, you stop talking. don't forget to always talk, this will even help you not-shut down.
9.2/10

posted about 12 years ago
#132 The skill_detector Returns! in TF2 General Discussion
stultushello, could you please give tri and i the "treatment"

Stultus: Not too much to say about you. You've always been pretty good but it doesn't seem like you ever really tried to take the game really seriously. I think you're a lot better than some of the other medics in the lower half of invite right now (blackymonster, thrill, etc). Only thing I've noticed that you can improve is trying to diversify your ubers ( scout/demo ubers) rather than soldier ubers all the time. If you know you have a big uber advantage, scouts/demo can destroy un-ubered players.
9.0/10 (invite experience will do him good)

posted about 12 years ago
#131 The skill_detector Returns! in TF2 General Discussion
mesrate me plz sir im dying

Mesr: Sorry for the wait. I honestly haven't seen that much of your scout play since back in the day, so I'll just talk about your medic. You really remind me of harbleu when you play medic because your positioning is pretty impeccable and you're good at hightailing it when your team is bound to die anyway. Also, fuck you and your crossbow. I think you possess good mechanics but you have trouble being able to lead your team with the knowledge presented to you. It's not often that you would try and make a play with boomer when you saw a good opportunity. Don't be afraid to put your mind to use, as you understand the flow of the game pretty well.
9.4/10

posted about 12 years ago
#130 The skill_detector Returns! in TF2 General Discussion
sashrate me medic/combat classes

Sash: Really solid invite medic with a great attitude and common sense. A few seasons ago I would've said your problem is league experience but I think you're experienced enough now. Other than your inability to really get on a good team (never understood this), you struggle in being able to react quick enough to what your teammates do. I think you're really good at being able to position yourself properly and uber at the right times, but a strong medic should be aware of what's going on for his whole team, not just what he can see. Listen to your teammates' comms and react upon it (if your scouts are doing work and they call it, don't be afraid to lead your combo in to support them/bail them out).
9.2/10

posted about 12 years ago
#129 The skill_detector Returns! in TF2 General Discussion
snailboatrate me please (doubt we ever played together)

Snailboat: Strong up & coming scout for intermediate that has great aim and restrains himself from making stupid plays. I think you really just need more league experience/playtime to continue to improve. Also, if you know the enemy team is fucked (your soldiers/demo tend to do a lot of damage), don't be afraid to go for a flank or plus forward with a buff.
5.9/10

posted about 12 years ago
#128 The skill_detector Returns! in TF2 General Discussion
turtsmcgurtsi think the last time you posted about me it was primarily that I needed to take the game more serious (mge/dm), has anything changed? :3

no

posted about 12 years ago
#127 The skill_detector Returns! in TF2 General Discussion
clorgrate me

Clorg: You have great damage potential and your aim is consistent enough for your skill level. I think you excel in being able to follow up on your teammates' damage (like any good scout should), but once you get a nice frag or two you tend to throw away your life. Take the small victories you get and don't try and make risky plays so often. It's much more useful to have a scout that can consistently hold his own/cleanup frags for his team than one who will die 5 times in a row then get a nice killstreak. Whenever you pick up some frags, ask yourself if it's a good choice to keep chasing or if it'd be better if you just focused on the objective/played passively.
3.5/10 (playoff-open potential)

posted about 12 years ago
#99 The skill_detector Returns! in TF2 General Discussion
Sigmahaha, rate me on medic. I only play other classes when pugging/ringing

Sigma on medic: Kind of surprised that you aren't playing in invite on medic anymore. I always felt like (back in the days of AG) you were always one of the better medics just because you were so intelligent. I think that you should try and predict your opponents a little bit more though. Sometimes you'll walk into a bad situation without really thinking it through all the way (ubering in your pocket but not escaping if he doesn't pop them fast enough). Always have an escape and don't be afraid to ditch your teammates if you know they're going to die and you think you have a chance to live. I think you also generally have a lot to say after the fact (when you're talking about your scrims/matches) rather than during your games. Try and be more vocal and command your team the way you want to, because you're pretty much going to be the smartest player on any team you play on.
8.5/10

posted about 12 years ago
#97 The skill_detector Returns! in TF2 General Discussion
likook

can you rate me?? (is that how u want it)

LOL
liko: I think your aim is really strong for your skill level and you are really good at listening to your teammates' comms and cleaning up. When I watch you play, I think you should be a little bit more confident in your aim because you're pretty consistent but you tend to try and play really safe rather than deal damage when you see good opportunities. You tend to play pretty passive and play off of your teammates damage, but try to diversify yourself a bit more because your aim/positioning are good enough to make plays/rush soldiers who you know are out of ammo/weak.
7.0/10

posted about 12 years ago
#95 The skill_detector Returns! in TF2 General Discussion
Sigmarate me

Sigma: One of the players in this game that I have a lot of respect for. Incredibly intelligent and aware of his surroundings. I've always known you for your medic skills but I've seen you soldiering lately so I guess I can talk about that. You're a strong addition to any team just because of your extensive knowledge of the game, but I like that you're pretty creative with your rocket jumps and you like to play terrain as much as possible. One thing I'd try to improve is just make yourself more of a DM powerhouse so you don't lose 1v1 situations so much. I think you understand how to play every class at an invite level, but your aim could use a little work.
8.1/10 on soldier

posted about 12 years ago
#93 The skill_detector Returns! in TF2 General Discussion
likoto rate me if you've ever played with me :s

never played "with" you but i haven't played "with" the majority of the people who've posted here

posted about 12 years ago
#91 The skill_detector Returns! in TF2 General Discussion
likohey if you've ever played with me :)

what?

posted about 12 years ago
#4 Collection of Custom HUDs in Customization

Maybe make this into an article if you add some basic formatting?

posted about 12 years ago
#86 The skill_detector Returns! in TF2 General Discussion
Vortexrate pls

Vortex: One of the more underrated players in open. I think Vortex's strong dming ability is paired with all around fps skill and a drive to be the best (like a new-age slardel?). To improve, I recommend imroving your communication/teamwork. You can get away with being a lone wolf in open but when you reach the higher levels of IM, you'll start to regret not being familiar with coordinating your attacks or calling strats. Also, don't be such a hero all the time. Some of things you do are just retarded because you think you can out-dm everything. If you really want to improve, play smart at all times and don't try to be a hero, because playing consistently and winning your team rounds will speak for itself.
6.0/10

posted about 12 years ago
#82 The skill_detector Returns! in TF2 General Discussion
squid!
me/tang on scout plz

Squid: I think your DM has improved since a couple seasons ago and you have the drive to keep improving, but it seems like you're really scared of being aggressive even when you know it's the right thing to do. In scrims, when you have time to test the waters, feel free to experiment with timed aggression when you know their soldiers are out of ammo or their scouts are down etc. I think you are smart enough to identify situations where you can be more useful, but you are not confident enough to really act upon those situations. You'll find yourself sitting around doing nothing or taking potshots from range instead of waiting for an opportunity and coming in close for meatshots (watch clockwork or ruwin, they do it all the time). In the past, it seems like you didn't really know what you were doing most of the time, but i hope that because this is your second season of invite you'll be more comfortable/experienced.
8.8/10

posted about 12 years ago
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