yay!
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SteamID64 | 76561198012945016 |
SteamID3 | [U:1:52679288] |
SteamID32 | STEAM_0:0:26339644 |
Country | Hong Kong |
Signed Up | October 30, 2012 |
Last Posted | February 27, 2021 at 2:57 AM |
Posts | 277 (0.1 per day) |
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AF [SG] MGE: 103.241.61.30:26006
Nietono no Shana [SG] MGE: 103.241.61.30:27029
PuniPuni na Are [JP] MGE: 202.213.210.22:27018
T4U.kr [KR] MGE: 115.68.110.140:27017
we don't really have soapdm servers
if someone can answer op's question, he was asking how come the player's viewmodel only has a gun instead of a hand & gun.
bump to post the VOD for two exciting games we had tonight, RIP SKINS :O
POST MATCH COMMENTS - SPOILER ALERT:
AFC9 Div 1 Pools: The Homely Hobos vs Emi Dizziness
AFC9 Div 1 Pools: Turbo 9000 vs Cute Beast
if you've enjoyed it you can help us financially by being a Patreon!
ridiculous necro sorry but i wanted to bring this thread back to post some of the VODs for the casts I had this past month:
Fuzz Cup Div 1 Grand Finals: KCKC vs pOh ~ Fuzz Cup is a local Korean double elimination tournament; this was the finals between the top 2.
AFC9 Div 1 Pools: The Homely Hobos vs Turbo9000
Also, 4 hours & 30 mins from this post I'll be casting the match tonight between Emi Dizziness and The Homely Hobos [https://saloon.tf/match/547/]
:D
AdmirableMost people don't know that me and Lange had a huge bust up after i52...
He said "LOL NA>EU"
I said ":("
We haven't spoken since.
you said colon left bracket?!!
rude
Valve MM won't be what we want.
For 1, discussing canceling the project to avoid redundancy when MM hits is silly because we still have 0 idea what MM is going to be - e.g. no whitelist, what ruleset? class limits? How do we avoid something we can't foresee?
But let's say they take ESEA config. Then how do we accommodate the australians or europeans?
2, through digging out hud files we gathered that MM will require a ticket of some sort. How do we grow the game as an esport when our game is hidden behind a paywall? You still need to allow access to people who want to try out the game. This is also the only reason UGC still exists, people need to have access to a trial run and get a taste of what the magic is.
3, what are you going to do in the meantime? We have no idea when MM will exit beta and even then, you still need to direct people somewhere to pug.
is this Stockholm syndrome?
we're in it to play a video game, and if something is making playing the video game hard, there's two options: 1. fix it, or 2. run away. it seems like trying to fix it won't work, so the only other choice is to run away.
you can argue that a lot of work is wasted, but in the long run aren't we just going to hurt the game as an esports when we're okay with bad administration and allow the problem to keep snowballing
when there's two pages of people telling you something is bad maybe you should start to consider that it might actually be yourself that's wrong and not the entire world at once
From what I gather and the "#bday" in his name yesterday probably drunk as shit.
REM_TF2Oh actually I forgot to mention that I actually spent some time practicing "juggling" 2 mediguns from viaduct spawn to mid and it's really not easy. The weapons fly out at a seemingly random trajectory so it's not easy to catch the midair and it's not like CS:GO/CS:S where you could just spam the weapon drop button. Also I noticed the weapon switch button isn't exactly the most responsive thing in the world and it makes it really hard to juggle mediguns up hills.
Also I tested trying to shoot the medigun with a rocket or a scattergun and that didn't work but this was all pre-update so it might work now, not sure.
Even so, RIP milking ubers if one uber is popped already and ambitious last pushes where you can just turtle and stockpile ubers.
I'm gonna ask Alain if he wants to do some testing with me and maybe we'll post another update video at some point so we can confirm all of this once and for all.
The swapped weapon comes out the right side so if you wanna move it up stairs you need to be slightly away from a right wall and keep swapping. The weapon will be thrown against the wall so you can just look forward and crouch walk while spamming swap.
The swap key isn't unresponsive, just precise in that you need to be aiming DIRECTLY at the weapon's exact hitbox to pickup. Swaps go in the direction you face so if you turn around you're fucked.
I think at this point it's too early to say anything - there's still things for Valve to fix meaning more patches where the mechanics of anything can change again and until they settle down and no more hotfixes are being rushed out and people play with weapon swaps enough it's like pointless to theory craft right now about how OP it is. It's good everyone's pugging and playing, but isn't this still too small of a sample size to really judge how bad it's going to be? I honestly think when people get more used to it they'll just adapt around it and nothing will really change. I guess it would matter in lower levels of TF2 where they don't have the mechanics to be mindful of how they use their ubers and weapons but I don't think balance should be done in consideration of ALL possible skill levels. That's like saying the sticky bomb launcher sucks cause the iron player can't aim with it imo.
KhanIt just occured to me that this will also affect the Ubersaw. If dropping means giving the enemy team a fully charged uber, the ubersaw becomes a lot riskier to use
no, I tested this.
Dropping UBERSAW with 100% Uber = NO UBER FOR ENEMY TEAM
Niko_JimsdeetrNiko_JimsdeetrNiko_Jimsrip Roamer, hello full time Sniper.
?????
Why would you run a roamer when you can run a sniper, drop the med, and get a free uber?
if you could drop the med every time you played sniper then you could just already run fulltime sniper before the update
I think it was clockwork who said "sniper would be viable at a high level if you hit 100% of your shots, but nobody can so it's not"
Back then, though, it was only a drop. Now you get a free uber, something a Roamer won't be able to do as easily due to how scared people will be (they'll just pop and do the same thing to you in just throwing soldiers at you). Forcing will be very easy now, enough that a Sniper can do it just as effectively because no one wants to deal with the RNG factor of "will he hit the shot" because now, if he hits the shot, you don't just drop, you give them another uber.
I just don't see why on maps like Viaduct or Process that there would be a reason to run a Roamer when 1 click could instantly lose you the round.
I'm not dis-agreeing or agreeing with what you said, but you should consider the logistics of actually getting the medigun the medic drops. Given how safe most medics choose to position themselves in stalemates eg in the back corner it would be pretty easy to notice you going for it then they can just spam the spot and deny you the medigun? you're also losing positioning to risk getting it.
Alright since everyone's asking for it, I'll leak a little.
I asked Cute Beast's Scout about attending an i-series and he told me that everyone on the team is already done with school, and two of them are currently seeking or working. If you haven't put together what I am implying, it means that the next big LAN could feature a Chinese team.
Also thanks everyone for supporting Fury's video! He's a very quiet guy though, so when I asked him what he thought about the thread he said "....."
https://www.youtube.com/watch?v=8dAcjnPo7nw
Video made by Fury, clips only taken from scrims and matches.
Furyˈfjʊəri/ [fyoo r-ee]
1. The insane pocket from China's Cute Beast who won the Mercenaries Cup 6 Grand Finals, the Showmatch vs the next best team in Asia and joining Asia Fortress Cup 9 in Division 1.
2. unrestrained or violent anger, rage, passion, or the like:
The gods unleashed their fury on the offending mortal.
Do you know why you should be hyped? They don't know what 'even ubers' mean!
Watch him in action:
MC6 GFs: https://www.youtube.com/watch?v=6Lsw_EEhPqM
Showmatch: Part 1: https://www.youtube.com/watch?v=CInWdcotiLI // Part 2: https://www.youtube.com/watch?v=dtiDV0tjSLM