Wari
Account Details
SteamID64 76561198008116160
SteamID3 [U:1:47850432]
SteamID32 STEAM_0:0:23925216
Country United States
Signed Up January 6, 2013
Last Posted August 20, 2020 at 2:53 PM
Posts 322 (0.1 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Zowie ZA11
Keyboard Rosewill Cherry MX Red
Mousepad Wood
Headphones Sony MDR-V6
Monitor ASUS VG248QE
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#19 favorite poptart flavor in Off Topic

http://puu.sh/ayj8e/c9a71547e2.jpg

posted about 10 years ago
#15 favorite poptart flavor in Off Topic

Blueberry 4 lyf

Cherry and strawberry suck

posted about 10 years ago
#30 ESEA Invite: Ding Dong Daddy vs. Blame Game in Events
BUICKhttp://i.imgur.com/4k6KV15.jpg

lol

posted about 10 years ago
#5 80d LF Backups in Recruitment (looking for players)

bump. Still in need.

posted about 10 years ago
#12 Maps w/ your favorite Mids, seconds and lasts? in Map Discussion

Mid-Process
Process mid allows a team to play either passive or aggressive while offering benefits to both styles of play. The overall geometry of the mid isn't as easy for scouts to abuse as some other mids (badlands), and if it can be abused, it's just as easily abused by soldiers as well. Routes can be taken around the mid that offer enough space for a team to wander around, but still allow predictable positioning for demomen to take advantage of. Other mids force people to be in one place (badlands), lock them out too quickly (metalworks), or just give them too much free room (sunshine).

2nd-Badlands
Aside from the usual "it has a spire", everything else about blands 2nd is just so perfectly made to me. The flank connects to the main choke through house, and you can flank the other team by pushing through house. It perfectly holds to the motto of "if it takes longer to do something, you get a bigger payout" for maps. The flank itself is just so evenly balanced. No one side has an advantage, and if you can get through the flank, you can actually punish the other team hard for not watching it. Honorable mention to Gullywash 2nd, which also has this kind of flank.

Last-None (as far as 5cp goes)
I honestly don't think a single map has a good last that is well balanced and fun to play in 6s. They all have some flaw that keeps them from being balanced in my eyes. Blands punishes hard for giving up your height advantage and has the fast capping point. Process and Granary are too damn big. Gully is gully. Metalworks is just what. Snake is snake.

posted about 10 years ago
#15 How do you like to hold your mouse when you aim? in TF2 General Discussion

claw grip
arm movement + wrist movement + finger movement = #AimTheory

posted about 10 years ago
#6 8) in Videos

Please stop posting your pub frag vids, this is a competitive TF2 site

posted about 10 years ago
#6 roamer LF mentor in Mentoring

Help me rename the map mge_oihguv_rocks

posted about 10 years ago
#1 Sims 2 Free until 31st in Other Games

http://help.ea.com/en/article/how-to-get-the-sims-2-ultimate-collection/

Also Peggle is still free
https://www.origin.com/en-us/store/buy/peggle/mac-pc-download/base-game/standard-edition

More free games on Origin.

posted about 10 years ago
#19 My Gaming Edge JC Update #1 in TF2 General Discussion

Could you add a waiting queue area feature in the plugin?

For example, you could set up in spawns an arena that's specified as "queue" or such. When people join a full arena and have to wait in line, they'll be sent to the queue arena which will basically be SOAP DM. They can also just join the queue arena on their own if they just want to DM.

A friend of mine suggested this to me when I was making my mge map, and I had no way of implementing such a thing with the current MGE plugin, or with any combination of plugins. I'd try to do it myself, but I have no idea how to code anything.

posted about 10 years ago
#15 ESEA Invite Season 17 Preview in News
Mr_OwlI wanna see mason @ lan

0 ping shitposting

posted about 10 years ago
#47 ESEA Schedule and Notes in TF2 General Discussion

warrior's spirit banned
lol

posted about 10 years ago
#26 QL coming to steam in Other Games

Just sayin, everyone who is interested in Quake should join and utilize the TFTV Quake group

http://steamcommunity.com/groups/teamfortresstvquake

Should be nice and active when QL arrives on Steam

posted about 10 years ago
#38 MGE_Oihguv_Sucks in Map Discussion
drakalso, is powowwV an upside down gravity ammomod type deal?

It's a joke arena that I let Benroads put in because it takes basically 0 space

posted about 10 years ago
#35 MGE_Oihguv_Sucks in Map Discussion

UPDATED TO A12

Changelog
=========
New Lighting again
New skybox stolen from a quake 3 texture pack
Added OG Ammomod
Added Endif
Added powowwV
More optimizations
Moved Amphi's platforms closer to the island
Restyled Height Advantage
Restyled Jump Castle
Restyled Counterjump
Restyled Counterjump Gran (subject to reversal)
Restyled the train
Raised the Blands mid skybox
Fixed Nosplash splashing
Didn't fix a thing on Viaduct Mid
Updated screenshots to show off new lighting/styles

Screenshots: http://imgur.com/a/m8jyc#0
DOWNLOAD: https://dl.dropboxusercontent.com/u/20961143/tf/maps/mge_oihguv_sucks_a12.bsp.bz2
SPAWNS: https://dl.dropboxusercontent.com/u/20961143/tf/guvsucks_a12%20spawns.zip

OP has been updated

posted about 10 years ago
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