Cast member of this video:
http://www.youtube.com/watch?v=Wu9q0Cb3et0
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SteamID64 | 76561198048286206 |
SteamID3 | [U:1:88020478] |
SteamID32 | STEAM_0:0:44010239 |
Country | Kiribati |
Signed Up | April 8, 2013 |
Last Posted | November 15, 2024 at 4:27 AM |
Posts | 3928 (0.9 per day) |
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LKincheloeHey... Anybody seen Salamancer lately..?
Last post november 7th...
Those achievements look really promising, this letdown is gonna hurt more than normal. :[
By the way, Valve has yet to put spellbooks into the mann co catalog, take that how you will...
Is it really bad if a few invite players leave the game? I mean, why does it matter if they quit? It's not like they are the only thing making TF2 fun to watch, and it's not as if there skill level is impossible to get to. Is having an ill conceived LAN, and playing for a corrupt organization worth keeping some top players in the game?
Has insane movement, and is really good at clicking things.
teen_analdo not worry fapn
watch the shore
more will wash up
i am certain
there you will find true love
do not worry alt
watch your back
more shit you will post
i am certain
someone will tell us who you are
Had esea client downloaded, fun stuff to remove the tracker FUN STUFF
TwilitlordAloSecI've seen it said before and I'll say it again: everyone with 'toast' in their name is an idiotThis just in, "toast" surpassing "waffles" as the "lol so random xD" word of choice
Welp, time to come up with a new alias :[
xetsogit only hides what the scoreboard does, but it also hides the scoreboard. neat huh
Ummm...
Puyo puyo multiplayer is fun.
:]
Old AG makes me mad. They got 4th in invite, and want to be moved to IM to seasons later? Root+6, and Top Guns(aka Monet) stayed invite after losing 4 players and getting last place. :/
CondescendingCandlestickexplosionsauce, protato, and jayyson are all super nice, if I was on an open team I'd stomp on them all day. In a good way.
You couldn't stomp an ant.
Mine does this too, however I just readjusted the angle it was pointed at (north south angle) and it worked like a charm. I occasionally notice it at different angles (ex: when standing up) but it is fine during gameplay.
When running maxframes + "mat_phong 0", how do I bring back the crits being very shiny?