I just did it too. Validating seems to fix it.
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SteamID64 | 76561198027565406 |
SteamID3 | [U:1:67299678] |
SteamID32 | STEAM_0:0:33649839 |
Country | United States |
Signed Up | August 6, 2012 |
Last Posted | March 14, 2023 at 1:17 AM |
Posts | 79 (0 per day) |
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svejkflipperswhat is what.cd
You've stumbled upon a door where your mind is the key. There are none who will lend you guidance; these trials are yours to conquer alone. Entering here will take more than mere logic and strategy, but the criteria are just as hidden as what they reveal. Find yourself, and you will find the very thing hidden behind this page. Beyond here is something like a utopia—beyond here is What.CD.
This is a mirage.
It's like when they said nobody can tell you what The Matrix is, but then you find out it's just a big computer simulation that you plug your brain into.
What.CD
From Wikipedia, the free encyclopedia
What.CD is an invite-only music BitTorrent tracker and community.
hookyTagg, take a look at this: http://teamfortress.tv/forum/thread/6897-whos-running-asus-vg248qe-144hz#post-104192
Lightboost is supposed to only be used in 3D mode, but it was able to be hacked to be allowed to run all the time, but only on Nvidia cards. Now, however, you can use an AMD/ATI card, but you still need an Nvidia to turn on Lightboost. Honestly, I'm sold at this point, especially since I know personally what high refresh rates are like. Going to buy one of these in the next few days.
Also of note: Lightboost apparently only works with 120 Hz, not 144 Hz. I wouldn't think it matters much anyway.
Edit: I do have an AMD card by the way. I also should have a 9600 GT somewhere around I can use to turn Lightboost on.
I followed the instructions in this link closely and saw significant performance loss, even in windows. I don't know what the issue was, but be sure you know how to undo what you're doing if you try this.
As much as I'd love to jump on the RIAA hate-wagon, I think it's better to wait for an official comment from twitchTVJohn before I go and spitefully torrent all the music that I was planning on paying money for.
Thank you, Odissius, for this post.
I printed out the Newegg page and took it down to Microcenter, where they matched the price (down from $299).
I've been playing with it for a couple of hours now, and so far I really like it. My old monitor is an Asus VH236H @ 60Hz, so this feels like a pretty significant upgrade.
I have some extra time right now that I'd like to put towards working on a project like this, but I don't have the technical expertise to do it by myself. If there are existing projects in development, does anyone know who I could contact about getting involved? If not, is there anyone else here that would be interested in working on this?
lamefxJust to clarify, its not like irc or mumble are very hard to learn but just the fact that its something different that you have to learn first will cause a lot of people to not even attempt to play. In a game where you want new people to join, that is not a good thing. A majority of people do not know what IRC is
This is my point exactly. Whether or not IRC is actually difficult to use isn't the issue. It's the PERCEPTION of difficulty that keeps users away.
Also, I think something smaller would be good. Something that communities can use to host pugs in-house, so that users that wouldn't otherwise be interested in 6v6 or HL can play with their friends for the sake of playing with their friends, and then hopefully grow an interest from there.
This does sound good, but it's far outside of my technical know-how. What I'm suggesting, though, isn't a replacement for IRC, but a GUI based PUG system that can be implemented in any given community, in order to create greater awareness and mitigate the perception that one has to be a top-tier player in order to play 6v6.
I understand the reasoning behind sticking to IRC for pugs. It creates a sort of technical barrier that keeps casual players away, so that more competitive players can keep it to themselves and maintain a higher level of play. I think that's perfectly fine. But at the same time, I think this is also a barrier that keeps players away from comp TF2.
Right now tf2lobby is the go-to place for lower level pseudo-pugs because it's what most people know about and it's easy to add up. But there's no sense of teamwork or community whatsoever, because there's no mumble and nobody really knows anyone else. Even worse, this allows people to add up and troll with almost no consequence.
Crit-Fail has a beautiful web UI for putting pugs together. It's so easy to add up and join mumble and just pug. It crushes that technical barrier and makes it accessible to anyone. So of course they're going to be lower level pugs, but isn't that what this community wants in order to grow?
I'd like to create something very similar for the pub community that I like to play with, and I'd love to see it spread to other communities as well. I like to play 6v6, but I want to make it easy for my friends to play a competitive format without them having to commit to a team or learn how to IRC or put up with the jerks at tf2lobby.
Also, I know IRC isn't that hard, but to the uninitiated the wall of text and bots can be a bit intimidating.
Edit: guys at CF, can I please see your source code?
This was a wonderful event. When can we look forward to doing it again?
haha. Nightwatch, its the pubs, bro.
Here's the playlist on Grooveshark, minus one song by Controller 7.
http://grooveshark.com/playlist/TF+TV+Tip+Of+The+Hats/85404104
Something about staring at a screen makes it hard to sleep. It's easy to get stuck to it late at night. I don't use it myself, but some people swear by a little program called flux that changes the colors on the screen at night to try to mitigate the moth to a lightbulb feeling.
http://www.vaultf4.com/attachments/self-portrait-real-jpg.121/
I like to play TF2