It's just not working..
I hope someone can just fix it for me.
Account Details | |
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SteamID64 | 76561198317576315 |
SteamID3 | [U:1:357310587] |
SteamID32 | STEAM_0:1:178655293 |
Country | Italy |
Signed Up | April 8, 2018 |
Last Posted | August 30, 2020 at 11:37 AM |
Posts | 112 (0 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
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Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Here's my hud's link:
https://www.dropbox.com/sh/6q0jxn5y3qvc0hp/AACYVLiykbF0axB-WvwhknpSa?dl=0
It didn't change anything. Try looking at my hudanimations, maybe you can figure out whats wrong:
event HudHealthBonusPulse
{
Animate PlayerStatusHealthValue FgColor "Green" Linear 0.0 0.0
Animate PlayerStatusHealthBonusImageBG Alpha "150" Linear 0.0 0.5
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha "0" Linear 0.2 0.4
RunEvent HudHealthBonusPulseLoop 0.4
}
event HudHealthBonusPulseStop
{
StopEvent HudHealthBonusPulse 0.0
StopEvent HudHealthBonusPulseLoop 0.0
Animate PlayerStatusHealthBonusImageBG Alpha "0" Linear 0.0 0.0
Animate G_PlayerStatusHealthValue FgColor "G_HealthValue" Linear 0.0 0.0
}
//===========================================
event HudHealthDyingPulse
{
Animate G_PlayerStatusHealthValue FgColor "G_LowHealthValue" Linear 0.0 0.0
Animate PlayerStatusHealthBonusImage Alpha "255" Linear 0.0 0.2
Animate PlayerStatusHealthBonusImage Alpha "50" Linear 0.2 0.4
RunEvent HudHealthDyingPulseLoop 0.4
}
event HudHealthDyingPulseStop
{
Animate G_PlayerStatusHealthValue FgColor "G_HealthValue" Linear 0.0 0.0
StopEvent HudHealthDyingPulse 0.0
StopEvent HudHealthDyingPulseLoop 0.0
}
I've been trying for a few weeks now to customize my HUD so that the health value turns a certain color when at a certain amount of health. I would very much appreciate if anyone could help me.