dana
Account Details
SteamID64 76561197970281666
SteamID3 [U:1:10015938]
SteamID32 STEAM_0:0:5007969
Country United States
Signed Up August 13, 2012
Last Posted July 4, 2016 at 7:49 AM
Posts 110 (0 per day)
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Windows Sensitivity
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#81 SHOW YOUR CROSSHAIR! in Off Topic
CHEERISSLOL Dana. How do I get this?

I don't have the HUD anymore but I used a font called "Sexy Love Hearts."

http://www.dafont.com/sexy-love-hearts.font

You install it the same way as you would Fog's custom crosshairs.

posted about 11 years ago
#31 Shade VLOG's at ESEA LAN in TF2 General Discussion

http://i.imgur.com/ATjG2.jpg

I guess I'm not the only one who has been waiting a year for the reunion.

posted about 11 years ago
#143 ESEA S14 Map Discussion in TF2 General Discussion

Well puff for what it's worth I for one agreed with everything in that post.

The truth is gpit isn't a map for people with short attention-spans. It can require focus, concentration, patience and coordination more so than other maps and so a lot of players don't like it and avoid it.

It isn't more of a coin-toss than any other map in the rotation. If so-called "gimmicky" or otherwise random tactics (read: backstabs) work against your team that doesn't mean the map is bad. Spy is viable on gpit more so than anywhere else, but that just means you have to be able to anticipate those plays as a team.

The match my team played this season in playoffs on gpit is a perfect example of this. Our medic dropped uber to a stab while defending B and we ended up losing the round and ultimately the match. But I never blamed the map for that, I blame myself and my teammates (<3 u guys) because we weren't vigilant enough. It wasn't the map that screwed us, it was the stab and our C defense and our C offense...and so on.

And one last thing I like mike's idea of changing the stopwatch scoring system, but unfortunately the map would probably be voted out before anyone could be convinced to alter the gamemode.

posted about 11 years ago
#54 ESEA S14 Map Discussion in TF2 General Discussion

Yeah let me clear that up I absolutely meant koth_ashville not cp_ashville a.k.a. that-map-whose-name-we-dare-not-speak a.k.a. cp_auschwitz.

posted about 11 years ago
#49 ESEA S14 Map Discussion in TF2 General Discussion

The very clearly obvious correct play here is to keep our current solid, widely well-regarded rotation tentatively intact. There will always be problems with certain maps, and there will always be people who have problems with certain maps, but I feel like the general sense this season has been favorable towards metalworks and process.

It's absurd to me to consider replacing classic maps in tricky gamemodes like gpit without EXTENSIVE testing of possible alternatives. I don't mean lobbies; I don't mean pugs on Friday night when everyone except lansky is drunk or high.

Give this rotation another season and, in the meantime, do some legitimate testing of edifice. Ashville is an example of a map that has been tested well enough to consider as a replacement.

Finally, warmfront and yukon (and I guess follower as well although it hasn't come up yet) really should not be considered as candidates. For those of you newer players, these maps have been played in ESEA and voted out by the community. Just because you topfragged with the beggar's bazooka on warmfront on Star's server doesn't mean it's a good map.

posted about 11 years ago
#51 ESEA Season 14 Announced in TF2 General Discussion
KillingThink bigger ;)

http://i.imgur.com/SMk7oes.jpg

posted about 11 years ago
#16 Passive vs aggressive scout roles in TF2 General Discussion
bl4nkpredefined scout roles are outdated

How to play scout "like mike":

never flank
never backcap
never shoot medics

and

always walk through doors ahead of your teammates

How close am I?

;)

posted about 11 years ago
#10 thanks guys in TF2 General Discussion

It would be a tragic mistake for the community to blame the Crunchy Bunch instead of blaming the people who are actually responsible for what happened tonight.

posted about 11 years ago
#245 Wow really? in TF2 General Discussion

bsc that clown lagged out and thought it was a ddos, gave us all a good scare

now we can lay the blame squarely where it belongs

Bullet

("I will destroy you")

posted about 11 years ago
#5 3/19/2013 Update in TF2 General Discussion

Just tried Nos's fix for healbeam and it worked

THANK YOU

posted about 11 years ago
#30 Custom Crosshairs, Share your's in TF2 General Discussion

http://i.imgur.com/GlDZS6o.jpg

The winz Shootmania crosshair...four sizes included!

http://www.mediafire.com/?71fuowt7q31ecfa

*You will need a font called "kravitz" installed on your system.

posted about 11 years ago
#12 ESEA Playoff Schedule in TF2 General Discussion

http://challonge.com/tournaments/bracket_generator?ref=6Mr4vX2SO8

Now killing you don't have an excuse to fuck this up.

posted about 11 years ago
#21 black history month in Off Topic

Cheer up harb, it's LGBT history month in the UK.

http://www.youtube.com/watch?v=iau-e6HfOg0

posted about 11 years ago
#9 Quake Live Stuff in Off Topic

And here's a link with some general info on dueling and some older pro configs. Of course the great thing about quake configs is that they always work regardless of how old they are because Id doesn't constantly break their game when they release updates. *cough*valve*cough*

http://www.quakelive.com/forum/showthread.php?1667-Quake-Live-Duel-Guide

posted about 11 years ago
#4 Quake Live Stuff in Off Topic
BLoodSireI heard there was some thing to help with sensitivity being the same as in TF2 or something

The other week povohat released a mouse driver that essentially allows you to transfer your quake accel settings to any other game. Not sure if that is what you mean, though.

If you use accel in TF2 and you want to transfer it over to quake, it is possible: http://www.esreality.com/index.php?a=post&id=1903728 You would basically have to do the reverse of those directions.

If you don't use accel at all then there is nothing to worry about, just use the same sens value for both games. And yes in_mouse 2 (or 1 actually).

A higher FOV in quake will change the way your sens feels at first but it will not change your inches/360.

BLoodSireI never had a nice competitive config for it

Use Stermy's config it's the best. http://www.stermy.com/ You'll have to change the keybinds/sens etc to your liking obviously but it looks good and runs smooth. And just a tip set your quake graphics to max quality and then install stermy's cfg. His HUD is nice, too.

posted about 11 years ago
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