In regards to map bans vs rtv: We originally replaced the normal rtv system with a pick/ban process because we believed that rtv resulted in the same 3 maps being played over and over again. Having the same 3 maps versus a more consistent variety can be debated but we thought that if we could have a map selection that wasn't stale it would freshen pugs up. Back in march I decided to go and tally up the frequency of the pugme maps and compare it to what we had up to that point. So basically I had a little over the last two months of pugme and a little over the first two months of pugchamp. (note a few eu pugs are included in the pugme tally).
Warning. I am not good at math and statistics was pretty much my worst subject in uni. (I had to take it a few times).
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From Novemberish till last pugme
Process 315
Gullywash 297
Snakewater 288
Badlands 166
Metalworks 69
Granary 30
Sunshine 20
Reckoner 5
Logjam 1
From pugchamp launch until march
Process 228
Snakewater 228
Gullywash 223
Sunshine 155
Badlands 141
Metalworks 129
Granary 78
Reckoner 9
For all purposes, Reckoner and logjam are going to be grouped together.
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PugMe
Standard Deviation 134.5
coefficient of variation 0.9038
PugChamp
Standard Deviation 78.47
coefficient of variation 0.5271
Take this as you will. Our goal at the beginning was to try and facilitate a better map distribution instead of having the same 3 maps played over and over again and I think we did that to an extent. If I am out to lunch and royally fucked up my pugme numbers please correct me. I was just going to logs and then I tallied up the maps using a spreadsheet.
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We believe in order to keep things 'fresh' we want to do something like:
2 fresh bans, 2 random, 1 C1 ban, 1 C2 ban, Random pick from 3 (original)
2 fresh bans, 1 C1 Ban, C2 Ban, 1 C1 Ban, 1 C2 Ban, Random pick from 3 (we suspect this to have problems of maps being overplayed)
Side note: We are running reckoner because it is currently (to my knowledge) the only competitive map in active development and the creator is actually trying to get feedback to make a decent competitive map. It won't be perfect right away but if a few pugs are played on it and that results in some feedback getting back to them then it gives us the chance to get a new map that could be great. We aren't including it because we want to troll you guys. The original idea was to try and help out the map creator and see if something could happen with it.