They are in the HUD already.
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SteamID64 | 76561197967113705 |
SteamID3 | [U:1:6847977] |
SteamID32 | STEAM_0:1:3423988 |
Country | Germany |
Signed Up | February 11, 2013 |
Last Posted | August 20, 2021 at 2:59 AM |
Posts | 592 (0.1 per day) |
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Expanding on that idea, it would be nice if you could subscribe to a thread to see updates for the HUD you're using.
Added the EOTL promo to the main menu for anyone who wants it: http://puu.sh/dsrFi/9bd2ae0336.res (right click, save link as, put in resource/ui). I won't put this in the release though... just don't think it's necessary.
Hmm, then you'll have to use the default menu for now (FAQ #13). Sorry about that.
Edit: or see post #279.
What exactly do you mean? EOTL should work fine if you have the newest version. Only the main menu promotion is missing but this is intended. You can still go the Mann Co. Store and buy the duck stuff.
You have to update the resource/clientscheme file and maybe resource/ui/scoreboard. Backup your colours and put them into the new file, it's not a big deal.
Open resource/ui/hudobjectivekothtimepanel and replace both 467 with 0.
Some time ago there was a pastebin with possible viaduct changes, most of them were really good. Bulletblocking all stairs would be really important to me.
Also check out Benroads' post again: http://teamfortress.tv/thread/9945/koth-pro-viaduct-rc4/?page=1#29
ColdBallsCan I move the MGE hud element? I have my chat over there, so I'd like to move it down or to the side or something. Also, is there a way to change its font?
Open resource/ui/basechat, find the "HudChat" section and edit ypos to 55. This sets the chat box exactly below the MGE opponents.
I must say I like this version overall. However, one major flaw of the map has not been addressed yet in my opinion: the amount of paths leading into and out of last (especially the extensive basement). The huge mid is another story but it's probably too late to change anything there.
Okay, I'm gonna give this a try: http://steamcommunity.com/groups/broeselhud_blue
I'm an ETF2L division 1 pocket and maincaller. I'd like to help someone who's around high open level and still keen on improving. If this applies to you, feel free to add me.
Edit: found someone.
omniAnybody else not able to "restore" items using the new Context Menu in the backpack?
I noticed that as well. Same with default HUD.
Version 3.64 (End of the Line)
• Cleaned up clientscheme fonts.
• Fixed some shadows.
• Optimised item meters.
• Reverted the 3.62 freezepanel fix.
• Updated backpackpanel file.
• Updated hudlayout file.
Try putting cl_software_cursor "1" in your config or console.