Version 3.7
• Added high quality item images (credit to Wiethoofd).
• Added knockout rune icon.
• Fixed disguisestatus position.
• Fixed spectatortournament panel position for all resolutions (credit to Sim).
• Optimised numeric health playerstatus icons.
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SteamID64 | 76561197967113705 |
SteamID3 | [U:1:6847977] |
SteamID32 | STEAM_0:1:3423988 |
Country | Germany |
Signed Up | February 11, 2013 |
Last Posted | August 20, 2021 at 2:59 AM |
Posts | 592 (0.1 per day) |
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Raw Input | 1 |
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aierathanks reddit
(fix for tr maps)
Thanks, much appreciated.
I've been enjoying the game a lot but I'm on EU so I can't add anyone here :(
Hexpo, first of all empty your custom folder. Then create a folder named HUD inside the custom folder. That's where you install your HUD of choice. If you want to use another HUD, delete the contents of the HUD folder and install the new HUD. The folder structure should look like this:
Cool find, I'll put that into my HUD edit.
Config/console command: hud_combattext_doesnt_block_overhead_text "0"
Good riddance. You don't need people who can't take one for the team.
Hyperi0nhow do i remove the green critical hit text on headshots ect?
I know it's a bit late but this is the console command: hud_combattext_doesnt_block_overhead_text "0"
cinderWhile we're (sort of) at it, would it be possible to fix the spawn glitch on snakewater in mge?
http://teamfortress.tv/post/350312/mge-2-0-release
This spawns you below catwalk, might be better to move the spawn onto catwalk though (-758 and -761 are the height values that would have to be modified).
See this post: http://teamfortress.tv/post/373250
_vittoCan someone of you guys update YAHUD since its a great hud but it hasnt been updated in the last 8 months if I'm correct, or it might be even more. A lot of people still use that hud even if its broken and maybe fixing it will make it even better.
http://huds.tf/takyahud/
http://teamfortress.tv/thread/21178
AntaresWant to move / resize my sticky charge meter but it seems that it's confined to a small area where it's placed by default in the HUD, how can I remove these restrictions ? Using Broeselhud Blue.
Try moving HudDemomanCharge in hudlayout.res, should be much easier. That's where you would have to extend the "frame" as well. HudDemomanPipes is kind of involved in this too though.
350 hours of TF2 is the minimum requirement.
You can read more about getting into competitive TF2 here: http://playcomp.tf/