Admirablewhat a lil shitShow Content
Admirable with hair, what is this? :D
Account Details | |
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SteamID64 | 76561197967113705 |
SteamID3 | [U:1:6847977] |
SteamID32 | STEAM_0:1:3423988 |
Country | Germany |
Signed Up | February 11, 2013 |
Last Posted | August 20, 2021 at 2:59 AM |
Posts | 592 (0.1 per day) |
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Raw Input | 1 |
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Admirablewhat a lil shitShow Content
Admirable with hair, what is this? :D
That must be something on your end. Make sure to delete everything HUD related from your custom folder before installing the new version.
KanecoI did create the no_killstreak_sound.vpk to get rid of the annoying killstreak sounds
cl_hud_killstreak_display_time "0" removes both the killstreak sound and the centered HUD message.
alphaaalphaaawesome hud, but is there a way to get the european map timer into the hud (so i dont have to rape my scoreboeard bind so much)?I think its called server time or something
Quality answer... the command is: tf_hud_show_servertimelimit "1"
spammyhow to move that "streak" value?
Not possible.
This is just bullshit. How is the viewmodel ruined?
N1ghThttp://prntscr.com/7x4n86
This bothers me more than it should. How do move?
That's in resource/ui/hudobjectivestatus, more specifically the delta_item stuff.
Version 3.8
• Added high quality item and taunt images.
• Added model rotation and zoom functionality to the loadout GUI (credit to Snowshoe).
• Fixed green scoreboard numbers.
• Fixed MvM revive dialog.
• Fixed TargetID killstreak icon position.
• Improved votehud transparency.
• Reverted the tournament spectator GUI change (Valve removed the hardcoding).
• Reworked the freezepanel to have centered killer ID.
Please note there's no contracts button in the main menu. You can just press F2 to bring up your contracts.
No, you can only change colours for no Übercharge and full Übercharge.
I can't imagine FPS being HUD related at all... but I'll try to look into it. Can you use this older version (3.66 from 17 February) and tell me if it changes anything?
It works in the default scoreboard. I don't know why it doesn't work in custom scoreboards.
Not on topic but I'd be really interested in the comparison. A lot of splash related stuff still feels off in terms of velocity, especially rocketsurfs seem to be stronger.
erkstonfor the chat box play around with xpos and ypos in basechat.res
This is correct but more specifically, change xpos/ypos in the HudChat section of resource/ui/basechat.
Captions are supported in this HUD. There's no need to modify the hudlayout file. You just have to choose a set of captions (for example rayshud's closecaption_english.txt and closecaption_english.dat), install it to the resource folder, and put this in your config or console: closecaption "1"
I recommend this command too: cc_predisplay_time "0"