Vouri2639 frames 18.298 seconds 144.22 fps ( 6.93 ms/f) 17.998 fps variability
return and get an 8700k, z370 board and decent air cooler
insta +100 fps and give the 400 € you save to me for providing the advice
Account Details | |
---|---|
SteamID64 | 76561198028977400 |
SteamID3 | [U:1:68711672] |
SteamID32 | STEAM_0:0:34355836 |
Country | Czech Republic |
Signed Up | July 25, 2014 |
Last Posted | November 23, 2024 at 1:40 PM |
Posts | 818 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
Vouri2639 frames 18.298 seconds 144.22 fps ( 6.93 ms/f) 17.998 fps variability
return and get an 8700k, z370 board and decent air cooler
insta +100 fps and give the 400 € you save to me for providing the advice
overall i think you're doing good job but this map has too many flaws and a really bad reputation, unless you make drastic changes to the way this maps plays out i don't think there's is much reason to keep updating it
quickly looking through the map
https://i.imgur.com/wIVpjfQ.jpg
this concrete curb should be removed or made non solidhttps://i.imgur.com/F8vr7Y5.jpg
this pipe should be made solid or removedhttps://i.imgur.com/msHpHoQ.jpg
https://i.imgur.com/NgMcdzw.jpg
https://i.imgur.com/IDv1q8S.jpg
these 3 should be removed or made non solid, they serve no purpose until someone randomly whacks their head against them and dies because of ithttps://i.imgur.com/7rhKm3y.jpg
not exactly allignedhttps://i.imgur.com/p6bHJjB.png
https://i.imgur.com/DCP3L2l.jpg
the player clip on these is higher then is represented by the fencehttps://i.imgur.com/Ac8mrZh.jpg
the bums on the ends of the fence shouldn't be solidmastercoms
my fault, pretty sure it was possible to do in the past (possibly it was in beta)
sorry for misleading you
according to mastecomms, these are the values that are being locked in valve mm
https://pastebin.com/jGFKi4k1
put alias on the start of each line and replace each number with ""
execute after executing your own config
stabby
i think you clicked on an ad :)
edit: fixed some major stuff
edit2: ironed out few engie animations, think i can say this version is without bugs
https://www.dropbox.com/s/tmsfnjxp7c69tw9/viewmodels.rar?dl=0
also i never had crashes you are describing here, even with outdated version (talking sv_pure 2), are you sure they were related to this mod?
updated the files to fix inspect animations
it has my personal preferences - all primaries off, secondaries off (except stuff like sandwich or milk) and melees on
dl look below
restricting the settings is the correct way to improve the experience for everyone
this said, valve need to fix tf2 before they enforce this everywhere, there aren't many systems that can run 12v12 pub, with only in game options tweaked, on 144+ fps and these cost multiple thousands dollars, not your average gamer's pc
also change default internet and hud settings
muckelfuqq
hud_combattext_green
hud_combattext_red
hud_combattext_blue
just a reminder, it was possible to see team mates' health prior to this update
https://github.com/ValveSoftware/Source-1-Games/issues/2488
https://youtu.be/9i2h0E2Lcs0
mahrezit's still crashing for me
try removing mainmenuoverride and gamemenu and use manifest method for hud animations
Sketchyhow do you remove teammates/class bar at the top of the screen?
tf_use_match_hud 0
sludgeIs there also an ability to change the color of healing numbers? I prefer damage white while healing is green.
yes, by using the same method as before, changing "PositiveColor" in huddamageaccount
NightfaulValve- Updated the team status HUD to be enabled by default when playing on Community servers (for game modes other than Mann vs. Machine)
- Can be toggled via the Adv. Options menu
Anyone know the console command for this by chance?
tf_use_match_hud