EoN
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Account Details | |
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SteamID64 | 76561198028977400 |
SteamID3 | [U:1:68711672] |
SteamID32 | STEAM_0:0:34355836 |
Country | Czech Republic |
Signed Up | July 25, 2014 |
Last Posted | October 29, 2024 at 1:54 PM |
Posts | 812 (0.2 per day) |
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EoN
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i do not know if you're aware of this page http://training.tf2stuff.com that has almost the same concept as your project
Vouri] cl_crosshair_file ../replay/thumbnails/ql_7
--- Missing Vgui material vgui/crosshairs/../replay/thumbnails/ql_7
you are doing something wrong
are you sure you are in sv_pure 0? you get this error when you're in sv_pure 2/1 server
are you sure you have both .vmt and .vtf files in there and that .vmt correctly points at the .vtf?
https://i.imgur.com/J0fTvnK.png
are you sure that the files are in \custom\stuff\materials\vgui\replay\thumbnails
Vourii cant read instructions
no you put your crosshair into custom/anything/materials/vgui/replay/thumbnails not anything else
.. means one directory up, so without it in the path the game's looking for it in materials/vgui/crosshairs/replay/thumbnails/ instead of materials/vgui/replay/thumbnails/
put your .vtf and .vmt to custom/my_custom_stuff/materials/vgui/replay/thumbnails
cl_crosshair_file ../replay/thumbnails/ql_7
Vourinot working, just shows a pink/black missing texture :(
i tried every file path for cl_crosshair_file .. and i tried putting it in materials/vgui/crosshairs since thats the folder the game was saying it was checking and it didnt work
you're either not on sv_pure 0 server OR you are entering the wrong path OR you have your crosshair files in incorrect location
or you can just open all weapon scripts in notepad++ or something similar, press ctrl+f and use the replace all in open documents function
VouripaiChttps://cfg.tf/tools/crosshairs/Vouriwithout needing to make a tf_weapon_ file for each weapon
put your crosshair files to custom/anything/materials/vgui/replay/thumbnails
type cl_crosshair_file ../replay/thumbnails/name of your crosshair on sv_pure 0
ez
sludgevalve probably doesn’t want to add items for a paid third party program since the game is free
sigafoo's league has medals and it's paid
that would require actions from esea, they just don't care about tf2 enough
you have a key bound to "cl_trigger_first_notification", probably somewhere close w s a d, visit your /cfg/config.cfg and look for this command
bearodactylSizzlingCalamariIn mumble dev snapshots:thats been a thing in the beta for a good while now hopefully they add it to the non beta version tooThe output volume of individual users can now be adjusted locally
https://wiki.mumble.info/wiki/Upcoming
there is no reason not to use the snapshots, if you experience problems you can just try slightly older version which will still have all the features, it's mostly stuff a user wont notice being changed
i've been using them for years and only once had to roll back because the newest simply wouldn't work (the next one did)
HomelessGuyI recently downloaded the viewmodel mod, and i have all classes for their primary set as hide viewmodel, and show weapon inspect. But on pyro, this seems to be broken, as it is constantly inspecting without me doing anything, covering up a lot of my screen. Anyone got any idea to fix this?
Cheers
yttrium posted a guide how to fix it yourself in this thread or can use mine few posts above which are fixed (except demo pain train inspect)
ubers dropped
(on a medigun)
alias medslot1 „slot1;r_drawviewmodel 1;viewmodel_fov 70“
alias medslot2 „slot2;r_drawviewmodel 0;viewmodel_fov 0“
alias medslot3 „slot3;r_drawviewmodel 1;viewmodel_fov 70“
bind 1 medslot1
bind 2 medslot2
bind 3 medslot3
you can find demos from recent etf2l games here: http://etf2l.org/demos/
demos from old seasons and lans: http://demos.igmdb.org
demos from esea can be found on match pages on the right side¨
are usually stv, so you're gonna have to look for a team rather than a player