ArguedOysterI feel like this thread is being hijacked, but I'm gonna respond anyway.
I've never spent time making my own config, so your knowledge is much superior to mine mr. mastercoms, but it seems to be a balance between looks and performance, not just squeezing every last frame possible out of every last variable. In which case it is like a HUD where some elements are objectively better than others, it just comes down to preference (OP mentions not liking Comanglia's and acknowledging that yours is better performance-wise).
Also he's researching himself, and publishing his results for people such as yourself to compare. Seems the perfect process.
Most cfgs all have pretty similar quality levels, and as far as I know they all line up pretty well with what most people want. And at that point, I've found it easier to just change a few values in one cfg to get it looking how I want than to download a completely new cfg and hope it's better.
I don't think people would complain if cfg's started doing different stuff. For example, rhapsody's cfg was a well-liked substitute for comanglia's because it had unique features like an in-game setup wizard and an auto-updater, which are both great features. And there's plenty more that a cfg could do, such as: be completely modular, be optimized with -default, have hud integration, provide fps/visual-improving scripts (such as r_cleardecals on movement keys), etc. Even just looking different and unique is valid, as long as it's shown with screenshot/video comparisons (basically don't leave that work up to the user).
But you just don't see people trying to do those things, and that's not singling Spillproff out since nearly every cfg tries to be the same thing. Spillproff's cfg comes with his personal binds + null movement script, but I'd argue those shouldn't be in a gfx cfg anyway, and past that it's a standard gfx cfg but without anywhere near as much content as mastercoms' or comanglia's. Not to discourage OP, with work it can definitely fill its own role, but right now it doesn't really offer anything (other than binds, which I'd just remove to keep my own binds anyway) that isn't done better in other cfg's.