whitepuzzleWhat happened to 17.9ms interp? Not worthwhile compared to 15.2 and 21.0?
Yeah, I increased it to 21ms based on human tolerances to get a bit more in the buffer.
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SteamID64 | 76561198046110893 |
SteamID3 | [U:1:85845165] |
SteamID32 | STEAM_0:1:42922582 |
Country | United States |
Signed Up | August 8, 2017 |
Last Posted | March 13, 2025 at 2:01 PM |
Posts | 1553 (0.6 per day) |
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whitepuzzleWhat happened to 17.9ms interp? Not worthwhile compared to 15.2 and 21.0?
Yeah, I increased it to 21ms based on human tolerances to get a bit more in the buffer.
6.12.4 released with bug fixes and performance enhancements.
Please remove the following from your launch options:
-threads
-limitvsconst
-gl_enablesamplerobjects
-gl_nv_bindless_texturing
GritomaThat was actually the first night in weeks I went to bed at a normal time instead of pugging at peak degen hours
The cost of resetting your sleep schedule and getting your life together is apparently one grand
Same! But in my case, I woke up early to pee and checked my phone and was able to cash out!
whitepuzzle6.12.2 broke fence anti-aliasing again for me. Now fences look bad whether 'aa=medium' or 'aa=high' is in modules.cfg.
Fixable by manually specifying mat_alphacoverage=1 in console... Intentional change?
aa=medium and aa=high were removed, but I forgot to update the modules documentation. It is now aa=on.
yightshould i use this
smesiisnt this the same thing as the mouse tweaks vpk
Yes, Mouse Tweaks was renamed to Flat Mouse to help people better understand what the "tweaks" were.
I tried out using Vulkan translation for TF2 on Windows and Linux but the results I got were not statistically significant except on very powerful CPUs. I think the overhead from the translation was bottlenecking the CPU more, and any wins from using a more efficient graphics API were curbed by that.
SpadesThanks man, can we also get an Index update friend??
Sure, just see my recent activity :) https://steamcommunity.com/id/mastercoms
been enjoying it
Use
cl_cmdrate 66
cl_updaterate 66
cl_interp 0.021
cl_pred_optimize 1
cl_smooth 1
cl_smoothtime 0.07
these are the settings we've been testing for spy in mastercomfig
sAvenOnly in the launch options. Here's a screenshot thought I doubt it'll help.
https://imgur.com/a/VdRX4RK
Before 6.12.1, bugs like the %activepipes% label were fixed when you added game_override_once into the config. Now it seems to no longer work, as %activepipes% and other bugs have reappeared.
Yeah so since the autoexec is executing twice, it is cancelling the hud_reloadscheme. I'll fix this in a new release but I would recommend fixing the problem that is making you need to exec autoexec again.
sAvenMy user autoexec is not from your autoexec template, so none of the massive list of commands was changed between versions.
Do you have exec autoexec in your configs?
sAvenThe game_override_once command that executes hud_reloadscheme once doesn't seem to work with the new version. After you added game_override_once, certain aspects of the hud would be fixed, like %killername%, %numpipes%, etc, but as of version 6.12.1, those problems reintroduced themselves. Plus, "Unknown Command: none" still shows up in the console, if that matters.
Do you have block_game_override_once in your user autoexec?
picked up for delivery on 7/31
wtzhonestly this makes u look worse he’s in ur head and he didn’t even have to try
No, I was checking to see if all the links in my README worked.
https://github.com/mastercoms/mastercomfig/blob/release/docs/README.md#credits