Tame_Impalamathsadpeople who play right now and hold a 50% winrate
i dont understand why people point to a 50% winrate being bad, isnt a 50% winrate player someone who is honestly ranked?
the system ideally would promote you if you had a 50% winrate at the lowest rank, and would keep promoting you at 50% until you reach the rank at which valve would like the largest bulk of players to exist.
http://i.imgur.com/GOb3bJa.png
With the current distribution model, any player that isnt in the top 50% of players stays at rank 1 eternally. This is pretty terrible for obvious reasons, the largest of which being that balance essentially doesnt exist and players are progressively more sparse as you rank up.
In an ideal distribution model, the bulk of the players exist in a middle rank, which gives brand new or completely clueless players more balanced matches AND gives the top level and most experienced players a larger pool of players to choose from. This ranking system would also just make more sense logistically in the terms of a ranking system. if you take a look at CS ranked player distribution, it forms a bell curve similar to what my graph looks like