sage
Account Details
SteamID64 76561198011988825
SteamID3 [U:1:51723097]
SteamID32 STEAM_0:1:25861548
Country Spain
Signed Up August 12, 2014
Last Posted January 13, 2022 at 5:58 PM
Posts 1150 (0.3 per day)
Game Settings
In-game Sensitivity 3.6
Windows Sensitivity 5
Raw Input 1
DPI
400
Resolution
800x600
Refresh Rate
110
Hardware Peripherals
Mouse Delux M625
Keyboard  
Mousepad Zowie P-RF
Headphones  
Monitor NEC MultiSync FE990
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#675 update is released in TF2 General Discussion
cookieWhat were people hoping to change in MM?

they promised ELO a while back i think. measures against cheaters would be nice too.
edit: a LONG while back. http://www.teamfortress.com/post.php?id=23496
i dont think they know what ELO is, as they say they already have ELO in comp MM when its just a linear XP bar.

posted about 7 years ago
#625 update is released in TF2 General Discussion

20 months later still no ELO ?
pathethic
wish we got the comp MM thing before valve went nuts over side-projects like VR, they might have actually put effort in it

posted about 7 years ago
#4 What will happen to Pyro in this update? in TF2 General Discussion

hoping valve made an actual good fix to the flamethrower mojo and not just a lazy hack
im almost certain they did nothing about it for this update, who knows

posted about 7 years ago
#121 update is released in TF2 General Discussion

i wonder how the pyro jetpack will work.
"Press shift to rocket jump" would be a bit lame

Scrambledhttp://fakkelbrigade.eu/maps/koth_lazarus_rc1.bsp
http://fakkelbrigade.eu/maps/cp_mossrock_rc5.bsp, reskin of cp_keikoku
http://fakkelbrigade.eu/maps/plr_bananabay_rc4.bsp
http://fakkelbrigade.eu/maps/koth_brazil_rc1.bsp
http://fakkelbrigade.eu/maps/pl_enclosure_rc9b.bsp

lazarus has been updated since. its rc4 right now wich is probably the version that will be official.
https://tf2maps.net/threads/lazarus.30741/
edit: i get "engine hunk overflow" if i try to load that map with mastercoms config, you need to use a different config apparently

posted about 7 years ago
#12 Stupid things that worked in TF2 General Discussion

https://www.youtube.com/watch?v=uOmRe5NlNSI

houdini-tier play

posted about 7 years ago
#72 8 new taunts in YouTube playlist in TF2 General Discussion

the dueling banjo

https://www.youtube.com/watch?v=mePbBYTu5E4

posted about 7 years ago
#511 mastercomfig - fps/customization config in Customization
mastercomsPerhaps try without the -full -w 800 -h 600 -refresh 144 launch options and set your preferred resolution from the video options menu.

turns out hopps had different commands and a slight cpu overclock
changing stuff from comfig myself i get better results than before https://pastebin.com/5kUDYALr

2639 frames 19.082 seconds 138.30 fps ( 7.23 ms/f) 9.900 fps variability
2639 frames 19.023 seconds 138.73 fps ( 7.21 ms/f) 8.932 fps variability
2639 frames 19.048 seconds 138.54 fps ( 7.22 ms/f) 8.677 fps variability
posted about 7 years ago
#502 mastercomfig - fps/customization config in Customization

Trying exactly the same settings than Hopps but on my resolution, config untouched.
CPU: AMD FX-8350 (turbo disabled)
GPU: NVIDIA GTX970
Config: comfig.cfg + comp.cfg
mat_dxlevel 95
Launch Options: -threads 6 -novid -nojoy -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -nosteamcontroller -nostartupsound -nogammaramp -snoforceformat -swapcores -full -w 800 -h 600 -refresh 144

2639 frames 25.869 seconds 102.01 fps ( 9.80 ms/f) 6.549 fps variability
2639 frames 25.672 seconds 102.80 fps ( 9.73 ms/f) 6.013 fps variability

theres probably something messing with my performance in Win7 even if i dont apparently have anything in the background or in task manager. guess its time to reinstall ?

posted about 7 years ago
#581 cp_sunshine (5CP) in Map Discussion

why is my framerate so bad in this map? is there anything specific to 2nd that makes it this bad? the water perhaps?
only map where i get worse frames is valve's viaduct

posted about 7 years ago
#1 Happy Spanishness day / Columbus day ! in World Events

Happy Spanishness day to everyone in the Americas and Spain

http://cdn.20m.es/img2/recortes/2012/10/12/80194-883-550.jpg?v=20121012131630

posted about 7 years ago
#26 USA eliminated from world cup contention in Off Topic

a population of 320 millions loses against some dude called Trinidad and his friend Tobago

https://i.warosu.org/data/lit/img/0073/22/1446767133490.jpg

posted about 7 years ago
#4 USA eliminated from world cup contention in Off Topic

didn't know USA had a football team
at least argentina is participating right? RIGHT?
edit: Even iceland made it! wtf usa

posted about 7 years ago
#496 mastercomfig - fps/customization config in Customization

-swapcores seems to be a bit bad for the previous gen AMD processors (FX series)

AMD FX-8350 (stock, no turbo), GTX 970, comanglia cfg, mat_queue_mode 2
-dxlevel 95 -w 800 -h 600 -refresh 144 -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -snoforceformat
2639 frames 25.155 seconds 104.91 fps ( 9.53 ms/f) 6.595 fps variability
2639 frames 25.080 seconds 105.22 fps ( 9.50 ms/f) 6.009 fps variability
2639 frames 25.242 seconds 104.55 fps ( 9.56 ms/f) 6.077 fps variability
-dxlevel 95 -w 800 -h 600 -refresh 144 -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff -reuse -primarysound -snoforceformat -swapcores
2639 frames 25.221 seconds 104.64 fps ( 9.56 ms/f) 7.145 fps variability
2639 frames 24.812 seconds 106.36 fps ( 9.40 ms/f) 6.287 fps variability
2639 frames 25.031 seconds 105.43 fps ( 9.48 ms/f) 6.103 fps variability

also what should i take away from the fps variability info? i never paid much attention to it
edit: also i get the feeling going from dx8 to 9 that dx9 has less input lag. might have to do with video drivers but it feels way more responsive.

posted about 7 years ago
#24 Happy 10th Birthday TF2! in TF2 General Discussion

thx valve for being pretty cool 10 years ago

posted about 7 years ago
#4 Lethal League BLAZE in Other Games
cereaIhow is this different
  • Every character can double jump now
  • Can hit the ball fully vertically - without needing a downwards blunt
  • Can now "grab" the ball a short period (hovers, i guess the other guy can still hit it)
  • 3D graphics and visuals

thats all they've shown so far

posted about 7 years ago
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