mastercomsstephis there any particular reason why mat_antialias is set to 1 instead of 0, even at the low preset?Because mat_antialias 1 means antialiasing is off. 0 is not a valid value and is clamped up to 1.
ok so according to the valve developer wiki, default is 0
https://i.imgur.com/3PLdCM4.png
and also ive fixed (and helped other people fix) a problem with the mumble overlay breaking by setting mat_antialias to 0 instead of 1 in the comfig.cfg part of this config thru vpk editing.
even if it does clamp, which im fairly sure it doesnt in tf2's version of source, whats the harm in setting it to 0 anyway?